Droid Engineer Archive
Thread: Any droid engineer wanna tell me about your profitability?
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spacemouse
Sat Sep 11, 2004 11:46 pm
#1
Not that I really care. I hate powergaming and I love roleplaying. And droidengineer seems like a good way of living. Just gotta feed myself.
How much do you make?
How much do you make?
Kellisanth
Sun Sep 12, 2004 2:19 am
#2
/em blinks.
Money? Credits? What's that?
/em digs some lint out of her pockets.
Does this count? Nope, no bellybutton lint either...
Depending on how you price things, you can probably do well, selling Bomb Droids, Medical units (say, MSE with a L6), Storage unit (MSE w/ a L6 Storage), crafters, combat and Bounty Hunter droids...
*IF* you were able to buy all your necessary resourcesat 3c/u or lower, and re-valuate the markups to, 10c/u or even 25c/u ... You would be doing quite well...
It all depends on what your favored niche market is, server, location and pricing...
Doc16743
Sun Sep 12, 2004 7:09 am
#3
I have to agree, up to a point. Many resources can be found for 3 cpu or less, but there are still a great deal that cannot be bought for less than 10 cpu or more, if they can even be found. And good quality resources almost never go for 3.
Nothing can beat harvesting your own resources. If you use the largest harvesters, and stay on top of what is spawning and when, it's relatively easy to get 200 or 300 K of a very good resource at very low cost.
I harvest my own radioactive power using BER 13 and 14 Fusion Reactors. The power costs me .9 credits per unit, and generally get 300K or so of it at a time using 4 generators. I then use my harvested power to run my mineral, chemical, and gas harvesters. Factoring in the cost of the power and the cost of maintenance on the harvesters, almost every resource I harvest costs me less than .25 credits.
If you track the resource spawn carefully, it's easy to tell when a new item spawns. Survey for it, make sure it's the quality you want, then plunk down 2 to 4 harvesters on a good deposit - 70% or higher. You'll be amazed at how much material you can get over the week or so the material is available!
Using 99% of my own harvested materials, I make an excellent living as a DE. I currently have 6 vendors in three cities on two planets, and will be expanding that in the near future. Since I can keep costs down by harvesting my own resources, I get a great deal of repeat business, and not a day goes by that I don't have several special orders to build!
Good luck, and enjoy!
Velneth
Sun Sep 12, 2004 7:48 am
#4
DE has the advantage of needing relitively few resources per item (in general) and in may cases items don't need quality materials.
Personally, my profitability is mainly in the low end machines (somewhere in the range of 30+ CPU for the most basic things) with the profits shrinking with the higher end... but still not terrible.
Personally, my profitability is mainly in the low end machines (somewhere in the range of 30+ CPU for the most basic things) with the profits shrinking with the higher end... but still not terrible.
Rippen208
Sun Sep 12, 2004 8:21 am
#5
Rather than break down a bunch of numbers for questions about DE profitability, its' easier for me (and simpler for the person asking) just to say how much I've made. I became a Master DE about a week before patch 8, in April (5 months ago). I had 425k then. Now I'm at 57 million. I think that answers the question quite well. 
Rippen
Rippen
ranger_one
Sun Sep 12, 2004 9:06 am
#6
I am still piss poor 
Then again I don't really advertise or compete with the other major droid engineers on my server. I tend to get jobs from special requests instead.
It also depends on what you craft. Detonation Droids tend to be hot items, but unfortunately I missed out on good Tolium
Personally I am not in it for the money. More for the joys (or frustrations) of crafting.
Then again I don't really advertise or compete with the other major droid engineers on my server. I tend to get jobs from special requests instead.
It also depends on what you craft. Detonation Droids tend to be hot items, but unfortunately I missed out on good Tolium
Personally I am not in it for the money. More for the joys (or frustrations) of crafting.
spacemouse
Sun Sep 12, 2004 10:46 am
#7
Rippen208 wrote:
Rather than break down a bunch of numbers for questions about DE profitability, its' easier for me (and simpler for the person asking) just to say how much I've made. I became a Master DE about a week before patch 8, in April (5 months ago). I had 425k then. Now I'm at 57 million. I think that answers the question quite well.
Rippen
Woot!
Ok, so, I'll pick up master merchant and I'll use all of my own heavies. Then I should be able to sell quite a bit if I spread my vendors to all the popular locations in the galaxy
I love taking special orders, and building stuff by hand when I'm in the big cities. You get a lot of these requests when wearing the master badge?
Zorkk
Sun Sep 12, 2004 10:53 am
#8
spacemouse wrote:
Woot!
Ok, so, I'll pick up master merchant and I'll use all of my own heavies. Then I should be able to sell quite a bit if I spread my vendors to all the popular locations in the galaxy.
I love taking special orders, and building stuff by hand when I'm in the big cities. You get a lot of these requests when wearing the master badge?
I'm constantly reinvesting the money I make, so I can't say how much i've made the the about 2 months of being DE, but it's enough to have let me get 20 harvesters up, 3 factories, have all the best resources the server has produced recently, get myself a sweet set of comp armour, and lots of other stuff
hehe, so it can be profitable.
Whenever I run thru coronet, i almost always get at least 1 tell from someone asking about a droid. I wear my MDE tag all the time 
Z
Kellisanth
Sun Sep 12, 2004 10:54 am
#9
spacemouse wrote:
You get a lot of these requests when wearing the master badge?
I do not always get lots of requests when I wear the Master badge. Even with the Master Weaponsmith badge up at times as well...
What I do get, is a lot of questions... "What can I put in a droid" or "how much will it cost" ... or "how do I use this droid" or "how does one work xxx" ... then you get silly orders at times.
Bviper47
Sun Sep 12, 2004 11:42 am
#10
Currently I am really poor however, I have a vendor in SC mall which i cant keep stocked I am trying to save up so i can get heavies.I think as soon as i can get them I will be set.
Lycids
Sun Sep 12, 2004 11:43 am
#11
Rippen208 wrote:
Rather than break down a bunch of numbers for questions about DE profitability, its' easier for me (and simpler for the person asking) just to say how much I've made. I became a Master DE about a week before patch 8, in April (5 months ago). I had 425k then. Now I'm at 57 million. I think that answers the question quite well.
Rippen
Wow! What your secret? Just wondering, areone of a few Master DE's onyour server? On my server there seems quite a few Master DE's.
Lycids
Sun Sep 12, 2004 11:49 am
#12
I have made about six million in the four months i have a Master DE. I only have about two millioncredits because i spent money on buying a army harvesters, factories and other new business cost. It is picking up and i finally have a vast selection of resources that i harvest all on my own.
CTRL_ALT
Sun Sep 12, 2004 1:47 pm
#13
I mine, so that is about .2 cpu on resources for me. So anything I make can't cost me more than 3k. (Including factory costs and such) I'm not going to get all mathy right now though. Never priced a droid above 30k. Although I haven't been crafting much lately because of time restraint and factories going poofI still make some mun each day.
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