Droid Engineer Archive
Thread: FS & Crafting XP
Here is something I tried. I checked how much XP a BLL chassis would give. Turns out it gives 4200 XP per. Sounds like much but if you look at the resources it eats it certainly doesn't look too appealing any more. With 3097 resources per BLL this give a mere 1.35 droid XP per resource unit. Compared to that Advanced Droid Frame Units yield 2.1 droid XP per resource unit.
So on one side you have BLLs that are more expensive, require factory runs of subcomponents and a **edit**load of resources. On the other side there are ADFUs that take MUCH longer and are 55% cheaper.
A lot of XP to grind no matter what ;-)
Apophis23 wrote:
A lot of XP to grind no matter what ;-)
The biggest change about the new system is that its not really intended for people to grind it.
One of the biggests hidden effects thatI can see this system having is a return to the hand made product, or the closest thing you can get to it as a Master crafter. If you think about it, this system works really well to the DEs advantage, due to the large number of parts that can be crafted by a DE that do not require experimentation.
The hardest hit by the non-grind approach are the causal gamers, however the system wasn't designed to the person that only plays 10 hours a week. It was designed to some what slow down the power gamer.
Personally, I'm just going to take my time with my Crafting toon and let progression happen in on its own. My combat toon on the other hand....
Message Edited by OckVofad on 09-05-2004 09:42 AM
Drashk wrote:
The biggest change about the new system is that its not really intended for people to grind it.
Very true. I just wish I would get back all the XP I accumulated over the last 10 months. I probably hit the cap back in November ;-)
Personally I might grind some but I have never been a huge fan of it. Usually I simply choose the slow but entertaining way.
Apophis23 wrote:
...Usually I simply choose the slow but entertaining way.
R0ZM4N wrote:your problem there flower is that if you miss a cycle or want a skill not available in the current village cycle, it can take years (literally) to get your 6 branches.KissesCass
Not sure I understand this. The way I understood the phases is that you can only do the quests in certain phases and only one at a time. Once you complete the quests you can train the skills at any time though, right? This would mean that once you have the necessary branches unlocked you can finish them any time you want. Can anybody confirm or deny this?
Sorry that I'm the one to break it to you, but the ExperimentationLine of Crafting Mastery does not give you extra Experimentation points. You have to read the fine print on this one. Instead of giving extra points, it increases the chance of getting Amazing successes. From what I have heard, the +2 bonus was yanked due to feedback from FanFest.
DarkRenown wrote:
I was going to try for Crafting Mastery to finally get my 12 points and compete with you Cass! But it will be a lot cheaper to just buy the Skill Tapes lol!
Race you to 14 points????!!!!!
DarkRenown wrote:To master the entire Force Crafting Tree, you need to unlock 5 times (5 phases of the village so at leats 15 weeks), unlock Novice, then unlock each of the 4 tiers. They mention a 6th unlock, which may be Master (so 18 weeks)
Not sure this is true. As I understood the novice box is unlocked with the first tree. So It would only take 4 cycles to unlock novice and all trees. As always, I am not sure myself and could be wrong. Of course at the speed I get the XP it won't really matter either way :-0