Droid Engineer Archive
Thread: CU Bugs
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Reaperss
Thu Apr 28, 2005 7:15 pm
#1
Ok, since I don't see another
Auto repair is not working AT all. Droid re-gens at the exact same rate regardless of it being on or off.
Can't make Level 5&6 armor modules, composite armor segments are no longer in game
Stim pack module is not working
Adv. Probot with 5 auto-repair modules hits for 112-117,A Probot with 5 combat (CR539) modules hit for 180-189. Not much of a difference.
This is all i've been able to test tonight.
Oh, and the vendor detail bug SUCKS!
Jenden
Thu Apr 28, 2005 7:32 pm
#2
Reaperss wrote:Ok, since I don't see anotherAuto repair is not working AT all. Droid re-gens at the exact same rate regardless of it being on or off.Can't make Level 5&6 armor modules, composite armor segments are no longer in gameStim pack module is not workingAdv. Probot with 5 auto-repair modules hits for 112-117, A Probot with 5 combat (CR539) modules hit for 180-189. Not much of a difference.This is all i've been able to test tonight.Oh, and the vendor detail bug SUCKS!
The vendor detail thing isn't so much a bug as it is just an artifact of the commodities system. All of the item description/stat/information are stored locally on the commodities server while the items are on vendors, so they don't have the new information for the items (since the raw bazaar data is just text that can't be converted.
Keeping track of the rest of the items you mentioned though.
Message Edited by Jenden on 04-28-2005 07:33 PM
Stravros
Fri Apr 29, 2005 5:14 am
#3
Reaperss wrote:
Ok, since I don't see another
Auto repair is not working AT all. Droid re-gens at the exact same rate regardless of it being on or off.
Can't make Level 5&6 armor modules, composite armor segments are no longer in game
Stim pack module is not working
Adv. Probot with 5 auto-repair modules hits for 112-117,A Probot with 5 combat (CR539) modules hit for 180-189. Not much of a difference.
This is all i've been able to test tonight.
Oh, and the vendor detail bug SUCKS!
how youmean comp armour segsnot in game im sure i got crate stood in house when i was in their last night.
11710
Fri Apr 29, 2005 5:22 am
#4
Advanced comp segments have a differnt name now. and they dont work.
Jenden
Fri Apr 29, 2005 6:22 am
#5
The old ones that you may have had crated don't work either. Its something of a moot point though right now since droids are not receiving any armor.
Reaperss
Fri Apr 29, 2005 6:59 am
#6
Jenden wrote:
The old ones that you may have had crated don't work either. Its something of a moot point though right now since droids are not receiving any armor.
yeah and I had 500 saved ![]()
jneff04
Fri Apr 29, 2005 8:34 am
#7
dont know if its a bug or if i just did it wrong but...
im new to MDE so this was my first attempt at a det droid... i had top of the line materials, 10 point crafter (not great but ya know).. did all my experimenting on effectiveness.. all parts 89%+ did my completed droid and the det rating was a whopping 5.. something isnt right there or have they changed the det ratings?
Straker_Atrella
Fri Apr 29, 2005 9:16 am
#8
Hmm, I didn't try making any Det droids, hopefully they didn't change them. What type of droid did you use? How many modules? What was the rating on the module as well as the exp %?
Also, I tried buffing with my doc using her Med droid and without and I didn't see any difference at all. What exactly is a med droid suppossed to do now?
jneff04
Fri Apr 29, 2005 9:21 am
#9
i was using an adv mse droid. olny used 1 module since thats all it would take. the module rating was 5. the % was 93% or something around there.
Straker_Atrella
Fri Apr 29, 2005 9:23 am
#10
jneff04 wrote:
i was using an adv mse droid. olny used 1 module since thats all it would take. the module rating was 5. the % was 93% or something around there.
That is a bug for sure then because even if your module was rated at 5, you should have gotten a 15 rating due to inherent bonus that MSE's get.
It's really going to suck if they nerfed bomb droids as well.
jneff04
Fri Apr 29, 2005 9:27 am
#11
ya it would.. im at work now so i cant craft anymore until i get home but when i get off in 4 hours, ill list everything i use to make the item and all that other stuff.... btw i should be experimenting with just effectiveness right?
ArthurDentOnBria
Fri Apr 29, 2005 10:10 am
#12
Here are some more (from a droid user's perspective):
droids have trouble following
you cannot open storage compartments if you are inside buildings
droids no longer act as private crafting stations*
* - this last one I didn't have time to verify fully. I was standing like 3m from my crafting droid this morning, and was trying to create a schematic but the high complexity stuff wasn't listing for me, so I had to run to my crafting station to make the schematic. I'd have to test this more to see if this was just a freak occurance or is repeatable.
RasalTheWise
Fri Apr 29, 2005 10:22 am
#13
ArthurDentOnBria wrote:Here are some more (from a droid user's perspective):droids have trouble followingyou cannot open storage compartments if you are inside buildingsdroids no longer act as private crafting stations** - this last one I didn't have time to verify fully. I was standing like 3m from my crafting droid this morning, and was trying to create a schematic but the high complexity stuff wasn't listing for me, so I had to run to my crafting station to make the schematic. I'd have to test this more to see if this was just a freak occurance or is repeatable.
My droids still work fine as private crafting stations. I was using it last night.
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