Droid Engineer Archive

Thread: two questions I was asked and couldn't answer being a new MDE

Flyinion
Mon Aug 29, 2005 3:54 am
#1

I couldn't find any info in the bugs/FAQ's/etc. either. First was someone today asked me why their combat droid rated for 200 was only doing 30 damage. I haven't built/tested/used a combat droid yet other than before the CU I had a probot with max harvesting modules that I would let use it's 1 damage point to help play tank so I'm not sure what was up with this person's droid. The other question is someone was asking me about a droid that could hold waypoints? Does that actually exist and if so what module performs that task? They said they had been told that these used to exist but they weren't sure if these still existed. Anyway hopefully you guys can give me a few answers here.



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Mekar: Jedi Padawan, future Master Enhancer, demoted to the lowest Rebel rank after an incident involving a JSF and an Imp recruiter

Proud member of the "Village of the Damn".......as in "Damn I only get 30K of FS for a million regular?"......."Damn that's a lot of XP".......and of course "Damn this commute sucks!!"
Xrystal
Mon Aug 29, 2005 3:59 am
#2

1. Combat Droids .. Not sure why it works that way but others have reported it and most likely linked to how critters attack.


2. Waypoint Holders.. Well this could probably be a data module incorporated droid. Levels 1 to 6 will allow more *datapad* items to be stored such as waypoints. Since JtL these have been used in R Droids to create an Astromech Droid for Pilots so effectively disappeared. If used in any other droid it should appear as a data module.



Hope that helped.


Flyinion
Mon Aug 29, 2005 4:13 am
#3

Ok so on the waypoint thing as long as it's NOT an R series droid it might function like the person was asking? I know on an R series as soon as you put that data module in there it's instantly an astromech that wants to be programmed with JTL commands.



------------------------------------------------------------------------------------------------
Mekar: Jedi Padawan, future Master Enhancer, demoted to the lowest Rebel rank after an incident involving a JSF and an Imp recruiter

Proud member of the "Village of the Damn".......as in "Damn I only get 30K of FS for a million regular?"......."Damn that's a lot of XP".......and of course "Damn this commute sucks!!"
Corran950
Mon Aug 29, 2005 5:16 am
#4

data modules use to hold waypoints, but people were exploiting them and taking missions storing them into the droid and then taking more missions. so the dev's in there ultimate knowledge removed the ability for data modules to hold waypoints, now they only hold flight commands and crafting scematics.



Corran Tristen
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Jenden
Mon Aug 29, 2005 7:12 am
#5



Corran950 wrote:
data modules use to hold waypoints, but people were exploiting them and taking missions storing them into the droid and then taking more missions. so the dev's in there ultimate knowledge removed the ability for data modules to hold waypoints, now they only hold flight commands and crafting scematics.




Correct.

As for the combat droid, if the droid is a probot there's a known bug where they start doing really horrible damage/taking lots of damage.



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RasalTheWise
Mon Aug 29, 2005 11:53 am
#6



Jenden wrote:


Corran950 wrote:
data modules use to hold waypoints, but people were exploiting them and taking missions storing them into the droid and then taking more missions. so the dev's in there ultimate knowledge removed the ability for data modules to hold waypoints, now they only hold flight commands and crafting scematics.




Correct.

As for the combat droid, if the droid is a probot there's a known bug where they start doing really horrible damage/taking lots of damage.


And that bug seems to appear when the probot closes in melee range. At range, it seems to do normal damage.




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Flyinion
Mon Aug 29, 2005 2:52 pm
#7

Thanks for the answers guys. Also means I know not to make a probot combat droid for a guild BH looking to try one. I do have one question while we're on the combat droid topic, do combat modules stack or is it put one in and the droid is at full combat rating? I thought before the CU they stacked but it seems from some things I've been reading they don't now?


EDIT: nevermind this post lol, I was checking my bookmarked stuff first and after I replied right below was a post that exactly answered this.

Message Edited by Flyinion on 08-29-2005 06:10 PM



------------------------------------------------------------------------------------------------
Mekar: Jedi Padawan, future Master Enhancer, demoted to the lowest Rebel rank after an incident involving a JSF and an Imp recruiter

Proud member of the "Village of the Damn".......as in "Damn I only get 30K of FS for a million regular?"......."Damn that's a lot of XP".......and of course "Damn this commute sucks!!"
Flyinion
Mon Aug 29, 2005 6:05 pm
#8

Thanks for the answers guys. Also means I know not to make a probot combat droid for a guild BH looking to try one. I do have one question while we're on the combat droid topic, do combat modules stack or is it put one in and the droid is at full combat rating? I thought before the CU they stacked but it seems from some things I've been reading they don't now?


EDIT: nevermind this post lol, I was checking my bookmarked stuff first and after I replied right below was a post that exactly answered this.

Message Edited by Flyinion on 08-29-2005 06:10 PM



------------------------------------------------------------------------------------------------
Mekar: Jedi Padawan, future Master Enhancer, demoted to the lowest Rebel rank after an incident involving a JSF and an Imp recruiter

Proud member of the "Village of the Damn".......as in "Damn I only get 30K of FS for a million regular?"......."Damn that's a lot of XP".......and of course "Damn this commute sucks!!"
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