Droid Engineer Archive
Thread: Droid Armies/High power Droids, Usage and Us (DE's)
Tree something like this:
Droid Programming and Operations:
Novice Droid Commander (pre-reqs, mastery of novice profession or of elite profession) cost: 6sp's, 10000 combat xp and 10000 gen crafting xp.
Novice DC gets: +2CL lvl Droids and +1 stored droids
Tree 1:
Droid Programming:
- 1 Default programs:
+1 CL lvl, cost 20000 gen craft xp or 10000 droid craft xp
- 2 Basic Program alteration
- +1 CL 40000 gen craft xp, or 20000 droid craft xp
- 3 Adv program alterations
eck oops ill keep working on it didnt mean to half post, basically my idea is to make 2 sets of trees rely on crafter xp (with bonus to droid craft xp if used) and 2 sets of trees combat xp based (maybe app points too) with SL xp bonus'd. skills would cap at rank 2 pending all droid hander.operator making it to rank 2 so a crafter would get skills like this:
0/1/0/0
1/1/0/0
1/2/0/0
2/2/0/0
2/2/1/0
2/2/1/1
2/2/2/1
2/2/2/2
3/2/2/2 * 3 where ever
switch the 2 on left with 2 on right for a combat prof you get the idea.
Try this...
Politicians are allowed to recruit (donate) combat droids to patrol PA cities regardless of faction. These droids can be used in defense of the city if it is being attacked and against opposing factions (if the city is aligned). The droids would patrol the city randomly as most npc militia does. Destroyed droids have to be replaced by recruiting more. The mayor of a city (Master Politician or L4 in the line that allows militia) can command the droids to perform certain actions to enforce the laws of the city. Examples would be to patrol cretain areas, attack banned players or overts of opposing faction, clean out encroaching creatures, ect.
This would give the "feel" of large scale driod actions without the potential pve exploits that people have been talking about. What do you think?
CJ
Gron_DM wrote:
after watching SW2, AotC again...i think i realize what is making this all so frustrating for us... Droid armies need to be a reality in game
Alpha65 wrote:
Try this...
Politicians are allowed to recruit (donate) combat droids to patrol PA cities regardless of faction. These droids can be used in defense of the city if it is being attacked and against opposing factions (if the city is aligned). The droids would patrol the city randomly as most npc militia does. Destroyed droids have to be replaced by recruiting more. The mayor of a city (Master Politician or L4 in the line that allows militia) can command the droids to perform certain actions to enforce the laws of the city. Examples would be to patrol cretain areas, attack banned players or overts of opposing faction, clean out encroaching creatures, ect.
This would give the "feel" of large scale driod actions without the potential pve exploits that people have been talking about. What do you think?
CJ