Droid Engineer Archive
Thread: Another Droid Cert system suggestion.
Sorry gonna bust this out to yet another post. need to link it.
Some friends and I were kicking a cert idea around for awhile now. One that would be a bit more simple to implement. Not poo pooing your idea Drashk. Just want to present an alternitive.
The primary question that has to be answered is how high should droids go? Droidika were the most impressive combat droids seen in the movies. But it was more thier energy shield than thier blaster strength that did the trick.
Is it really nessesary to go as high as lvl25 droids? Under the current system it would seem a lvl 12-15 max would be enough to open sufficent options to droid design.
Why would it be unbalancing? Give folks back the ability to have a pet AND a droid out for one. Then everyone will have a lvl10 pet and a droid up to thier cert. If everyone has it, then no one person is more powerful. Keep the exsisting 1 droid at a time limit. it works, it's simple, no one has big complaints about it.
Droid Management
In general granted in the Novice block of each profession, with the last in elite4 or master(whichever balances better). To put it all in the top tiers of professions weakens the dabbling build of the game, while some folks think dabbling is a dirty word, it is the core of this games design.
For balance, simple, they don't stack. Built in the same fashion as Damage Mitigation. (exsample: If i have melee mitagation1 from TKA and Melee mitagtion1 from smuggler, I still have melee mitigation1, not 2.)
The advantage to useing novice blocks is this leaves droid use availible to all. Yet keeps the problem of the pre-nerf probot (newbs useing it to level up quickly) behind. It also by design will not allow "uber template" stacking.
Everyone in SWG should have droids, they should be as prevalent as Swoop Bikes and Blasters.
- Novice Starting professions: Droid Managment1=Droids up to lvl10
- Novice Expert Professions: Droid Managment2=Droids up to lvl12
- 4th tier (or Master?)Expert Profession: Droid Mangament3=Droids to lvl15
This would enable a growth patteren and keep it simple. These cert leves could as easily be 8,10,12. or any other balance point that would not overly strain the exisiting combat balance.
It would also open 3 major classifications of combat droid, do we really need more than 3? Combat droids were not that prevelant in the stoyline, 3lvls with 2-3 designsat each levelshould be enough. A tank one a speed one and a balanced one, at each major lvl will open up alot of potential.
To add a "Droid Handler" profession would be to rob everyone in the game of one of the coolest aspects of Star Wars. We all want droids.