Droid Engineer Archive
Thread: Level x Modules .. new feature or bug ?
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Xrystal
Thu Aug 25, 2005 5:53 pm
#1
Whilst working on a custom astromech for someone I just noticed the following description. I'm not sure when it first appeared but looks like they may be standardising those modules.
Level 6 Data Module - Data Storage Rating 12
Level 6 Item Module - Storage Rating 12
Level 6 Medical Module - Medical Capability Rating 12
Or is it a new bug ? 
Drashk
Thu Aug 25, 2005 5:57 pm
#2
Not quite understanding what you are getting at here?
All 3 modules can range between 11 and 14.
Xrystal
Thu Aug 25, 2005 5:57 pm
#3
Scratch the above. Those values are what appear on the combat cluster. However, the droid itself shows 110 rating as normal.
Drashk
Thu Aug 25, 2005 5:58 pm
#4
Alrighty then....
Those are the ratings that show on a cluster, so that you can see what you are putting together, while crafting/
Akkori
Thu Aug 25, 2005 5:59 pm
#5
Half the crap we see is stupid and unused. Some day maybe they will let us see the stuff we WANT to see, like damage ranges, and hide the stupid stuff like the "ratings" for stuff.
Drashk
Thu Aug 25, 2005 7:56 pm
#6
That would be great for droid deeds, however when it comes to the crafting process, hiding the ratings would do a lot more harm then good, due to our ability to stack modules.
Akkori wrote:
Half the crap we see is stupid and unused. Some day maybe they will let us see the stuff we WANT to see, like damage ranges, and hide the stupid stuff like the "ratings" for stuff.
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