Droid Engineer Archive
Thread: DE for FS xp
[Edit: Correct link now ]
Message Edited by Atan on 01-10-2005 08:00 PM
Advance BLL chassis are about 4k xp each, but your looking at 2500 units of named steel and fiberplast, about 250 or so units in the extra parts, some of which require factory runs.
If my math is right that's about 150k of materials to max out your droid crafting xp (still 240k?) I cant predict how fast you will get to 240k, but t would be faster than making advance droid frames.
Salvo
Straker_Atrella wrote:
Your talking a ton of resources inthose parts as well.
At times I think about taking my DE to be my Jedi instead of my Combat guy, then I think again.
Ok, ya got me curious enough to do the math.
Totals per branch: Totals for 6 branches:
Copper: 38,682 232,092
Inert Gas: 7675 46,050
Siliclastic Ore: 2456 14,736
Chemical: 16,271 97,626
Metal: 305,465 1,832,790
Low-Grade Ore: 22104 132,624
Steel: 85,346 512,076
Polymer: 18420 110,520
Fibreplast: 153,500 921,000
Duranium Steel: 76,750460,500
Duralloy Steel: 230,2501,381,500
Keep in mind that you'll need to have more because of crit failures.
Message Edited by GnomeAd on 01-10-2005 06:39 PM
76,750 Steel
76,750 Duranium Steel
230,250 Metal
153,500 Fibreplast
230,250 Duralloy Steel
307 Droid Brains
614 Identical Manipulator Arms
1842 Identical Advanced Droid Motive Systems
307 Droid Sensor packages
Multiply that by 6 and you'll see factories shaking all over the place!
GnomeAd wrote:
Straker_Atrella wrote:
Your talking a ton of resources inthose parts as well.
At times I think about taking my DE to be my Jedi instead of my Combat guy, then I think again.
Ok, ya got me curious enough to do the math.
Totals per branch: Totals for 6 branches:
Copper: 38,682 232,092
Inert Gas: 7675 46,050
Siliclastic Ore: 2456 14,736
Chemical: 16,271 97,626
Metal: 305,465 1,832,790
Low-Grade Ore: 22104 132,624
Steel: 85,346 512,076
Polymer: 18420 110,520
Fibreplast: 153,500 921,000
Duranium Steel: 76,750460,500
Duralloy Steel: 230,2501,381,500
Keep in mind that you'll need to have more because of crit failures.
That's actually less resources than to master shipwright, of course shipwright didnt take factory runs or named resources to grind.
One other thing, I think there are only 4 branches that you can get by crafting. The other two would require survey/merchant/medical exp.
V1G0 wrote:
I think there are only 4 branches that you can get by crafting. The other two would require survey/merchant/medical exp.
Correct. Only 4 of the 6 required branches can be aquired through the use of crafting XP.
Using a combination ofMerchant XP and Survey XP can add up to about 2-4k FS XP per day, if you find a nice 90%+ resource that is close to the Village, so that you can exchange the Survery XP as you cap. You may want to finish out most of the other 2 branches first.