Droid Engineer Archive
Thread: Devs back off from Droid Handler
Balance does not mean that all the characters fight equally well.
If your class is a combat monkey (like Master Bounty Hunter) that prevents you from doing much outside of combat then a class that can fight you to a standstill as well as craft items and heal wounds isn't balanced.
Icarus-6 wrote:
Balance does not mean that all the characters fight equally well.
If your class is a combat monkey (like Master Bounty Hunter) that prevents you from doing much outside of combat then a class that can fight you to a standstill as well as craft items and heal wounds isn't balanced.
There is more than onesuccess metric in SWG.A class that can harvest resources in places you don't dare go, and can sell his goods just as well as you can, but can also make big money on high end missions is a little toostrong in the money game to justifybeing completely dominant in the combat game.
Yeah, but a Master Bounty Hunter can't harvest resources in locations you can't go.
Well, I suppose they could plunk down a harvester and hope for the best, but you get my meaning.
Icarus-6 wrote:
Yeah, but a Master Bounty Hunter can't harvest resources in locations you can't go.
Well, I suppose they could plunk down a harvester and hope for the best, but you get my meaning.
Sure he can either by looking where other harvesters are, buying a waypoint, or by investing only skillpoints. That'sa lot fewer than I have to keep in Novice Pistoleer just to be able to handle low level mobs around mine, and doesn't begin to touch his combat ability. Most of the big resource miners are high level combat types in my experience. Especially the ones who have high grade stuff.
Of course once he has Novice Artisan, he is only 12 points away from Bus 3 and a vendor, and he can drop that once it is placed. Or he can havemany NPC vendors and tentsif he used to be a merchant. On top of that he can get schematics made on his resources and make a factory run of droids or whatever to sell as well (well, probably not droids just now).
DarkMist25 wrote:
If you put combat droid certs in DE, it would certainly take on a much different atmosphere. If the combat droids were any good at all, alot of people who wouldn't even normally touch a crafting profession will begin to use DE as their tool, along with some other combat profession. Then DE, instead of droid handler, would become the next CH of the galaxies. Not saying wether thats good or bad, just leaving it up to interpretation.
This Thread
http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=57529&page=1
Addresses every issue i have heared of. It evolves from just a first thought , To a Surity.
Certs in Master artisan, one branch of DE and Master DE.
Total cert Master DE, Master Atrs, costs 28 points and one naster box More than CH. DEs Could be as powerfull as CHs withoutt rocking the boat too much. (tho they need not be AS powerfull, but close, i hope)
Craftsman have an easy path to a healthy cert MArts and 'DC'4. Or an easy route to a limited cert. 'DC4 or MArts.
Everyone has a relatively easy rout to a Limited cert, (arts E4, 'DC'4 for 49 skillpoints). (and,, they'll buy droids! (g))