Droid Engineer Archive

Thread: Any word on whether the Armor Nerf is a bug or intended ??

Gribnitz
Fri Mar 05, 2004 4:55 pm
#1

It is bad on live, with low level modules not stacking, but TC is even worse. Only resistances and no Armor Rating.


This couldn't possibly be something intended could it ? They are fixing other droid bugs on Test Center almost everyday, why isn't this one ?



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Jenden
Fri Mar 05, 2004 5:15 pm
#2

I'm thinking its a bug since right now a level 3 armor module and a level 6 armor module are equivalent on TC...
Once I get another skill I'm going to see if a level 5 module still gives me 40% resists or if it gives me less. That could have something to do with whether its a bug or intended.

Message Edited by Jenden on 03-05-2004 04:17 PM



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Boeda
Sat Mar 06, 2004 12:21 pm
#3

I hope its a bug. But I worry its a test. to see how much we gripe. Because they want it that way.


It would be so cool if they left droids unhealable, and allowed the armor and increased HAM. (Increased More than we see now on test) Droids could be big hardy things compared to creatures. But being unhealable, ~ equall. It would make for a differance. Variety. And even have an advantage. We wouldnt have to spend time healing. that could be included in the balancing of them.


But now that they have added the schematics for the droid healing kits. Not much chance of them changing thier minds now.


Unfortunatly Now, droids are creature clones, wearing droid costumes. With the healing kits if the droids have the HAM, and Armor, they will be relatively more powerfull. I see thier answer to push the stats to equal creature pets. Now that our healing capabilities are equall.


CAUTION ! Danger ! Will Robinson !,,


whats going to happen if ATSTs are healable ?





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AudioOrgana
Sat Mar 06, 2004 8:53 pm
#4






Boeda wrote:

Iwhats going to happen if ATSTs are healable ?








We can only dream.


I haven't taken my AT out of my datapad in three or four months.


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