Droid Engineer Archive

Thread: My Biggest DE Peeve

Protilious
Thu Nov 18, 2004 2:11 pm
#1

Greets,

I just re-acquired droid engineer because of the crafting professions, I liked making droids the best. I think I made the most as an architect but the overwhelming requirements for Ore wore me down.

But I was getting ready to make some of the more specialized droids and I made a resource need list. It blows me away the absoolutely asinine requirements to make specialty droids.

I went to SWGcraft and checked out the last spawns of Vertex Gemstone, Irolunn, Carbonite Steel, etc, etc, etc... about 15 'special' resources in total. What I found was about HALF of them haven't been on Corbantis for OVER 90 DAYS. The rest range up to 200+ days!!! That is rediculous. The last time I saw Vertex gemstone, I had just given up DE for Architect (over 3 months ago).

I can't believe it but I'm thinking of giving it up again. I don't want to make med bots with wasted slots on stacked med chips. This profession is borked from the resources right down to the lack of decay.

Sorry just a little frustrated. ;/




Prot Ilious
Master Fish + Master Businessman + Owner of:
**Prot Industries** Value Resources
Vendor just outside of Theed.

RasalTheWise
Thu Nov 18, 2004 3:19 pm
#2

Initially, I was overwhelmed with the requirements too. But I guess the longer you stick with the profession, the more time you have to collect the rare resources. It's really not a problem for me anymore.




Rasal's Ye Ol' Droid Shoppe

00000000000
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000_0000000 Purveyor of fine and sophisticated droids and other Artisan needs.
0000/0\000000 Come see my shop in beautiful South Coronet!
000000000000 Shop Location: -140, -5500
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Ifisa
Thu Nov 18, 2004 4:57 pm
#3

Wait for resources is the reason I'm not into crafting yet. I would like to craft and sell, but casually and not have to hunt down, go on daily (I play on the weekends) to check my stuff, and then end up not being able to compete with other people who have stockpiles of the best resources. I think that the "basic" of all of the resources should ALWAYS be out there, but the good stuff spawn less often. Then I'd go up a crafting tree for fun and sell cheap goods just for the heck of it.
hamhamthe3rd
Thu Nov 18, 2004 10:05 pm
#4

i used to supply resources then i thought to go into business for myself but yes it does take a lot out of you hunting down these resources whether you gather them yourself or buy them off of others.
Steel-Rat
Fri Nov 19, 2004 12:57 pm
#5

Definitely a peeve. In addition. I have a medium and large house, that takes up 8 lots. my two factories take up the rest. I have no capability to setup my own harvesters now. It's ridiculous.


If houses held a proportional numbr of items to a character, then I probably wouldn't have this problem. I mean, my char, wth a backpack can carry 110 items. A medium house can only hold 40 more??? That's just moronic. And a large house, taking up 3 times the lots as a medium only holds 100 more items?? To me that's the single biggest drawback to the crafting professions. in order to have a decent stockpile of resources and components I can't have any harvesters going.


If they won't change the house storage option (I'm sure there's a totally lame reason for it), then they need to give master crafting professions more lots. Even 20 lots wouldn't be enough right now. But I refuse to pay for another account just to have a character that would be used as a lot resource.



Steel Rat
Master Heavy Swordsman, Master DE, Master Artisan
President and CEO of RatGerg Enterprises LTD, Tatooine (Bria)
Protilious
Fri Nov 19, 2004 2:38 pm
#6

My original post probably came off a little harsh. But I still have to take issue with the resources.

I have a friend helping me with the lot/storage problem. I've been down this road before and as an aside, why can something the size of a droid carry only 10 items and a backpack 40? Droid storage should be at least 40. Yet another way to make them usefull? A walking bank/vault droid?

Anyway, the reason I was 'hot' when I originally posted is because of my master 'need' list. I scanned and saw in some cases nearly a year had passed since a certain resource had showed on Corbantis. I'm afriad I'll drop DE again. I play this game -part time-. I can't hang on for 2-3 months before I can make some of the few usefull droids we have.

One guy advertised that he had a huge quantity of Vertex on our server in his vendor. I was pretty pumped so I called a friend and had him go to the vendor A.S.A.P. It was all gone.... so as of now I cannot build a lot of what makes our profession usefull. I can only stack most items (losing precious slots) to make them decent. When I cross reference my list I can see I have very few items I can build wihtout stacking. And specialties like bomb droids, survey droids, etc, etc, will be months away. Not cool.

I have many harvesters going around clock but if something isn't there, it just isn't there and I won't wait 200+ days for it.

I haven't decided what I'm doing yet. I'll have to figure something out... any other advice?




Prot Ilious
Master Fish + Master Businessman + Owner of:
**Prot Industries** Value Resources
Vendor just outside of Theed.

psikobunny
Fri Nov 19, 2004 9:02 pm
#7








Protilious wrote:


I haven't decided what I'm doing yet. I'll have to figure something out... any other advice?






Cut down your "needs" list.


Don't try to make everything we can make, it will drive you nuts, and just be a disappointment when you don't sell lots of it.


Focus on getting what you need for Level 6 modules. If you want to make protocol or BLL chassis, add those to your list, but they are a low demand "style choice" item.


Vertex is needed for Structure maintenance and Survey droids. Neither of those are high demand items, put them low on your priority list.


If you have the ability to make L6 Medical and Item storage modules, then most of time in an advanced R3you can afford to take 2 slots to stack Structure maintenance if that's what the customer truly wants. Also, note that the specific requirements for L6 Data modules got removed with the publish of JtL.


As for the resource needs for Repair Kits.Ignore Reconstruction Kits, those are a DE only item, and you only need them if you have a droid you think will take a lot of wounds. Otherwise make yourself a droid with a Repair Module and use that to take wounds of other people's droids. Next, focus on one kind of kit and it's subcomponents at a time. I made a run of decent B's a long time ago, and I haven't had need to make or stock more since.


That leaves good Tolium gas for boomers. Yup, no denying its important. If you want to get into the BH market, its a good thing to acquire, fair means or foul.


What is boils down to is prioritizing, and concentrating, and knowing what a business minded DE really "needs." You'll be far better off spending money to get high CD/OQ steel than you ever would buying Vertex from an Armorsmith, but it takes a working knowledge of day-to-day ops to know that. One resource at a time, that's all you can do, and don't get discouraged.





Gilack Mehoipou [Bloodfin]


Quintuple Master- Marksman/Squad Leader/Rifleman/Vortex Pilot/Politician


Made it before all hell broke loose.



TheRealTK421
Sat Nov 20, 2004 1:01 am
#8

My setup (if it helps)....


  • 1 Large house

  • 2 factories

  • 2 lots free for Heavy harvesters (of whatever type I need at the time)

I store overstock in a buddy's house or in my safety deposit.



/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Steel-Rat
Sat Nov 20, 2004 1:20 am
#9

So you buy power for the harvesters? And you only need two at a time? I used to have several mineral, several chemical, one gas, and two fusion gens to keep them all powered. Had to use a friend's lots, but eventually he wanted them back. So no it doesn't really help.


My medium house is residence and store and is totally full of furnishings, looted stuff, etc. I don't keep any resources or components there. The large house is strictly workshop and warehouse. and is already 2/3 full.



Steel Rat
Master Heavy Swordsman, Master DE, Master Artisan
President and CEO of RatGerg Enterprises LTD, Tatooine (Bria)
TheRealTK421
Sat Nov 20, 2004 1:32 am
#10


I'd recommend youjust get/use one Large house. Make it shop/home/workshop, etc.

That will get you some number of lots back right there.


And....yes, I buy my energy (generally 100-200k at a time). However, if there isn't anything I need to be mining at a particular time, I will find a good radioactive spot and drop my fusion harv. on it till there is...


I generally drop both my heavy'son one thing (chem, gas, copper, etc.) or, if needed, I do one and one.

When I used both, this lets me get 200k+ of whatever in about 6days time. That's WAY more than enough resources for a good long time.


Anyway...the point is...

Storage doesn't have to be an issue for you unless you make it an issue. /shrug

It's a playstyle thing, I guess.



/bow

Respectfully,




TheRealTK421 a.k.a. "Doughbacca"
SWG DE Correspondent
Co-Founding member of Ahazi DENet & SWG DEA (Droid Engineer Association)
"I think all right-thinking people in this country are sick and tired of being told that ordinary, decent people are fed up in this country with being sick and tired. ...I'm certainly not. And I'm sick and tired of being told that I am."


Jjiaah
Sat Nov 20, 2004 4:06 am
#11

Even more frusterating to me than a resource not showing up, is a resource showing up with stats so low it'salmost as bad as not having any.


A fine example of this is on Scylla there was a recent spawn of Tolium Reactive Gaswith an OQ of 128. Lets go blow up a womp rat. That's all that's good for... if that.


The one before that.... OQ: 7.... yes, freakin 7. Just enough to piss-off a kreetle (the number may be off, butit's not by much.Can't check atm - SWGCraft is testing something apparently... butit makes the point).


The resource requirements do need to be fixed. However, with at least a little clever lot management, you can gather resources over time.I started with 8 lots but only had the BER 3 personals I made myself. It took time, but business grew and now I'm using heavies. When I run low on radioactive, I simply drop several fusions on whatever is available and pull up 200k-400k in a couple of days. The point being, one BER13 is about as good as four BER3's. You can be successful with just 1 or 2 lots available. It just takes time and patience. Nothing, especially as a DE, will happen overnight.

Steel-Rat
Mon Nov 22, 2004 8:11 am
#12

TK, I can't move everything I have in my medium house into my large, that would put me over the limit. So I guess I can't really be role-playing and have a nicely decorated house with lots of pretty things, AND a workshop with all the components, resources, loots, partially constructed droid chassis, etc. There just isn't enough space. And if you're telling me that it's proportional that as a person I can carry 110 items, but my medium house can only hold 150, well, not much I can say about that is there.


I realize this is just a game, but I'm paying for it every month, and it shouldn't be so damn frustrating, it should be fun.



Steel Rat
Master Heavy Swordsman, Master DE, Master Artisan
President and CEO of RatGerg Enterprises LTD, Tatooine (Bria)
Porri_Sharo
Mon Nov 22, 2004 9:39 am
#13


Sorry to stray from the main topic, but you most of you folks seem to be on different servers. 10 factories from another MDE can come in handy.






"Factories are the best storage in the game" Drashk-September 2003




Sharo Droids
Keren, Naboo

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