Droid Engineer Archive

Thread: Harvestor power consumption just went up.

Warrhawk
Thu Oct 09, 2003 8:24 am
#1

I know on my harvestors that I checked this morning that the power usage has doubled on them now. That means our resources will be more expensive to buy. That also means that I am raising prices on my droids to compensate.




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Burnham
Thu Oct 09, 2003 8:30 am
#2

It didnt' go up. They converted everything to an hourly basis instead of a half-hour basis. That means the number shown is double, but the time is also double.



Zaphad Beeblebrox, Imperial Ace Pilot
deltabob00
Thu Oct 09, 2003 10:09 am
#3

What I'm hearing on other boards is that it is supposed to appear to be doubled, since it is showing an hourly rate (which is less confusing than the .5 hourly rate from before), however, people are reporting that this seems to be bugged, because it is actually costing twice as much as it was before.




The ferret says, "Dook dook."
Droid_Engineer_Rho
Thu Oct 09, 2003 10:13 am
#4

It sounds just barely possible that this was 'fixed' and 'fixed' again.


In other words, one developer changed something that changed the harvester's reporting, simultaneously with another developer 'fixing' the issue by changing the actual consumption to match the displayed number, essentially attacking the problem from two ends.


Kinda how Probots were nerfed simultaneously with Creature Pets being vastly improved, thus wildly overshooting the balance mark they were seeking.




Taking a well-deserved vacation from his successful Droid Engineering business, Master Rho can be found puttering around the galaxy.
Junko
Thu Oct 09, 2003 10:22 am
#5

Yes, on a heavy for example they changed the unspecified rate from "45" to 90/hour. The old rate was actually at half hour increments, so maintenance did not go up - heavies are still 2160cr a day. People just saw the change from 45 to 90 and freaked. =)


However, when they made the change for power to display as hourly they messed something up somewhere, because power costs did double for all harvesters. For small/medium/large harvesters the daily power usage is now 1200/2400/3600. Ouch. =(


I'm hoping this is a bug or I'm going to have to buy another fusion... =(


Kollos
Thu Oct 09, 2003 11:48 am
#6

Some of you are confusing power and maintenance.


Power consumption has doubled.


Maintenance has had its printed cost "corrected" to a more usable value. What used to be listed as "30", which meant 30 credits for 30 minutes, is now listed as "60 cr/hr". Same amount of money, but a more intuitive price tag.


Spec rates on generators have also gone up, though, so the nerf isn't as bad as it looks at first. I dropped my Fusion this morning and noticed that the Spec rate is now 19 KG/H instead of the old 13 KG/H. So the net effect of the nerf is that harvesters now cost roughly 33% more to run power-wise. (It takes twice as much power to run one, but we're getting 50% more power for the same cost from a generator.)




Kollos Orcslayer : Master Droid Engineer : Master Artisan

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Burnham
Fri Oct 10, 2003 9:36 am
#7

Correction : The power cost is actually changed to 1 hour rate, but it is also showing double the amount it should be. However, it is not actually charging you that much power. Notice that now you can see the time left down to seconds. Hit "status" and wait 10 seconds and hit it again. Despite waiting 10 seconds, you'll notice that the remaining time has only decreased by 5 seconds.



Zaphad Beeblebrox, Imperial Ace Pilot
RodianForge
Fri Oct 10, 2003 1:13 pm
#8

What about capacities? I went to apersonal chem I had and it had only been in place about 20 hours and was 22% full, and all my personal minerals were in the mid-teen%'s when I checked them as opposed to the general 4 - 6 % full as usual. Anyone else notice that?



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Kitsunetsuki
Fri Oct 10, 2003 3:28 pm
#9

My experience may not be everybody's, but the night after the patch I put 1200 units of power into my personal harvesters. The "time remaining" indicator said that was only enough power for one day, but when I went back and checked them last night, they had only consumed 600 units of power apiece, and said they only had enough power for 12 hours.

So it seems as if the actual consumption has not doubled. It's just that the calculation that displays the time remaining is off. Multiply the time it indicates by two to see how much run time you'll actually get.

I mean, I certainly won't complain if they cut the current power consumption in half, but my harvesters aren't eating any more power than they were before the patch.
Kollos
Sat Oct 11, 2003 1:00 am
#10

Well apparently it varies from person to person then, because I just tended all of my harvesters and they are most certainly using twice as much power as before the patch.


36 hours ago I put in enough power and maintenance (using the "new" power numbers) for 3 days. I just checked and all of my harvesters now say that they have 36 hours of both power and maintenance left.




Kollos Orcslayer : Master Droid Engineer : Master Artisan

Droids by Kollos -840, 3980 Seacht, Naboo (NW of Keren)
Bounty Hunter Droids by Kollos 4924, 6107 550m SW of Kaadara
Vehicles and Master Artisan Components also available
paying 250k/point for Droid Assembly Skill Tapes, minimum of +4

MadCat0911
Sat Oct 11, 2003 1:28 am
#11

Mine seem to vary from day to day... I'm thinking all power consumption on harvesters is bugged or something...





Alexia Corban, Master Droid Engineer .. ........, Valcyn Galaxy.
____________________________________________________________________________
-That which does not kill me made it's last mistake.-



Au-Ru_Blasterkin
Sat Oct 11, 2003 1:43 am
#12

The numbers per day have doubled, the power consumption has not.


An old Medium Harvester needed about 1200 power to last a full day... Now, the harvesters SAY they need 2400 to last one day. However, after putting 1200 power into one harvester, and coming back a day later, the harv is still running, and has a smidge of power left over.


They just screwed up the numbers somewhere, the power hasn't doubled, but the numbers (xx:xx hours) seems to reflect that it has


Au-Ru Blasterkin Master Droid Engineer of Intrepid

Mabinogi
Sat Oct 11, 2003 7:13 am
#13

The reason you all are seeing different power consumptions is because, they say, they have it working as it was intended. Harvester power consumption is now actually based on the quality of the power deposited. There is a post in the Announcements forum that lists a bunch ofthe current issues, whether or not they have been verified, whether or not it was a bug/fixed/intended, and any additional notes regarding the issue. Most of these are from the latest patch. A couple seem to have been around for quite some time. It was a well organized post. At least it shows they they ARE looking at some of the problems. I just don't remember anything DE specific from it except the droid taming issue, which has been fixed.



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