Droid Engineer Archive

Thread: Hehehe... I'm having sooo much fun :D

Ackis
Sun Dec 14, 2003 11:28 pm
#1

First, the first four questions answered by TH were posed by me. w00t!







1.) Is it a bug/exploit or intended that you can stack general module socket clusters together (allows for infinite stacking) as well how they fit into the droid. What's the word on this?



Yes it is a bug and a fix is in progress.



I TOLD YOU SO!!!


Heheh... I've been wanting to do that for a while.




Imperial Captain Ackis Losackego - Über f335h

SnowDog2003
Mon Dec 15, 2003 12:03 am
#2

hehe... I'll concede that you may be right. I wish I could concede the entire thing. I can't tell whether the answer is in reference to the stacking of Cluster modules, or to using them in general sockets.


Let's hope they get that 'fix' in place soon.


progman63
Mon Dec 15, 2003 3:10 am
#3

Waaahaaahaaa!


Big deal, that's what at least 90% of the boards were saying.


Whether they exploited it or not.


I'm just glad we get this in line so we don't have these freakin super-MSE for 1K.









"When Sony and Lucas set out, we said, How can we do this and not make another EQ? We didn't want it to be all about Luke, or combat, or lock our players into a class. So we created a system that would allow players to switch professions during the game, and there would be a lot of gameplay around making that change. If you want to go from architect to scout we've created a system to make that happen."
Julio Torres


Ackis
Mon Dec 15, 2003 8:35 am
#4

People were advertising that they could do this and selling droids that way. Now when I tell people they're exploiting I can point them to TH's thread.


*bounces off walls*




Imperial Captain Ackis Losackego - Über f335h

Ackis
Mon Dec 15, 2003 9:31 am
#5

*giggles as he's given a 1-star by someone who has used this exploit to their advantage*



Imperial Captain Ackis Losackego - Über f335h

OrionsByte
Mon Dec 15, 2003 9:56 am
#6






SnowDog2003 wrote:

hehe... I'll concede that you may be right. I wish I could concede the entire thing. I can't tell whether the answer is in reference to the stacking of Cluster modules, or to using them in general sockets.


Let's hope they get that 'fix' in place soon.







I'm not high enough up the DE food chain to know this for sure, butdoesn't a cluster modulebasically give you4 more general sockets? If that's the case, then if they fixed the fact that cluster modules can fit in general sockets, there would be no more stacking. Both problems solved. How is this a two-part question?



Checking your spelling (and punctuation, too) will ensure that you're making sense to more than two people.
- +----=X Biranno Runningstar X=----+ -
Master Musician | Master Droid Engineer | 4020 Artisan | 0/0/3/1 Fencer | Alliance Ace Pilot
Emerald Ridge, Naboo ~ Naritus

-I support ATK play!
Neroir
Mon Dec 15, 2003 10:00 am
#7






OrionsByte wrote:

I'm not high enough up the DE food chain to know this for sure, butdoesn't a cluster modulebasically give you4 more general sockets? If that's the case, then if they fixed the fact that cluster modules can fit in general sockets, there would be no more stacking. Both problems solved. How is this a two-part question?





The bug was that you could put a cluster module in any generic module socket, so you could put it in a lets say an MSE... so you could have overpowered MSEs with full armor, full item storage, full data storage, a couple of crafting modules and so on


Ellesa - Novice Droid Engineer - Visit my store in Mos Nox

OrionsByte
Mon Dec 15, 2003 10:08 am
#8






Neroir wrote:





OrionsByte wrote:

I'm not high enough up the DE food chain to know this for sure, butdoesn't a cluster modulebasically give you4 more general sockets? If that's the case, then if they fixed the fact that cluster modules can fit in general sockets, there would be no more stacking. Both problems solved. How is this a two-part question?





The bug was that you could put a cluster module in any generic module socket, so you could put it in a lets say an MSE... so you could have overpowered MSEs with full armor, full item storage, full data storage, a couple of crafting modules and so on


Ellesa - Novice Droid Engineer - Visit my store in Mos Nox







Right so if they fix that, doesn't that automatically preclude stacking of cluster modules? Stick a cluster module in a cluster module socket, gain some general module sockets. If you want to stack another cluster module, where are you going to put it, if all you have now are general module sockets and the cluster modules no longer fit there?


Maybe it's too early in the morning for me to be thinking... LOL




Checking your spelling (and punctuation, too) will ensure that you're making sense to more than two people.
- +----=X Biranno Runningstar X=----+ -
Master Musician | Master Droid Engineer | 4020 Artisan | 0/0/3/1 Fencer | Alliance Ace Pilot
Emerald Ridge, Naboo ~ Naritus

-I support ATK play!
Ackis
Mon Dec 15, 2003 10:16 am
#9

Lets go with a mouse droid. It has a module slot. You can put a cluster into it. That cluster has room for 3 module slots. In slot 1, I put in a cluster that has a crafting station, repair kit, one level 4 data module. In slot 2, I put in a cluster withtwo level 4 medical modules and 1 level 4 data module. In slot 3 I put in a cluster with two level 4 storage modules.


The using two level 4's to get the effectiveness of 1 level 6 is working as intended... the use of the clusters is not.




Imperial Captain Ackis Losackego - Über f335h

Neroir
Mon Dec 15, 2003 10:29 am
#10






OrionsByte wrote:


Right so if they fix that, doesn't that automatically preclude stacking of cluster modules? Stick a cluster module in a cluster module socket, gain some general module sockets. If you want to stack another cluster module, where are you going to put it, if all you have now are general module sockets and the cluster modules no longer fit there?

Maybe it's too early in the morning for me to be thinking... LOL





No, you're right... The thing is I think (please note, thats just my thought) socket modules shouldnt be stackables... an R2 have one cluster module slot = 3 module slots, thats all; the more cluster socket slots,the more modules you can put in the droid (I cant make adv R2s so not sure how many cluster slots they have ). If you can just stack cluster modules to put whatever you want in a droid, why do we have advanced models?


Ellesa - Novice Droid Engineer - Visit my store in Mos Nox

Alacrity
Mon Dec 15, 2003 10:29 am
#11






Ackis wrote:
*giggles as he's given a 1-star by someone who has used this exploit to their advantage*





The 1-star was because this is a useless thread. I one-star anything that doesn't promote constructive conversation in this forum.



Amoon Darkflier, Elder Artisan, Elder Droid Engineer, Elder Merchant

"I find your lack of pants disturbing."
Drashk
Mon Dec 15, 2003 10:33 am
#12






Ackis wrote:


1.) Is it a bug/exploit or intended that you can stack general module socket clusters together (allows for infinite stacking) as well how they fit into the droid. What's the word on this?


Yes it is a bug and a fix is in progress.

I TOLD YOU SO!!!




I find it interesting that a few of the same people that have been arguing that the clusters have been working as intended all along are now asking if the bug also includes fiting into non-General Module Cluster Sockets. I think that the question that you asked and the answer that was recieved can be read to state that bothpartsof the Cluster Modules were part of the bug. Its ironic thatthose same fewcan read the discription of the Socket and Module listing and interpret the information one way, but when given new information, they are unable to interpret what is written because it goes against what they wish to believe.


The problem with the finite stack of the Cluster Modules inside an MSE is about to get a whole lot worse, with the changes currently on TC, that will be going Live in a few short days. Before, the MSE was limited to only one Crafting station, if you wanted them to work correctly. Now that you will be able to put all 4 crafting stations intoa single droid, along with all of the other modules, this exploit will be running rampant.






Making SWG more Star Warsy. One droid at a time.
Ackis
Mon Dec 15, 2003 10:48 am
#13






Neroir wrote:

No, you're right... The thing is I think (please note, thats just my thought) socket modules shouldnt be stackables... an R2 have one cluster module slot = 3 module slots, thats all; the more cluster socket slots,the more modules you can put in the droid (I cant make adv R2s so not sure how many cluster slots they have ). If you can just stack cluster modules to put whatever you want in a droid, why do we have advanced models?







That's what TH's post was about... that it is a bug and abusing it is an exploit. FYI Adv R2s have room for 5 (1 cluster, and 2 modules).




Imperial Captain Ackis Losackego - Über f335h

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