Droid Engineer Archive
Thread: Idea for DEs: Logic Programming for Droids
I see this as a possible implementation in the form of "Droid Holodiscs", where droid engineers can write their programs into a disc, which is insertable into any droid. Kinda like "Insert manufacturing schematic" into a factory, but instead is implemented as "Insert droid upgrade program".
What this disc does is enhance a droid's current abilities, for example writing a more efficient and optimised algorithm which allows the droid to shoot 10% faster, or 10% more accurately, or do 10% more damage. Sorta like the proposed droid power ups in another thread. But the difference between this and droid power ups would be this programming is permanent, as long as it is installed into the droid.
Message Edited by babyblue_d on 04-15-2004 05:03 AM
Wow, I gotta say I think this is one of the best ideas for Droids that I have ever seen.
I can see that it would be very difficult to impliment, but the creative licence it would give players is almost endless. Even if it were limited to simple movement, comunications and emotes (As well as blurts and bleeps) players would be able to do a LOT with them.
It is also a very droid-like function and would give DE's there own unique mini-game.
TH, please, please raise this idea with the Dev's. Even if it has to be shelved for awhile this is a really good idea that should be given serious consideration.
If my memory serves me right.. the devs talked about something like this (about scripting droids) way back when swg was first announced. But I guess they either didnt have time to do it or didnt see any benefit or were worried about the added complexities of scripting and having people go beyond what is intended a droid can do. If a scripting language was done, maybe it would have been a powerful tool to create exploits of some kind. With scripting (at least a powerful one), your basically putting the ability to write code into the hands of the user and away from devs control.
However, scripting can still be implemented if itsput in a way that it doesnt let anyone exceed the boundrys of the game mechanics.
Scripting conversations can be allot of fun doing string manipulations with conversations the droid listens. There are many programs out there that interact with people depending on what they say. It can be very funny sometimes as they are not as good as a real person thinking of responces.
A perfect example (albeit very simple one) is the Trivia Droid in the launcher chat.
I am very much into modding (Ive done allot of work specifically for Age of Kings, UT, Flight Simulator among other games) and I personally would love to be able to put my personal touch into my droids!
you guys are touching on something taht i really believe about this game -- and the current cropof gams in general ---
the devs need to give the players the tools to create the content then get the hell out of the way...
they do so much harm to the economy and the GCW.....i mean we could get a good war going if it were not for the roadblocks and bad decisions of the "team"...
i also think the and we need to let go of this skill worship and checker fears....
most of the tasks we would give droids are core profession skills ---- surveying, harvesting hides, light combat etc ---- these are things at NOVICE levels...droids dont have to have advanced skills
as an artisan i could care less if everyone in the game had survey 4....i dont think combat people would b put off balance by slightly better combat modules....
the only people who's toes get stepped on are the scouts....but they are 1 trick ponies and harvetsing is the only thing they do....but then again do we even need scouts in the game?