Droid Engineer Archive
Thread: Droids as a Utility
Originally posted by sketh
- Survey modules - enhance the abilities of peeps surveying (e.g., range, reduce stat drain)
- Mining modules - mobile hoppers (BLL only?)
- Delivery modules - take items to peeps houses, shops, etc. Maybe even take to a vendor and add to stock.
- Harvestor pickup - pick up the contents of a harvestor
- Redeeding - Allow BLL's to move buildings without the re-deed cost
- Jukebox droids - allows dancers to dance outside the cantina
- PA System Droids - allows musicians to play outside the cantina
- Grillmaster 9000 - Enhances chef abilities, allows them to make special foods
- Slicer modules - allows enhanced slicing ability
- Seeker modules - allows the droid to find certain types of spawns, NPC's, or even PC's
- Faction modules - mobile faction detectors
- Vehicle repair modules
- Armor / weapon repair modules
- Armor / weapon enhancement modules - allows the droid to put a "powerup" on a weapon / armor
This is a very nice list of what would make 90% of the droid population happy if at least some of these where implemented by the end of Feb!
I think we need a consise list stickied in this forum for all to see - one thats updated with new ideas posted by others.
Heres some additions from me and a few ideas i got from reading Skeths list.
Delivery modules... heres an idea - why not have a droid chassis (probably a protocol droid is best) that acts as a servant for a specific building? The idea would be set up the droid inside a building like a vendor - the droid could then be used as a stock room - you could have 5 or 6 tabs of various categories and you ask the droid to fetch you the item you wanted form you house- this could essentially be the DE's upgrade to finding lost items in your house quicker
Podrace Pit Bot "tap the nose" -A light weight assistance droid that can be used by all to repair vehicles on the fly - treat them as seeker droids (once used they use up a charge) and keep the cost of the repair the same as if done at a garage (i read numberous posts saying the cost is there to provide a soaker for money)
Imperial Scanning Droid (A New Hope Special Edition) - Another seeker type droid that could be used in PVP to highlight an opposing factions target (e.g. you are battling an overt rebel in PVP with in a crowded mos eisley street, this droid when used hovers by your target highlighting him from the crowd, also possibly reducing the miss chance for shooting at a moving target)
Portable fusion generators - are used in the SW CCG to power heavy weapons - certain droids can be used to power these weapons also in the CCG. why not work this into the SWG universe? Droids that while arent directly involved in combat - increase the power of heavy weapons fired by the owner.
While i like the idea of adding modules to Droids i still firmly believe certain droids should provide specific benefits over others. maybe even reduce some of the modules listed as key "Features" of specific models of droid.