Droid Engineer Archive
Thread: Sin's grinding macro = cruel joke?
What am I missing? This macro, as presented, is non-functional for me.
Are you supposed to manually place select resource? I don't see a line included for that - or is that implied in the "pause" part?
Also, manually typing in the "/createPrototype practice no item line" simply destroys resources with NO exp gain.
Im completely NOT getting this.
this is what i use and it works for any grinding with crafting machine.
/ui action toolbarSlot00;
/selectdraftSchematic 239;
/pause 6;
/nextcraftingstage;
/nextcraftingstage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 4;
/ui action toolbarSlot01;
/selectdraftSchematic 239;
/pause 6;
/nextcraftingstage;
/nextcraftingstage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 4;
/ui action toolbarSlot02;
/selectdraftSchematic 239;
/pause 6;
/nextcraftingstage;
/nextcraftingstage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 4;
/ui action toolbarSlot03;
/selectdraftSchematic 239;
/pause 6;
/nextcraftingstage;
/nextcraftingstage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 4;
/ui action toolbarSlot04
i put my crafting machines in the first 4 toolbar slots and the macro in the 5th. And yes you have to still add the resources for each cycle. hope this helps.![]()
zDom wrote:
Are you supposed to manually place select resource? I don't see a line included for that - or is that implied in the "pause" part?
Yes, you are suppossed to place the selected resources manually during the "pause" stage.
If you dont place the resources within that pause time, the crafting finishes unsucessfully, that's why you are not getting any XP at all.
I put resources in manually and lost resources to this macro (just a few while troubleshooting the macro).
I had rather hoped it was a case of implied information (crafting station use?) that I was not getting, but the instructions were rather specific for large amounts of specific resources that are very much in demand. That is to say, ANY inert pertrochem will work, so why instruct it will take X amount of fiberplast? Same with steel, when cheap aluminum works just as well.
And with the level of hostility in here toward "holocron DE" players... well, I had to ask.
Am I looking for a no-work route to DE? If by "no-work" you mean I can sit and WATCH my character craft without wearing out my wrist and mouse? Well - guilty. Yea - I want that. But I promise to sit and watch.
If it will make you feel better, I "worked" for several hours mouse clicking tool kits and selecting resources to achieve Droid Blueprints I. Somehow I didn't find it very inspiring, but nevermind that.
I am sincerely sorry I'm not entering the profession for love of it, and I can understand your frustration with having your heart set on a broken profession. I hope they fix it, too, and agree its more Star Warsy than other elements they've concentrated on.
But you won't win over many converts to your cause by assuming the worst about people and making witty little slams. And I don't need a translator, thanks.
A sincere thanks to those who offered helpful information. I'll try with a crafting station, see if that makes a difference. And thanks for advising me that yes, you DO have to manually load in resources. And whether I willingly chose this path or not, I WILL be professional in my conduct as a DE.
All hail Sintrosi, our beloved Lady of the Droids!
(er...sorry....just had to..ah..nevermind...sorry : )))
Ok, went through this line by line.
Once I have the resources in the slots, the lines
/nextcraftingstage;
or
/nextCraftingStage;
always result in
"The crafting session has ended!" (resources gone - an aborted resource-burner)
Fabius_bile´s macro should pretty much do the trick. I use a similar one with 5 tools, that timing worked well for me.
I´ll cut and paste here from my posting in one of the "Holo-DE´s read this"-posts:
Ok, here´s what I´m doing to grind with advanced droid frame units:
First of all store your crafting station droid and go to options and remove the check on "Confirm crafting actions" or whatever its called.
After that, use trial&error to find out the draft schematics number for the advanced droid frame unit by opening your crafting tool and typing /selectDraftSchematic ## (## stands for a number here) until you got the right number. Don´t forget to use the up key or whatever works for you to repeat the last command, so you only have to change the number and not type in the whole command again.
Then put 5 Weapon/Droid/General Crafting Tools in the first slots in the lower quickbar (slots are numbered 0-11 in top row, 12-23 in the lower row, so I put them in slots 12-16).
I have three macros:
The first macro sits in slot 17. Its only function is to start the crafting macro.
/ui action toolbarSlot18;
>>>> You have to use the exact syntax,no blank between toolbarSlot and the Slotnumber.
The second macro is the crafting macro and sits in slot18:
/ui action toolbarSlot12;
/selectDraftSchematic 114; -----note the blank before the number; use your own number
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 2;
/ui action toolbarSlot13;
/selectDraftSchematic 114;
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 2;
/ui action toolbarSlot14;
/selectDraftSchematic 114;
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 2;
/ui action toolbarSlot15;
/selectDraftSchematic 114;
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 2;
/ui action toolbarSlot16;
/selectDraftSchematic 114;
/pause 5;
/nextCraftingStage;
/nextCraftingStage;
/createPrototype practice no item;
/createPrototype practice no item;
/pause 2;
/pause 2;
/ui action toolbarSlot17; ----- this calls the starting macro, which then calls the whole crafting macro again; this is imho necessary, because a macro can´t call itself
So now all you have to do is click on the startmacro and doubleclick the ressources into the schematics every few seconds. If you experience lag or its too fast for you simply increase the pauses.
This timing works perfect for me but may not do it for you. Just try it.
The last macro is simply to stop the whole thing again:
/dump
Next time please try a less offensive thread title.
zDom wrote:
but the instructions were rather specific for large amounts of specific resources that are very much in demand. That is to say, ANY inert pertrochem will work, so why instruct it will take X amount of fiberplast? Same with steel, when cheap aluminum works just as well.
Inert petrochemical and aluminum works when you are grinding MSEs... after you hit Blueprints 2 you will craft Advanced Droid Frames, and this component requires SPECIFICALLY steel and fiberplast. Sintrosi jus simplified telling to use the same resources from the beginning.
The DE profession is in a bit of a sorry state right now, and this forum is the main grounds for people to post helpful information and hopefully stimulate the devs into doing something. If the posts are constantly being shoved off the first page by posts asking the same questions over and over then people are understandably going to get upset.
We're hurting right now, and its very easy to take it out on other people. If anyone here has offended you please accept my apologies.
Also very important with macros. Captialization matters! Decided to make one for my chef grind, i chose to be a DE/Chef not holocron. And it took about 10 tries to get the macro to work right. Once it does your fine.
BTW there is no macro that will choose your resources for you. None that i have seen at least. And thankfully so. There needs to be some work when you leveling. Otherwise whats the point? Holocron artisan or not. Your supposed to understand what it means to be an artisan before going jedi.