Droid Engineer Archive

Thread: The Self-Sufficient Droid Engineer

Ayno
Tue Dec 21, 2004 8:26 pm
#1

So I was just playing around with a character builder to see if it were possible to be a 100% self-sufficient droid engineer. By that, I mean being able to make every sub-component needed to manufacture every type of droid.


It looks like if you are a Master Droid Engineer, Master Artisan, 4/x/x/x Armorsmith, x/x/x/1 Architect, and Novice Musician. You can do it. That leaves you a wopping 30 extra skill points to play around with. And of course, I can't see having a shop with out having at least 3/x/x/x merchant which leaves you with a whole 12 points to play around with. Am I missing anything? Anybody tried this? Comments?



Ayno - Master Droid Engineer, Ahazi Galaxy
Store located 1555 meters NW of Theed, Naboo (-5876 5368)
cbroady90
Tue Dec 21, 2004 9:08 pm
#2

hmm, no I have not tried this before. Nice idea though. Im just master DE, Master Artisan, Architect, etc, but I am not self-sufficiant. I just order all of my special supplies instead of using parts of skill trees. I say to either go full in to a profession or not go at all. You make no moneyt only using half a profession



May The Force be With You,
Craig


Skittoi Aleno - Head of Sales, Epsilon Temple Corillia
+11 Master Artisan - +12 Master Droid Engineer - Master Merchant - Architect 4/1/1/4
Epsilon MEGA Mall -2837 -1411 Located in Epsilon Temple, Corillia
(nnng]]]]]lnn:gggggggggggggggggggggggg)
Ikete Aleno - Kauri
Strong Member of the Rebel Alliance
Master Pistoleer - Master Bounty Hunter

Reaperss
Thu Dec 23, 2004 2:55 pm
#3

Master DE/Artisan/Merchant makes me self-sufficiant enough. I order my composite panels in baches of 500 and evrything else by the crate when I need it. Master Artisan is a must though.



Ugo Deathbringer
-X Master Droid Engineer, X Master Merchant, X Master Artisan,
Don't hate da playa or da game, hate the Devs
Warn you we did, listen you did not, now screwed we all are
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