Droid Engineer Archive

Thread: Armor resists degradation

Buubacca
Mon Oct 13, 2003 6:42 am
#1

I just built myself a binary load lifter for fun (at least I thought it was going to be fun). It eats batteries like crazy. Anyways,as the batteries run low the armor resists start disappearing.


There are a few issues here:


First, armour is useless on a binary load lifter. Why is it there?


Second, how do I know what the charge level is?


Third,I put 3 level 6 armor modules into it. The resists max out at 40%. Is this correct? Won't 2 level 6 armor modules make 40%? Why have 3 amor slots?


Fourth, and most frustrating to me,I can't recharge it to the point where all the resists come back. Sometimes 3 or 4 come back, sometimes all but 2. What the $#%^ is going on?


Thanks



AdamSteele
Mon Oct 13, 2003 7:02 am
#2

As to the power level affecting its resists, I have no comment. But I can tell you that the armor level is hard capped at Medium with 40% resists. You only need a single Level 6 armor unit to reach this cap, or a level 3 and a level 4 for that matter.





Adam Steele, Master Droid Engineer, Tatooine, Lowca
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