Droid Engineer Archive

Thread: Simple Question Why do the Devs hate the Droid Engineer Profession?

Trazal
Wed Feb 04, 2004 7:08 am
#1

I have been a Droid Engineer since the start of the game. It was actually the only profession I had planned on Mastering from the start. I kept with DE through most of the people I know in game swapping professions and going on thier Holocron grind. I have always had hopes that the DE profession could grow into something great.


In the beginning, everyone wanted Probots, it was nice to make a ton of credits, but then it was nerfed and no one wanted then anymore. Then people wanted storage droids, that was nerfed and no one wanted them anymore (well, that's not entirely true, but few people wanted them). The only droids I can sell now on a regular basis are droids with Medical capacity.


I have stuck with DE through all the nerfs in a hope that one day the Devs would rework the profession into something useful again, so I would have more than one or two droid styles that people want. I thought the Droid Invasion could be it. I am sure people would want combat droids. If any new useful modules come out, people would surely want them, at least in the beginning to try them out.


Now I am reading that the changes that were to come may not be coming at all yet. The reason? As I am reading it, the Devs do not want to spend the time on making it right. Does that mean they are only looking to implement a quick fix? Does that mean that they don't see Droids as a useful part of the game? Who knows. What I do know though is that they can spend time fixing the way hats look, but can't fix the modules that are currently problem with droids.


Personally, I don't like the idea of a Droid Handler type profession. I would rather see a way for everyone to gain the skills/certs needed to control high level droids. But ya know what? If that is the only way that we can actually see major changes to the DE profession, bring on the Droid Handler. I would rather see DE move forward that just sit here.


I will be upset if I don't at least see new modules of some sort in publish 6. I will be upset if I don't see fixes to alot of the problems currently in droids in publish 6. Overall though, I have a feeling I am going to be upset with publish 6.


So I ask the questions, why don't the devs want spend the time on DE to make it right? How long to DE's have to wait until out profession is all that is should be? Why do the Devs hate the Droid Engineer Profession?



--------------------------------------------------------------------------------------
"I will tell you this, Droids (and DE's) are going to be the MAIN
feature for the January publish. We will be fixing alot of things
and adding combat droids." - JustG - November 25, 2003
--------------------------------------------------------------------------------------
Neroir
Wed Feb 04, 2004 7:26 am
#2






Trazal wrote:


I will be upset if I don't at least see new modules of some sort in publish 6. I will be upset if I don't see fixes to alot of the problems currently in droids in publish 6. Overall though, I have a feeling I am going to be upset with publish 6.




Yep you are right.... There are NO new modules in Publish 6. There are some MINOR bug fixes in Publish 6. You are going to be upset.


Ellesa


duncje
Wed Feb 04, 2004 8:24 am
#3

No new modules AND borked Probot artwork. Man, we sure are feeling the love....



Beebo
Master Droid Engineer | Shipwright | Master Artisan
Crazy Beebo's Discount Droids & Ships {-1075 -2924} Bestine, Tatooine

Daltek
Wed Feb 04, 2004 9:58 am
#4

To answer the original question, I think we have to consider the source. These are the people who brought us EverQuest. Pets are huge in that game. Pets are huge in SWG. The engine SWG runs on is basically the same engine EQ2 will run on.

I don't doubt that they are real Star Wars fans at all -- I just think this game's mechanics are designed to match a universe that is not entirely SW, but more EQ. Their obvious eagerness to add a Droid Commander class shows it. Their mentality is centered around combat and pets. They have GOT to step away from that mentality if they're gonna make this game feel like a real SW experience.



--------
Romirra

Imperial Colonel
Section One : Bloodfin
Staffa
Wed Feb 04, 2004 11:17 am
#5

Either that or fire them all and hire some poeple who have actually seen the movies!!



Staffa Kar'Therma
Droid Engineer


"I will tell you this, Droids (and DE's) are going to be the MAIN feature for the January publish. We will be fixing alot of things and adding combat droids." - JustG - November 25, 2003
Malitevv
Wed Feb 04, 2004 12:48 pm
#6

I understand all that. But I am newer and have to say that my perspective is different on what sells and what does not.


Yes, data storage modules do not sell. I have one for those rare instances where I am retrieving a schematic from a factory and there is no room for it in my datapad, but otherwise, they are useless.


Probot's do sell. Nowadays, the best probot is about as tough as the best non-CH creature pet, and players seem to know that.


Medical modules do sell also, as you say. The medical and food crafting station combo is popular.


But item storage modules sell even better in my experience. Players who are aware of the fact that items in the droid do not decay on death usually buy up as many droids with item storage modules as they can afford.





---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
nakedw00kie
Wed Feb 04, 2004 12:57 pm
#7

The answer to ure question is simple, because every DE argues against each other on this forum, instead of coming to an agreed scenario. Then the Devs decide on there own idea because we are such a bunch of fools and cant decide on one for ourselves.



Do or do not...there is no try

Emok (Europe-Chimaera)
Master Droid Engineer (At last...and what a waste it seems)
Lotek Droidworks - New Sparticus - Corellia (-187 4707)
RETIRING MDE AND SWG IN 2 MONTHS.
Barfalomue
Wed Feb 04, 2004 2:03 pm
#8

The reason they hate DE? Because they are a bunch of unoriginal, uncreative, mindless, pompous, big-headed, trained Monkeys.


They use copy & paste from another game...


Hey as long as they rake in the money like they are...what do they care what one small population of customers want?


The DE profession was put in this game for people who wanted it, or otherwise would move on to another game. They keep coming out with these falsified talks, giving us a hope which will be futile for us to contain.


If I wanted to be a mindless Creature Commando...I WOULD HAVE played EQ. I personally am SICK of all these games' ideas of copying the idea of Pok-E- Mon to put in their crap just to get a few slides of the credit card.


They are just re-inventing the wheel with this game, nothing more. It is just presented in a different theme. My car can drive in the city, or it can drive in the mountains. Either way, it is the same car... Now, if they came up with a car that flies, or floats...that would be kewl. Sure, driving a car in the mountains is fun. But wouldn't driving a different car, one that floats, in the mountains be more fun?


Pok-E- Mon has been rehashed ever since its conception...this game had potential, a lot of potential to create its own universe and be the leader in a new type of game...but again, the lack of brain cells in the heads of the DEVs brings up back to the same old game "genre" of "Sit back, yell out a /shout and watch your puppets go to work."


Stupid Human Tricks!


I wish I had a video camera and access to the DEV room where they have Farscape and Andromeda posters from which they pull their ideas and the faint voice in the background heard saying: "What is this game called again? I have to know which website to look at to get a name for this new NPC I am going to put in the 1st and only floor of the 10-story-high Player City Hall on Corellia." Then straffing over, I see memvers of the DEV team wearing Dark Ages of Camelot jersey shirts and rooting for the Lakers when while watching the superbowl on the projection screen in the conference room of their office building. "The manager is gone again today, let's PARTY." The camera shorts out as beer and other liquor penetrate its cracks and short out the electronics inside the $900 piece of equipment.


I remove my head from behind the lens and hear a laugh followed by a comment of "You chose to became a DE, you deserve what you get."




__________________________________________________________
~Aspi, Tempest, Master Droid Engineer-Master Artisan-Master Merchant-Master Pistoleer Retiree~Vendors-JaxBay Tent Mall
~~~Wearer of Sword of Opinion (+20 to pucker factor attack)~~~
~~"Is that a cookie in your pocket or are you happy to see me?"~~
Malitevv
Thu Feb 05, 2004 1:14 am
#9

That's not the problem. There is no message board in existence that has more than a small number of members in which disaggreements are not the norm. If the disagreements on the message boards were the reason, then every profession in the game would be as broken as this one.



---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
Malitevv
Thu Feb 05, 2004 1:15 am
#10

You put too much weight on the power of a message board.



---------------------------------------------------------------------
In a minute there is time
For decisions and revisions which a minute will reverse.

T.S. Eliot
RobbPilot
Thu Feb 05, 2004 1:54 am
#11

If combat droids had certificates based soley on combat droid XP, and you got combat droid XP only by doing damage with combat droids, and it took a lot of combat droid XP to get the really good droids, what would be the problem?


People would have to invest an awful lot of time and energy into gaining that XP. How long can you hunt with a probot, and how much damage is it gonna do per MOB? How long would it take you to get 100,000 points of combat droid XP with a probot doing 70 points of damage every shot against creatures that can destroy it in several seconds?


If somebody invested that much time in doing this, they deserve it. Who cares if it could imbalance things a bit... so do legendary weapons that people farm for weeks and months to get. So does combining buffs with food and spice and liquor and sliced, enhanced, legendary armor and toting a sliced, enhanced, legendary weapon.


how many skill points does it take to hold a sliced weapon? How many skillpoints does it take to use a powerup? How many skillpoints does it take to drink fishak or tatooine sunburn? How many skillpoints does it take to get doctor or entertainer buffs? What exactly did we as players do to earn those imbalances?


If the ability to use a droid or creature was based upon specific XP, you wouldn't need to limit players to level 10 pets or keep combat droids in mothballs. The players that could use them would have earned that right... whether they are creature handlers, droid engineers, belly dancers or commandos. Would they be stronger than an other of their profession... sure, but they earned it by spending time and sweat in that quest instead of getting rich or farming uber loot. And wouldn't a little uniqueness and variety in characters be a good thing? It would be fun to see a commando get spanked by an image designer once or twice in the galaxy's history. If done right, it would be less of a cookie cutter world, and more interesting, and yes, occasionally unbalanced.


EwokkilVader
Thu Feb 05, 2004 1:59 am
#12

lets do something



Owimajao Acka

Master Droid Engineer(retired)
Visit my vendor for Lowca's best hand-crafted Droids and Vehicles
Tierra Sombra, Naboo 5468, 1019
Email me ingame for complete Custom Orders
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