Droid Engineer Archive

Thread: ADV Binary Load Lifters should be able to hold 50 items in storage...

BF-Onslaught
Wed Apr 14, 2004 9:45 pm
#1

someone should bring this up to the Dev's



Rowak
Fix my subscription login SOE!!!!
Dhav
Wed Apr 14, 2004 10:06 pm
#2

The problem with this is: now for a relatively small cost, each player can now have an additional 250 items, if they do nothing but go out and buy 5 ADV-BLL's. Unless you can find a way to limit each player to just one ADV-BLL, the people who monitor and tweak the database are gonna have a whole herd of cows at that kind of potential data explosion.


Does it make common sense to allow it to hold more, being the monstrocity it is? Hell yeah, I'm not shootin you down there. But until we start putting all kinds of different modifiers on droids (like ferocity and such from the past on creatures) and then code it so that each player has to check against those modifiers before being able to use or tame one, I think we're gonna come up empty on this one.


What
Dhav
Wed Apr 14, 2004 10:21 pm
#3

Ah hell, hit the wrong button at the wrong time.


What might have flown if it could have been implimented at launch, was a size modifier.


Think about droids now: You can cram any item of any size (safe for furniture and furniture-esque items which get stuck) into a droid storage area: factory crates, wall modules, etc. Hell, you could have put a whole house full of modules inside an MSE droid.


What might have allowed the BLL to shine more (in a backwards sort of way for most of us) is if they put a size flag on each item. So maybe..



  • Astromechs,(and possibly Humanoid type chassis) could carry items the size of stimpacks, small readers, light weapons (pistol, spraystick, lightsaber ) and maybe some foodstuffs.

  • MSE droids (and likely Treadwell droids) would be limited to an item or two of same size, and be the primary data carrier types. (Treadwell is my idea of a 'repair' droid anyways)

  • Probots could conceal a larger weapon type, carbine or appropriate sized rifle (no bazooka-T21's ) and everything the Astromech could

  • Humanoid chassis dont' really appear to have any obvious storage space, so might not have the capability outside of Data, to store anything.

  • BLL's would be able to carry anything. Crates, resources, wall modules, Death Stars, you name it. Maybe give it a bump up to 20 for the size.

Problem with trying to do anything like this now, is that the only attempt at size restriction you see now, is that you can't place aregular bag-size container inside another container, and that everything else would have to be retro-actively assigned a value, and then find some way to impliment that without borking all the people with the Great Wall of China in their MSE.


I'd love to see them buff the storage space, but even if you just took 2000 people and added in 250 items each, that's 500k items per server , and that's only a rough guestimate of prime time numbers, never mind the thousands of other characters on the server who don't happen to be on at the time.



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