Droid Engineer Archive

Thread: `Re: DC Proposal 4 Tree V 2.0 (with skill tree pic)

AsInVader
Wed Aug 04, 2004 1:34 pm
#1

Sounds goooooooooooooooooooooooood!





"Its Scary when a bag of eyes wears a mask" - Tom Green
hoptoad
Sun Sep 26, 2004 6:50 am
#2


Yes, I am a DE and am constantly fustrated with the limits on droid usage. I put in the time to craft those 2000 mouse droids, so I think I should beallowed to have more that 5 droids in my data pad and to be able to have more than one droid active at once. The way it is now, I can't even call my treadwell to repair my other droids!!!

P.S. I like to shoot things too!
babyblue_d
Sun Sep 26, 2004 8:23 pm
#3






Jeryld wrote:

Hmmm I'm not all that keen on a DC profession. Personally I beleive droids should be mostly about utility, rather than combat - if a DC profession comes about, I think it unlikely that the devs would make any serious effort at improving droids utility. Which is a shame, as there are so many things that could be added that would benefit players of all professions (and hence be of more benefit to DE's ), rather than a select few who chose to take up a new profession.


DC is going to happen (I dont want it to eather) but Devs have told us if thay we will NOT get combat droid certs added to DE or other profeshions.The reason for this proposal is becouse it is happining SOE has spent time and money on it, soits only a matter time maby 3 months maby 12 but it is comming. personaly i want to see it done right. maby I should sayI want to see it done in a way that we ALL can look at and say "well if its got to be thats not bad"

why do in think its comeing and is such a unstopable force?

becouse we tryed to stop it we told the devs in post after post that WE DONT WANTDC. the anwser we got was clear. no DC = no cambat droids better that what we have now. All im trying to do is make the best of a bad situation.


Droids have to share thedevs attention with a whole load of other ingame issues (and to be honest, they've already had more than their fair share of attention), and to my mind if DC's become a reailty, then there will be even less time devoted to sorting out DE / general droids issues - the focus of devs attention would be on droids in combat, because apart from anything else(hmm how can I put this delicately....) let's just say I think that if it ever got to a competition as to who could make the most noise between the scholarly types that take up the DE profession, and the types that would flock to a new comabt profession, DE's would lose hands down.



That's the selfish reason I am against DC's. However,I'm also against higher than CL10 droids being introduced in principal -I just feel droids individually should be weak and their strength should be in numbers. I also don't see a justification for allowing one profession to control higher level droids than any one else - it doesn't sit right with me. Droids are machines that just do what they are told by their owner. For creatures, I can understand why you need to be a CH to control certain pets.....but for droids it just doesn't make sense.


Ok thats your take on it and you are intitle to your opinion (infact i respect you for voiceing it) but most of us feel dirent and want CL10 + droid in the game .. there by makeing this as the devs have said the ONLY option.










Deloo Droid Works
Deloo Pabet, Master Droid Engineer Since 8/03, 2535 6446 Tatooine in the Corprate Sector
\\ 12 Point Master Artisan || 11 Point Droid Engineer || Force Crafter || Master Shipwright //

::UPS What can brown do for you? ::UPS Price Guide::DC Proposal 2.0::

Gungeun
Sun Sep 26, 2004 8:26 pm
#4

/sign


Awesome ideas. Im guessing the EMP is a stun weapon?


Imagine, DE the new FOTM.


I sure would become of a DE.



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FONT-FAMILY: Papyrus\">If you see this, im not playing Joint Ops

Jeryld
Mon Sep 27, 2004 12:02 am
#5

Hmmm I'm not all that keen on a DC profession. Personally I beleive droids should be mostly about utility, rather than combat - if a DC profession comes about, I think it unlikely that the devs would make any serious effort at improving droids utility. Which is a shame, as there are so many things that could be added that would benefit players of all professions (and hence be of more benefit to DE's ), rather than a select few who chose to take up a new profession.


Droids have to share thedevs attention with a whole load of other ingame issues (and to be honest, they've already had more than their fair share of attention), and to my mind if DC's become a reailty, then there will be even less time devoted to sorting out DE / general droids issues - the focus of devs attention would be on droids in combat, because apart from anything else(hmm how can I put this delicately....) let's just say I think that if it ever got to a competition as to who could make the most noise between the scholarly types that take up the DE profession, and the types that would flock to a new comabt profession, DE's would lose hands down.


That's the selfish reason I am against DC's. However,I'm also against higher than CL10 droids being introduced in principal -I just feel droids individually should be weak and their strength should be in numbers. I also don't see a justification for allowing one profession to control higher level droids than any one else - it doesn't sit right with me. Droids are machines that just do what they are told by their owner. For creatures, I can understand why you need to be a CH to control certain pets.....but for droids it just doesn't make sense.

Jeryld
Mon Sep 27, 2004 1:10 am
#6





Quote:


DC is going to happen (I dont want it to eather)





Bah.


Oh well, in that case....the control tree and programming tree seem good. I really like the descriptions of the anti-droids tree - maybe adopt something similar to the trapping tree in hunt / ranger, and instead of having a device that you'd have to keep swapping with your weapon, have it as a device that you throw at the droid, have it stick on the outer casing andmake a micro - incision, through which it can get to the droids insides and do it's thing.


Regarding the EMP cannon specialization, I feel that having 2 anti-droid trees is unbalancing - I would change this tree for a shield tree, allowing your pets to run a shield at the expense of battery power (I would expect this to greatly accelerate battery usage - you wouldn't want this ability to be useable for more than 15 secs or so). Maybe have the tree give different types of shield, whichgive resistance to different types of damage, as the DE progresses through it.


Lastly, when DC is implemented, to my mind DE needs to have the ability to call 2 droids at once. Also, regarding CL10 + droids, I feel that anyone should be able to call them, but their combat option (I.e. Attack on the radial menu) should only be available to qualifying DC's. As I said earlier, it makes no sense for me to have high level droids "callable" by only one profession - droids should behave themselves and bloody well do what they are told by their owner, whoever that may be


Now I have some points I'd like to raise...does the introduction of a DC profession warrant moving droid-related schematics (like battery, memory module etc) out of Artisan and into DE? Thereby freeing up some skill points for DE's and allowing them to take up DC should they chose to (I know technically you could anyway, but in reality...) I mention droid batteries because... do we want DC's making their own?


One other thing....droids are fairly expensive compared to a pistol / rifle (I'm talking cheap jobs here off the bazar) etc, and DC's are gonna need several...how can we make DC a less costly profession to start down for beginners, without doing ourselves in? The only way I can think of is to sell droids that are going to break down after 100 or so callings (whereas normal ones fail afterconsiderably morecallings), which is gonna depend on a decay system...


Are there other changes that should be made to DE as part of the DC package?


Bah.

babyblue_d
Tue Sep 28, 2004 1:10 am
#7



First let me say GOOD post. am glad you understand im not trying to force the issue.I just want it to be something we all can live with when it happens. your post has made me think of a lot of some thingsI had not conidered for balance at utility for the profesion.





Jeryld wrote:

Oh well, in that case....the control tree and programming tree seem good. I really like the descriptions of the anti-droids tree - maybe adopt something similar to the trapping tree in hunt / ranger, and instead of having a device that you'd have to keep swapping with your weapon, have it as a device that you throw at the droid, have it stick on the outer casing andmake a micro - incision, through which it can get to the droids insides and do it's thing.


not a bad idea something to keep in mind come version 3.0


Regarding the EMP cannon specialization, I feel that having 2 anti-droid trees is unbalancing - I would change this tree for a shield tree, allowing your pets to run a shield at the expense of battery power (I would expect this to greatly accelerate battery usage - you wouldn't want this ability to be useable for more than 15 secs or so). Maybe have the tree give different types of shield, whichgive resistance to different types of damage, as the DE progresses through it.


This isa nice tweak to the "buff tree" thatI had in version 1.0 and could work out for nicely. as for the EMP tree I also feel that this hurts the balance of the profesion (hence why theres less max levels than CH) but i think the idea fits the profeshionso well that i have been reluctent to give it up. at the very least it needs a balance pass so ill keep your sugestion in mind for version 3.0


Lastly, when DC is implemented, to my mind DE needs to have the ability to call 2 droids at once. Also, regarding CL10 + droids, I feel that anyone should be able to call them, but their combat option (I.e. Attack on the radial menu) should only be available to qualifying DC's. As I said earlier, it makes no sense for me to have high level droids "callable" by only one profession - droids should behave themselves and bloody well do what they are told by their owner, whoever that may be


now this is a realy greatIdea (all levels can be pulled but only DC can attack) I think this has a lot of potental but one thing that needs to be looked at is ways around a system like this such as makeing the MOB attack the droid so it goes in to defence mode. but if that could be overcome this would be a EXCELLENT way to itergate the droids.


Now I have some points I'd like to raise...does the introduction of a DC profession warrant moving droid-related schematics (like battery, memory module etc) out of Artisan and into DE? Thereby freeing up some skill points for DE's and allowing them to take up DC should they chose to (I know technically you could anyway, but in reality...) I mention droid batteries because... do we want DC's making their own?


Hmmmm..... i doubt we could get the devs to move EMM's & GPU's thats been tryed befor but im right ther with you on batteries to make them more dependent on the DE.


One other thing....droids are fairly expensive compared to a pistol / rifle (I'm talking cheap jobs here off the bazar) etc, and DC's are gonna need several...how can we make DC a less costly profession to start down for beginners, without doing ourselves in? The only way I can think of is to sell droids that are going to break down after 100 or so callings (whereas normal ones fail afterconsiderably morecallings), which is gonna depend on a decay system...


well not so much you look at CH and a nice pet can cost 50-100k (same as a droid on my server) and use the same "death/decay" system so it should be no harder that a CH. also this profesion is based off engineering 4 so post masters will also have a master craft skill you cash back up(this line of skilles is one thing I worry about for balance)


Are there other changes that should be made to DE as part of the DC package?


honstly ? for me the anwser is no i like DE the way it is would like to see little done to it. That said this is a community propoal so if you have ideas please through them out and if they are liked i will put them in.


Bah.





also did you get a chance to look at version1.0 ? theres a likn to in from here you can see how i have changed things from the oraginal idea.


Message Edited by babyblue_d on 09-28-2004 01:11 AM

Message Edited by babyblue_d on 09-28-2004 01:17 AM




Deloo Droid Works
Deloo Pabet, Master Droid Engineer Since 8/03, 2535 6446 Tatooine in the Corprate Sector
\\ 12 Point Master Artisan || 11 Point Droid Engineer || Force Crafter || Master Shipwright //

::UPS What can brown do for you? ::UPS Price Guide::DC Proposal 2.0::

Jeryld
Tue Sep 28, 2004 5:40 am
#8





Quote:


as for the EMP tree I also feel that this hurts the balance of the profesion (hence why theres less max levels than CH) but i think the idea fits the profeshionso well that i have been reluctent to give it up. at the very least it needs a balance pass so ill keep your sugestion in mind for version 3.0






Yeah, I know what you mean...it "feels" right for the profession from a background story-ish point of view....the challenge is to balance it in such a way that you don't get DC's romping through the Deathwatch bunker / Corvette missions time and time again. I think that's going to be pretty tough, without gimping the profession when tackling non-droid opponents.


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