Droid Engineer Archive
Thread: Can some 1 explain this ?
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dottie
Fri Apr 30, 2004 7:31 pm
#1
Me and a smuggler m8 decided we try 2 make a beast of a bomb - what 6 module (3 in each combat cluster) and whack into an adv r3 - no problem there.
Then i looked at the detonation rate :/ hmm 42 **edit**
Well according to our plans it should have come out at 102.
Reason behind this
Chucked 1 quality 6 detonation 7 in an mse came out with power 17 (+10)
Chucked 2 same in adv mse came out with power 34 (7x2 +20)
So was it the fact that iput the detonations into a combat cluster keep them from getting any rewards or is it only mse's that give a bonus?
On a funnier note he took the r3 adv out for a test/programme it and not only will it not use the detonation on the radial dial it also shows up that its got a med use of 110 (i think its a bug and have asked him 2 report it and not blow it up just yet by using the /detonatedroid command)
Must be lucky on chimera as Tolium is still in shift and vertex is pretty cheap as its only just shifted out and every tom **edit** and harry farmed it thinking they could sell to the AS's as it was better stuff than last time for there stum armour 
IGN Dottie - Chimera
dottie
Fri Apr 30, 2004 7:39 pm
#3
Cheers m8
Must admit its so late i didnt read down the page and see other r3 debates ondetonation power etc etc
Least i know we will only build these for guild PvP event (if im asked and can get a few more resources 2 up the power)
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