Droid Engineer Archive
Thread: How much are skill tapes worth?
Mostly for 2 reasons:
1) Experimentation matters little (up until recently).
2) Most of our experimentation (that does work) is single line...therefore 10 experiement points will naturally max out the item with good resources. The only exception to this rule is repair kits...and most of us have yet to see this market "take off."
Also, +1 tapes just aren't worth that much. There are only, I think, 7 or 8 spots on a character than can hold tapes (Shirt, Jacket, Gloves, Belt, Bandolier, Helmet, maybe a few I missed) and while each spot might have 4 sockets the tapes on one item don't stack, so if I fill all my items with +1 tapes I max out with about a +7 or so, not enough for an extra experimentation point.
That isn't to say they are completely worthless. If I have a +5 and a +4 then a +1 tape would be useful simply to 'put me over', but that's about it.