Droid Engineer Archive
Thread: My experiences so far...
Ok been a DE3 weeks now, was nearly a MDE in beta3 but took a break wiating on Uk release before buying the game, Started on one of the new european servers and made straight for DE.
Well did MA havesting steel and Fiberplast as i went grinding out Havesters and Bone Armour which i sold giving me a good base all the way to DE then using the credits i gained doing that and the resources i saved up i did the grind to blueprints 2. BP3 followed and the started the module ones, now being a new server might have helped and also being one of the first DE's to be able to make usfull droids was probably a bonus. There are now *lots* of DE's appearing, i did a tour going from AH to Bestine to Mos Espa and saw 10 DE's last night. I now can't grind, the simple reason being i spend so much time makeing orders for droids and trying to keep my vendor stocked it leaves little time for grinding. I must say i am enjoying this, i experiment every time i get a new box seeing what i can make and just having fun. I have joined a guild that was in need of a DE and we run a superstore in which i now have a vendor which i just cant keep stocked i am seling 5/6 Droids a night excluding battery and BH droid sales i am making a nice living certainly enough to run my havesters and have some spare which is all that matters. Over all i am having fun and look forward to hte changes to DE ( if they ever appear, as an ex EQ player i am used to SOE "promises" ).
I just say i am greatful for all the long time MDE's i see posts i have read allot of really useful info on these boards and hope i can contribute somewhat as i gain more experaince.
One question though, What use are lvl 5 modules? as 2 lvl 4's give the same effect as a lvl 6 and i can make an r2 with out exploting the cluster bug that has 110% Medical, 10 Item and a crafting station at lvl 4 modules why use 5's ever?
Anyway better get back to work.
Tassen
Droid Enigneer 4/3/0/4 (Chimaera)
Vendor inside E-Mart*-391 -5314 nr Anchorhead
Resident @ Mos Echo 52 -748 centre of Tattooine
Memberof EchoSeven Rebel PA
Exactly one of our big gripes. There is no use making MDE since modules stack, not to mention the cluster exploit. The Devs may have not considered this as a bug initially, but it really is a dumb design.
Tassen wrote:
One question though, What use are lvl 5 modules? as 2 lvl 4's give the same effect as a lvl 6 and i can make an r2 with out exploting the cluster bug that has 110% Medical, 10 Item and a crafting station at lvl 4 modules why use 5's ever?