Droid Engineer Archive

Thread: The Droid Commander

PillzBDUB
Mon Mar 08, 2004 10:00 pm
#1

Ok sorry if theres a post like this already but I would like to say... why is everyone hating Droid Commander? I know the typical reason for defense here is that you would like to control the droids you make... which makes absolutely no sense because if you think about it... Bio Engineers cant control most of the pets they make... so why should it be special for Droid Engineers? Also a reason why Droid Engineer and Droid Commander should be separate is that I am a creature handler and trust me I would HATE to have to make my own pets if it was a hybrid profession like you want Droid Engineer to be... also if there was a whole profession for Droid Commander there would be higher level droids which is better for everyone... I just want to know why people hate the idea of Droid Commander.
Drachan
Tue Mar 09, 2004 2:49 am
#2


I'm Rifleman/CH right now and I would drop Rifleman immediately to pick up DC.



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gando
Tue Mar 09, 2004 5:24 am
#3

I can give a reason why it's not unreasonable to allow DE's the ability to command the droids they make. Creatures must be tamed and (in the roleplay sense) could get out of line if the master is too distracted with higher level and larger numbers of pets. In short animals can still have a mind of their own. Droids however cannot deviate from their programming. that is a good and sensible reason (roleplay wise) to diffrentiate between droids and creatures
PillzBDUB
Tue Mar 09, 2004 5:31 am
#4

Well if they wanted to they could make a freature that lets you re program droids to make up for taming
Drachan
Tue Mar 09, 2004 5:56 am
#5






gando wrote:
I can give a reason why it's not unreasonable to allow DE's the ability to command the droids they make. Creatures must be tamed and (in the roleplay sense) could get out of line if the master is too distracted with higher level and larger numbers of pets. In short animals can still have a mind of their own. Droids however cannot deviate from their programming. that is a good and sensible reason (roleplay wise) to diffrentiate between droids and creatures







This is by far the best reason I've heard so far.
Often enough dogs bite their master. A droid would always follow his program and serve.
I guess I have to rethink my opinion..




Kuff Kuff - Chimaera
trouble with the police? scaring little kids?
get your kuffID(tm) today..


temple of Sins - 4910 5200 Naboo
biohazards ~ armor (soon) ~ guns 'n blades ~ barber shop
kuffID(tm) - your new IDentity


ps. Old Sig still in for sentimental reasons
Icarus-6
Tue Mar 09, 2004 10:27 am
#6


By far the biggest reason for opposition to Droid Commander, I believe, was that it involved Droid Engineers building droids they could not command. For some it was a matter of desire. They had chosen the class with the intent of controlling combat droids and to be told they would have to drop their skills and learn a new set was upsetting to them. For others it was a matter of a logical disconnection, feeling that those who built a droid should know enough to be able to order it into battle.


There were other minor issues as well. I've been trying to gather them in this thread:


http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=68723


However, that was really just to try and draw out the minor issues because the primary issue was so overwhelming that it was difficult to see the additional concerns people had.





Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



Lonkley
Tue Mar 09, 2004 11:09 am
#7

It also adds a new profession, and a new starving mouth to feed. The dev's cant support the # of professions we currently have, let alone adding a new one. Also unlike CH who has hundreds of creatures to play with, DC would get a handful at best. Also there was concerns on how you fill 18 boxes withskills to spam "A"









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