Droid Engineer Archive
Thread: Resource qualities and droid crafting... help :P
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LadyLeala
Sat Mar 06, 2004 9:13 pm
#1
Hi guys!
I've been a Master DE for a few weeks now... and have made only a smidgen of droids. So I haven't had a whole lot of time yet to experiment with various aspects of the crafting process. (I'm also a master archi, so that keeps me plenty busy
)
Anyway.... my question is this:
During the sub-component crafting (i.e. Adv droid brains, motive systems, etc)... does the resource quality really matter? I take Archi as an example...... and in that, most of the sub-components do not have any affect on the overall quality of the final product. Is that the same case for droids?
I know that the modules have an effect... so I'll be making them high quality. Can anyone tell me where I should really put my concern for quality? (I want to do some factory runs on a lot of these parts, but don't want to waste high quality materials if they are not needed)
Thanks a bunch!!
Shian_Tavkin
Sat Mar 06, 2004 9:26 pm
#2
Dear LadyLeala
As of this minute, the subcomponents do not matter. There is an uncertainty on the modules, but the consensus is that they do not matter either (I do experiment mine, but thats just professional pride I suppose)
The only thing that matters now is the HAM on a final assembly, and for that you need to experiment effectiveness.
Don't ask me what the Pub7 changes mean..it is very scary....for all crafting professions.
I hope this helps a little
LadyLeala
Sun Mar 07, 2004 1:17 pm
#4
Lol... ok, thank you very much.
I'll go ahead and do some low-quality factory runs then.
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