Droid Engineer Archive

Thread: Aren't Repair Droids Suppose To Repair Wounds?

DroidEngineer12
Sat Sep 25, 2004 1:19 pm
#1

I ama DE, still labeled a Novice DE and have mastered all the Intermediate levels... two advanced levels and one Expert level (Expert Droid Blueprints). I crafted up two repair modules and put them into a repair droid. To test out the repair droid I took one of my combat droids and fought some pirates. After combat, I transferred my combat droid to another player character and tried to use my repair droid on him to see if it would heal damage or wounds. It would say "repaired" over the head of combat droid but it didn't seem to heal any wounds or damage whatsoever and I tried this several times. Finally, I took my combat droid... and transferred my repair droid to another player character to have him try to repair my droid. When he issued the correct command to do so... it still did not show any wounds or damage being healed. I used a device that I crafted that healed wounds and then it successfully healed some wounds on my combat droid. So my question is, is their a bug on the repair droid in the game, especially since two repair modules were installed on this repair droid? Do repair modules stack? What am I doing wrong? or is it the game?
JaxStarblaze
Sat Sep 25, 2004 1:41 pm
#2

Hmm, the last time i tried repairing a droid on with my Adv R3 unit w/ repair mod i didn't have any problems. That was months ago...kind of testifies to the usefulness of this mod at the moment.


To answer your question - uh i can't really. All I know is that repair modules don't work in power droids. I thought they did in other droid types.



Darkloss Sirus - Master Combat Medic / Master Rifleman
Lit Starblaze - TKM
Drashk
Sat Sep 25, 2004 1:43 pm
#3

I'm pretty sure that the problem here is that you have two repair modules in the droid. The repair modules are not set up to stack.


If I remember correctly, its the same issue that pops up when you place a repair module in a Power droid and program both functions to one command, or even programming a droid to Stay and Attack, using the same command. It comes down to a conflict of programming.





Making SWG more Star Warsy. One droid at a time.
DroidEngineer12
Sat Sep 25, 2004 1:46 pm
#4

Thanks, you are probably right that it is the fact that I have two repair modules. Speaking of stacking, you wouldn't have a thread that I could visit where i know exactly which modules do stack. Like I know combat modules stack... but I am wondering exactly which modules can stack and which ones cannot stack. Thanks!
Drashk
Sat Sep 25, 2004 2:56 pm
#5

The Droid Engineering 101 thread should pretty much cover all of your Droid Engineering questions.





Making SWG more Star Warsy. One droid at a time.
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