Droid Engineer Archive

Thread: R-Series droids and future models

ThortonIshion
Wed Jul 28, 2004 6:44 pm
#1

Does anyone know how the R-series droids are valued in the expanded universe? Which models are better? In SWG, the R4 is better than the R5, the R2 is better than the R4, and the R3 is better than the R2. I don't understand the Astromech guys and why the R2 isn't better than the R3 in SWG. Is that totally confusing?


When JTL ships, if they add more R-series droid chassis, where do the numbers go next? Are R6's better than R3's, or is there an R1? Just curious, I know there's a lot of you guys who know more about the Star Wars Universe than me.



Thorton Ishion
Master Droid Engineer
Admiral-Snackbar
Wed Jul 28, 2004 8:57 pm
#2


First came the P2. It looked like an R2, but was about 7 feet tall.


Next came the R1. It's basically a big black column with no legs. You can see them in the Jawa lineup in Ep4 and in Watto's in Ep1. This too was about 7 feet tall.


The first astromech as we have them in game was the R2. It was a huge hit, so they went on to create...


The R3. More advanced than the R2 but more expensive. Made for military / government use. The only advantage the R2 has over the R3 is that it can store 10 hyperspace jumps to the R3's 5.


Next the company (which I forget the name of) decided to target a different market. The R4 was designed for land vehicles. It's more durable but less advanced than the R2 or 3, but cheaper.


After that, they went for an even lower end model, the R5... which was considered a failure. Fast forward until after Return of the Jedi.


Now we have the R6, which looks pretty much like the R5 but has the capabilities along the lines of an R3 (or was it 2?).


Finally, the R7. The body design is a little different. It has the round dome of the R2 (or 3) but with a triangle eye. It was designed excusively for the E-Wing fighter and wasn't much good when socketed in to anything else. I think by now they were holding 15 jumps.
ThortonIshion
Wed Jul 28, 2004 11:21 pm
#3

Wow, thanks for the history lesson. Now I understand what the heck I'm selling. So it sounds like there really isn't any need for any other R-series models when JTL ships. Somewhere down the line I'm sure they'll have ships like the E-wing, but I bet not for a long time. 5 stars Snackbar!



Thorton Ishion
Master Droid Engineer
Geevo
Thu Jul 29, 2004 1:35 am
#4






Admiral-Snackbar wrote:


First came the P2. It looked like an R2, but was about 7 feet tall.


Next came the R1. It's basically a big black column with no legs. You can see them in the Jawa lineup in Ep4 and in Watto's in Ep1. This too was about 7 feet tall.


The first astromech as we have them in game was the R2. It was a huge hit, so they went on to create...


The R3. More advanced than the R2 but more expensive. Made for military / government use. The only advantage the R2 has over the R3 is that it can store 10 hyperspace jumps to the R3's 5. The R3 storesdetailed statisticson every ship in the Republic Fleet working effectively with gunnery crews, security troops, and naval chiefs of operations aboard large-scale capital warships. (SW: The Essential Guilde to Droids)


Next the company (Industrial Automation) decided to target a different market. The R4 was designed for land vehicles the outer rim city-dweller who might not have an X-wing parked in her back lot, but who could really use a hand with her souped up landspeeder. It's more durable but less advanced than the R2 or 3, but cheaper.


After that, they went for an even lower end model, the R5... which was considered a failure. Fast forward until after Return of the Jedi.


Now we have the R6, which looks pretty much like the R5 but has the capabilities along the lines of an R3 (or was it 2?).


R6 was intended to fill the gap until the R7 was available for the E-Wing. The engineers at IA had 'solved all the bugs that had made its predecessor such a headache. The new droid perfectly replicated the R2's personality and array of hidden gadgets. Its processor was a significant step up, capable of storing up to twelve hyperspace jumps in memory. Though more expensive than the R4 and R5, it actually cost less than the original R2.


Finally, the R7. The body design is a little different. It has the round dome of the R2 (or 3) but with a triangle eye. It was designed excusively for the E-Wing fighter and wasn't much good when socketed in to anything else. I think by now they were holding 15 jumps.


The R7 is the most sophisticated astromech available anywhere. It performs multitasking operations at blinding speed and can hold an incredible 15 sets of hyperspace coordinates in active memory. The droid is fully armored against power surges and can withstand a near-direct hit from a class-one ion cannon It sits behind the cockpit of an E-Wing fighter in a sealed compartment and greatly augments the ships flight performance...the droids work poorly with other starfighters.






(Taken out of the essential guide)



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Hardburn
Thu Jul 29, 2004 10:31 am
#5

R7 . . . work poorly with other starfighters.

IIRC, Anikian Solo hot-wired an R7 into an X-Wing (J model) and got it working quite effectively. But he was also noteworthy for his technical talent.
duane_woods
Thu Jul 29, 2004 1:17 pm
#6

Wow I never knew that about thr R-series droids, that is cool to know.



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Straker_Atrella
Thu Jul 29, 2004 1:47 pm
#7

You guys are my heros.


Really, I learned a lot.



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BillyBobthe50th
Fri Jul 30, 2004 1:16 am
#8

Well.. It goes like this.

Of the astromechs in SWG, The R2 is the oldest, but not the worst. The R2 was a very sucessful Astromech, one of the main functions of an astromech is calculating warp coordinates, The R2 was able to calculate up to 5 or 6 jumps in active memory. This is reflected in SWG by its ability to hold 5 modules(I go off ADV models)


The R3 was built after that,was one of the best droids in the line, able to hold 10-12 jumps or something. Reflected by able to hold 6 mods. (The rebellion didnt use em in the movies cause they were real expensive and were intended for use by local goverments, like the naboo, the imps did use them on ISD's though)


R4, Industrial Automoton (astromech company) wanted to market to people who owned ground vehicles and could use a hand around the garage, To cut down on costs they used a less powerful warp computer, it could calculate one jump, but it wasnt a big deal cause being in a starfighter wasnt its purpose


R5, IA really had no reason to really make this droid, they did it because they CAN, it stank, could hold two jumps, and posed a large target profile with its head shape, basically it was useless.


Now, for the astromechs that are post ROTJ


R6 Its head looked like a mix between the r2's and r5's It had the shape of the r5's head and the buttons/stuff, ETC of the R2. By the time it was built, IA found a way to make warp computers cheaper, so they were able to make the R6 cost less than the R2 originally did. (IF SWG puts the droid in, It should have 5k HAM and 7/8 modules)


R7: Made after the New Republic was started, Designed ONLY for the E wing, Could only operate on the E wing, any other ship, its useless. (If SWG puts it in, Which it wont, It would have 6-7k HAM and 3 modules, but would have a HUGE bonus used in the E wing, and a large penalty used in anything else)



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Buzz1096
Fri Jul 30, 2004 7:26 am
#9

Yes, all that's great...but what I think everyone really wants to know is:


1) How much did Uncle Owen pay for R2-D2 and why didn't he have to pay the difference in cost with the R4 that had a bad motivator? Blown motivator or not, you'd think the Jawas wouldn't let R2 go for the same price


2) There are seriously like100 or sodifferent weapons in this game that WS can make. We get something like 12 different droids currently and only 1 of them hasa feature that is inherent to the droid (Gonk Power Droid). Making the R series droids with some inherent ship abilities for JTL isnt too much to ask, is it?



Drege Duece
Master Smuggler
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theshuuji
Sat Jul 31, 2004 7:43 am
#10

The pure geekery in the this thread is fantastic. I just love you guys



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GrandPotato
Sat Jul 31, 2004 3:00 pm
#11

Astromechs will have a function in JTL.




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ThortonIshion
Sun Aug 01, 2004 12:26 pm
#12

Wow, I'm really glad I started this thread! Helps me look toward the future, even if that future is far, far, away.



Thorton Ishion
Master Droid Engineer
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