Droid Engineer Archive

Thread: Idead for Combat Droid Handling.

Straker_Atrella
Wed Apr 14, 2004 3:48 pm
#1


Improve all "standard" combat droids so they are at least mildly effective. These are available to everybody. If anybody can use them, their power balances out. Just like buffs or composite armor, if you have one, and the other person doesn't you have an edge. You can't unbalance things if you give equally to everybody.


Now "advanced" droids, the big combat ones. Obviously, you don't want your "uber" combat classes really getting them it would unbalance everything. So here is what you do. At the Master level for all your "crafting" professions, give say +20 Droid Handling levels. Master DE get's +40. Your biggest nastiest droids take 60-80 to use. So a MDE, MA, MWS could have 80 Droid handling levels. This could be multiple Droids.


Now a level 80 Droid shouldn't be a total juggernaut of power. A char who has mastered 2 or 3 combat professions should be able to take one. However, a level 80, should be far better then the "standard" combat droids.


So the end result would be "fighting" chars would have an edge if they had a "standard" droid and somebody else didn't (but everybody could get one.) Yet your non-fighting professions would actually have an option to defend themselves while surveying or if their town was attacked.



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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Jenden
Wed Apr 14, 2004 4:15 pm
#2

This won't happen. You would be forcing someone to use pets whether they wanted to or not. From what I've seen it is a very different type of playstyle when you use high level pets in combat (high level being anything higher than about what we've got now) and its not a universally liked style of playing. I know many people that would rather have more abilities that relate to the profession they chose than to get stuck with combat droids that don't have anything to do with their profession (and like it or not, putting in combat droids in a profession, even if it is every profession, essentially takes away some other possible enhancement that could have been made to the profession that actually had something to do with the profession).



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Straker_Atrella
Wed Apr 14, 2004 6:31 pm
#3

Nothing like a typo in my subject to make me look like an idiot.


But anyway. I see what your saying about forcing people to use pets, but disagree, here is why.


If you want to PVP, your forced too...


Buff- relies on Docs and Entertainers when people want to full buff.


Wear Armor- Relies on WS and Artisans.


Have a Weapon- Relies on WS and Artisans.


Food and Spice Buffs: Chefs, Docs, and Bio Engineeers


So already people are FORCED to use those things if they really want to PVP or PVE at their Maximum effectiveness.


If you really think about it, DE's are about the only profession that are not a "must have." Which really isn't fair. Am I saying that a "standard" droid anybody can use should tip a PVP duel? Probably not, but it should put the person without one at a disadvantage.


Now, it also seems like you are saying that the crafting profession people wouldn't want to be "forced" to control droids. Well first, they wouldn't have to, it would be a choice. I can't speak for everybody, but I do think that many Crafters wouldn't mind the ability to whip out a level 20-30 Droid if they ever get in trouble. No it won't really make you a powerhouse, but it could let you escape while surveying, or clear annoyance monsters near your house.






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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Jenden
Wed Apr 14, 2004 6:44 pm
#4

the difference between the buffs/spices/armor/weapons is that isn't really a different style of play with or without them. being buffed everything is like normal, you just have more HAM. Same with armor (effectively). Weapons... when you pick up a profession that revolves around using a weapon you really should be expected to use the weapon. Using a pet in combat on the other hand, is a completely different style of play. Its more of a sit back and see how much damage you can do instead of utilizing your professions skills in combat.

As for giving them to crafters, that won't happen since your essentially giving them free combat skills (and like it or not too much of this game revolves around combat). If all you need to do is protect yourself on harvester runs, the current LE repair droid will get you away from just about anything that will be around your harvesters.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Straker_Atrella
Wed Apr 14, 2004 7:21 pm
#5

I understand what you are saying. I also sort of agree. This thing is that you are already sort of forcing people into them anyway. If my group is attacking your group in PVP, if my group has droids with the new Stimpacks healing us. The other groups doesn't. They "may" needto turn their attention on the droids and away from us, giving us an advantage. So even without combat skills, people are already being "forced" to use Droids.


Perhaps playstyles will have to adapt. When I started playing this game, it was a shock that I "needed" to get buffs from somebody else, yet I adapted. I suspect that even without great "combat" droids, you will see far more people using droids next patch. They really are not that different from an ATST, people "like" using those, their problem is that their cost is not worth their power.


The problem is that it seems like people want bigger and badder combat Droids. So we need to put them somewhere. This may not be a perfect solution, but IMO it is fair. Yes by giving "crafters" big combat droids, you would be giving them something they don't have, an ability to fight. I'm not suggesting that even the biggest droids be as good as BE CH critters, that wouldn't be fair. Yet they could be decent. Let's face it even the biggest BE Creature solo doesn't do that great without a combat profession backing it up.





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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
JavelinCatcher
Wed Apr 14, 2004 8:06 pm
#6






Straker_Atrella wrote:

Perhaps playstyles will have to adapt. When I started playing this game, it was a shock that I "needed" to get buffs from somebody else, yet I adapted. I suspect that even without great "combat" droids, you will see far more people using droids next patch. They really are not that different from an ATST, people "like" using those, their problem is that their cost is not worth their power.






I'm going to hijack this thread based on one comment made here. You don't "need" to get buffs from someone else in order to fight! That's the biggest pet peeve of mine at the moment with people's mindset of the game. Yes, I'm going to say it....buffs are overpowered.It makes people careless and they think less. They think they can take on the universe and still live just with spamming specials.


ok, I'm done preaching. I do agree that we'll see more droid use. I see more and more using the new combat models released with publish 7. People are using them in "smart" ways. It never ceases to amaze me the tactics I see people use them with.



----Nolhta Fyoen----Master Rifleman/Master Smugger----StarStrider
----Nolhta Fyoen----Master Droid Engineer----TestCenter
----Accoubacca----TKA/Commando---TestCenter

----Nolhta Fyoen----Master Droid Engineer----Gorath

CUAlpha: Team Droid Engineer
Straker_Atrella
Thu Apr 15, 2004 8:08 pm
#7

Yes you are right, you don't need buffs for regular fighting. Your right about that, however, do PVP, do the new Corvette, do the Geno Labe. Try any of those places without buffs. You need buffs, weapons and armor for all of those. One thing you don't currently need is Droids.


Yes a lot of Crafters may not want to control combat pets, yet the new Corvette dungy is a perfect example. If people want the new Speeder, they needto do the dungy, now wouldn't it be nice if a Crafter could go along, and maybe have a droid to actually help, instead of just going along and doing nothing?




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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Jenden
Thu Apr 15, 2004 8:28 pm
#8






Straker_Atrella wrote:

Yes you are right, you don't need buffs for regular fighting. Your right about that, however, do PVP, do the new Corvette, do the Geno Labe. Try any of those places without buffs. You need buffs, weapons and armor for all of those. One thing you don't currently need is Droids.


Yes a lot of Crafters may not want to control combat pets, yet the new Corvette dungy is a perfect example. If people want the new Speeder, they needto do the dungy, now wouldn't it be nice if a Crafter could go along, and maybe have a droid to actually help, instead of just going along and doing nothing?







why do they need to go along? If they want to go out hunting they can pick up combat skills.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Eutock
Thu Apr 15, 2004 9:37 pm
#9






JavelinCatcher wrote:



I'm going to hijack this thread based on one comment made here. You don't "need" to get buffs from someone else in order to fight! That's the biggest pet peeve of mine at the moment with people's mindset of the game. Yes, I'm going to say it....buffs are overpowered.It makes people careless and they think less. They think they can take on the universe and still live just with spamming specials.







I agree that buffs are overpowered, but I'll also state it's extremely difficult to do any serious unbuffed fighting once you don your composite armor. Specials or no specials, a completely unbuffed character will quickly get chewed alive by a huurton, for example.


Without going into a detailed discussion about what buff level is best, I'll just state that I've come to believe the core problem with buffs is directly related to the profession-based system of this game (or the wonderful checkers analogy, if you will). Basically, there's no room for players to expand their charcters, such that a "maxed out" combat player gets no extra HAM benefits, and only some maginal defensive skill mods. A master brawler/TKM/master rifleman has the same HAM pool for his race as a newbie artisan. To overlay a class system here, that veteran (maxed) level 20 player is far too dependent on buffs to turn himself into a level 40 player.




Eutock of Radiant
July 5th, 2003 - August 4th, 2005

"I am not a droid engineer, but I used to play one in Star Wars Galaxies."

Straker_Atrella
Fri Apr 16, 2004 4:20 am
#10






Jenden wrote:





Straker_Atrella wrote:

Yes you are right, you don't need buffs for regular fighting. Your right about that, however, do PVP, do the new Corvette, do the Geno Labe. Try any of those places without buffs. You need buffs, weapons and armor for all of those. One thing you don't currently need is Droids.


Yes a lot of Crafters may not want to control combat pets, yet the new Corvette dungy is a perfect example. If people want the new Speeder, they needto do the dungy, now wouldn't it be nice if a Crafter could go along, and maybe have a droid to actually help, instead of just going along and doing nothing?







why do they need to go along? If they want to go out hunting they can pick up combat skills.





Maybe to get the reward from the quest? It's not about hunting it may be about gtting the new item.



-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Jenden
Fri Apr 16, 2004 7:01 am
#11






Straker_Atrella wrote:





Jenden wrote:





Straker_Atrella wrote:

Yes you are right, you don't need buffs for regular fighting. Your right about that, however, do PVP, do the new Corvette, do the Geno Labe. Try any of those places without buffs. You need buffs, weapons and armor for all of those. One thing you don't currently need is Droids.


Yes a lot of Crafters may not want to control combat pets, yet the new Corvette dungy is a perfect example. If people want the new Speeder, they needto do the dungy, now wouldn't it be nice if a Crafter could go along, and maybe have a droid to actually help, instead of just going along and doing nothing?







why do they need to go along? If they want to go out hunting they can pick up combat skills.





Maybe to get the reward from the quest? It's not about hunting it may be about gtting the new item.





For most of these dungeons, the reward can just as easily be brought back to them. The only exception I know of is the new deathwatch hideout, where the crafter must go in to make the mandalorian armor.

Anyway, like I suggested in the second part of the statement, not having combat skills is a choice, there is absolutely nothing that stops you from picking up just about any one of the combat professions along with a master crafting profession.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Pallida
Fri Apr 16, 2004 7:14 am
#12






Jenden wrote:


For most of these dungeons, the reward can just as easily be brought back to them. The only exception I know of is the new deathwatch hideout, where the crafter must go in to make the mandalorian armor.

Anyway, like I suggested in the second part of the statement, not having combat skills is a choice, there is absolutely nothing that stops you from picking up just about any one of the combat professions along with a master crafting profession.






Or, in our case, effectively two master crafting professions.


ssssssssssSSS(:-<



- Account: Master TKA (cancelled)
- Account: Master Doctor (cancelled)
- Account: Smuggler (cancelled)
- Account: Master Chef (cancelled)
- Account: Master Droid Engineer (activity suspended pending developments)
Total loss of annual revenue (SOE): ~$715US to ~$900US
- Bad press: Priceless
Should Sony and Lucas Arts be worried? (15000 users * 5 accts = ~$13MIL in potential lost gross annual revenue) If I were the CEO for either LA or SOE, I would certainly be worried.
Jenden
Fri Apr 16, 2004 7:59 am
#13






Pallida wrote:


Or, in our case, effectively two master crafting professions.


ssssssssssSSS(:-<






eh, master artisan is a choice (and not that efficient of one if you as me...). yea, we need more parts than most anyone else, but they aren't for the most part complex parts. Get a couple schematics from a master artisan and your set. I don't know... I've never had master artisan and have never regretted it.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

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