Droid Engineer Archive
Thread: Secondary Professions?
In order to be a self sufficient DE, you need the following in order of priority:
1) Master Artisan
2) Merchant
3) Architect
Master DE
Master Artisan
Wee bit of Merchant (get what you need for your vendor and then dump the skill Mwuhahahaha
)
Rifleman - I think you might even have enough points to master it. There's nothing like getting all buffed up and slaughtering a herd of Rancors to relieve those factory run blues ![]()
Kisses
Cass
R0ZM4N wrote:
Master DE
Wee bit of Merchant (get what you need for your vendor and then dump the skill Mwuhahahaha
)
Be careful guys/gals this is going to get nerfed, eventually.
TKA not too far atm,
Merchant Planetary adv is a must,
Musician only some basic skills, and not for long I fear, Medic stim A saved my life way too many times to drop that,
Master artisan De without that must be a realy pain.
Master Artisan
Master Droid Engineer (In Progress - 0/0/4/4)
Master Swordsman
Novice Medic with First Aid I
I don't mind establishing a relationship with a Merchant to front my wares in order to have the points for a full combat profession. To each their own.
~Roarcc, Gorath.
Master Droid Engineer
Master Artisan - for all the electronics, the businuess line, and the surveying)
3400 Merchant -Gives me planetary advertising, 20% reduction in maintaince (pwnz for harvs) and the ability to manage my own tent.
0120 Smuggler - My orginial intent was to round it of by getting 0400 Smuggler (Slicer) but once I could slice terminals I decided there was nothing else in the tree I really wanted, so I chose feign death instead of novice pistoleer.
I can feign death, slice terminals, build droids, run two vendors in a tent with advertising, fight with a VK, fight with guns (not good at neither, but with a probot and droid stims I can deal with most of the stuff blocking my harv placement on the non-advanced planets), survey for my own stuff (I started an Artisan on TC. 64m X 3p is nothing) and... well, I like it.
MDE
Master Weaponsmith
Master Artisan
Novice Businessman/Marksman (and Imean novice marksman
)