Droid Engineer Archive

Thread: Elite-Elite DE?

Kitsunetsuki
Mon Sep 01, 2003 11:51 am
#1

I keep seeing people posting about the "elite-elite advanced DE profession" as if it's common knowledge. Can someone point me to a post from anyone in any position of authority to indicate that there will (or even might) be an elite^2 DE profession to parallel the Urban Planner profession? I saw one post a couple weeks ago where somebody said, "I think they're going to do this," and now everybody is talking about it like it's a done deal.

I know we need some hope to cling to, but before I start thinking about what I'd like to see in a second DE profession, I'd like to have more assurance that it's actually going to happen than speculation from some random forum regular.

Don't get me wrong. I'd love to see this happen. I'd be all over it. I'm just naturally skeptical.
Pooka
Mon Sep 01, 2003 5:07 pm
#2

All I can say is: PLEASE DON'T!!


Isn't it bad enough that we have to be Master Artisans to even make half the droids in the blueprints tree?


Master Artisan - Master Droid Engineer - Master Elite-Droid-Whatever...

Oh goodie! Enough points left for me to poke you with a stick... and fall on it myself!



Honestly, I hope it'll never come to an elite droid engineer profession. Make the existing one useful instead.





Shiroo
Droid Enginerette Extraordinaire of Eclipse
Vendor Located in Tirius, Talus (2060, -4350)
http://www.tirius.co.uk

Horoto
Mon Sep 01, 2003 6:03 pm
#3

Agreed, I think having a seperate "battle droid" class is just retarded. Add new schematics to the existing profession and focus on that. We don't need yet another broken class added to the game.



Horoto Otago
Master Droid Engineer 12 point Exp.
Master Artisan 12 point Exp.
Master Merchant
Ackis
Mon Sep 01, 2003 10:59 pm
#4

Don't you think they'd give more skill points when adding an elite-elite profession?



Imperial Captain Ackis Losackego - Über f335h

Kurt_Mendel
Mon Sep 01, 2003 11:17 pm
#5

No dev has ever come out and said or even publicly speculated that there will be an elite-elite DE. I'm pretty sure this got started by a couple forum regulars who read it in their Tarot cards one night without the actual data to back the idea up.


That's not to say it will or won't happen, but until I hear it from Holo or Q or one of the other devs, as far as I'm concerned it isn't happening.

WalkerCommander
Tue Sep 02, 2003 8:24 am
#6

The other posters to this thread are correct. There has been no specific mention of an elite-elite DE profession. However, the developers stated that there would be quite a few more elite-elite professions then the ones they mentioned. So, suggesting that it is likely that there will be an elite-elite DE profession at some future date is not unreasonable. I think it is more likely to occur then not.


Anyways, to answer one of the other thread questions, the developers said there would NOT be more points added for these. The only thing they are considering more points for is the space expansion which they said is likely to have it's own points system.

Gron_DM
Tue Sep 02, 2003 8:30 am
#7

i agree with you on this unfornatly as unfair as it is i suspect to get the better droids in the game they will make an elite-elite DE rather than fix the class. it would be ther easiest fix aka the path of least resistence.....i dont have to like it though.



Vilance -Retired from SWG
MDE for most of it, Guildleader as well
EGC Founding leader August 03
Corbantis
Founding Mayor Of Rhuidean, Tatooine
placed Nov 03.
ASHRID
Tue Sep 02, 2003 9:57 am
#8

The Devs have also confirmed (IIRC) that there will _not_ be any additional skill points when Urban Planner hits live (which upset the Architects quite a bit).

I really dont see what they could fill another tree with any any Elite-Elite DE profession anyway (without making it really superficial like the Business line and the Merchant tree)
tankus69
Tue Sep 02, 2003 10:06 am
#9

As it is if you wish to make and sell droids without anyones help you needto specialize quite a bit..


- Master Artisan
- Master DE
- Architect (1 skill beyond novice)
- Armorsmith (4 skills beyond novice)
- Master Merchant (Optional)


--Dolomite


Icarus-6
Tue Sep 02, 2003 10:14 am
#10

They could easily fill a whole tree if they wanted to for combat DE's.

Branch one - Offensive Ordinance Systems
Branch two - Defensive counter measures (though this might be tricky since armor VI is available in the DE tree)
Branch three - Combat droid refinement
Branch four - Combat droid chassis

Alternately, the first two branches could be energy weapon systems and projectile weapon systems.

That said, I'm ambivalent to the idea of an elite-elite tree. On the one hand I like having a little music skill to fool around with, scouting skill to help me cover terrain, a smattering of marksman and brawler to defend myself as I travel, a block of architect so I can build power cores, and a few blocks of merchant so I can get planetary advertising. On the other, if it becomes an actual elite-elite class there will be fewer people in it, meaning less competition, and the droids will probably be considerably better.

Supposedly we have enough skill points to master three and a half trees. Master Droid Engineer-Master Artisan-Master Elite-Elite Droid Engineer still leaves me with half a tree. Add the fact that the devs have said that the elite-elite trees are not going to take as many skill points as an ordinary tree and maybe I can get three quarters of a fourth tree instead.

In the end would I be bummed at having to become 'one dimensional' to be a master of the elite-elite tree? Yeah, a bit, but by the same token I don't see that as being a whole lot different from what Bounty Hunters have to go through.




Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



Icarus-6
Tue Sep 02, 2003 10:19 am
#11


Tankus69 wrote:
As it is if you wish to make and sell droids without anyones help you need to specialize quite a bit..



The devs don't want people to be completely self-sufficient. You're suppose to need other people to help you out with some of the finer points of your craft. Originally the design called for players to actually lose schematics as they got higher up the tree, forcing them to go to lower level characters to get some of the components they needed.

Players hated this and it was pretty unnatural (I've gotten better so I've forgotten how to do the easy stuff) so it got removed, but the idea still remains that 'no man is an island'.




Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



Valkyrie36
Tue Sep 02, 2003 10:20 am
#12

A first I was all for the potential elite-elite. But that was back when I was still working up towards master and all gung-ho about droids. Now after a few weeks of NOT grinding and playing around with other skills, I really don't want this since it will gimp what I already have accomplished.


The only way I would like such a thing, is if it were something other than just more driod schematics. Something like the vehicles or spacecraft. Than it would be something worth dumping my hobby skills for.


After-all, It you are a Master DE, you should be able to make any driod, no matter what type it is. Keep the droids where they belong...

Icarus-6
Tue Sep 02, 2003 10:41 am
#13


Valkyrie36 wrote:
...I really don't want this since it will gimp what I already have accomplished.



Just to play the Devil's Advocate, it won't gimp what you have. People always assume life is a Zero-sum game and that if someone learns to do something better they do what they are doing worse. Unless they actually pull schematics (something I really doubt they will do) then anything you are able to do right now you will be able to do tomorrow (assuming it's not a bug). Your probots and medical droids will be every bit as good if an Elite-Elite DE class rolls out. Maybe your probots won't stack up against the new uber combat droids, but they will probably also cost a lot more and take a lot more work to make.



It you are a Master DE, you should be able to make any driod, no matter what type it is. Keep the droids where they belong...



Except it's already being established that Master Architects won't be able to build any building. For the civic buildings you are going to have to be an Urban Planner (or whatever it is they are calling it).

The other thing I'd like to point out is that they have been promising new combat droids to DE's for a little while now. They didn't say that there were going to be new combat droids for an elite-DE class, not has there been anything from the devs about an elite-DE class. All of this has been speculation from players.

What that says to me is that says to me is that the new combat droids are most likely going to be DE droids. Assuming that a new elite-DE class is eventually created for combat droids, it will most likely contain combat droids that are a significant step up from the combat droids they are going to be offering DEs (probably on the general neighborhood of an AT-ST in terms of ability, though I suspect a bit weaker since the AT-ST seems a bit overpowered).

Personally I see nothing wrong with doing it this way. Your elite class gets decent droids to sell (approximating what a CH, another elite class, can sell with adjustments made for the difference between the classes) so that the two elite classes are on a more even footing. An Elite-Elite class is created which can create massive firepower droids but with the drawbacks of lots of resource (probably like making a PA hall) and the fact that it takes the majority of your skill points.




Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



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