Droid Engineer Archive
Thread: Another Option for the Droid Invasion
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callmedoug
Mon Jan 26, 2004 8:24 am
#1
Forgive me if this idea has been suggested before (I have been gone for a week and too may threads to sift through)
The thing that I find interesting is that most of the suggestions deal with Droids in teh same way we deal with pets. We are just replacing one with another, all the same issues and concerns remain and people are not happy.
When I think back to the movies and such, the droids in this timeline seem to be more support than fighting. So why not hav the droids be a complement to our fighting skills without do any fighting for us.
For example, one of the coolest things I can recall happening with a droid was when I was on Dantooine and got into a scrape near a rebel spawn, as I was fighting I noticed a hela being applied to me, and saw this medic droid runnign around healing people. now the heals were low level but they did help and added something to the game.
So why not make droid into that support role, in where they can do a lower level support role that a player in a group could do. They would not replace the need for grouping with other players but could replace thier roles toa lessor degree.
So idea would be
- the medic bot - does low level heals on the group, maybe a higher level droid could slow bleeding and disease (maybe not cure it)
- survey bot - I saw someone else talk about this. You could tell it what you wanted and what percnteage and it would go out and look for it.
- Combat Assistance bot, perhaps this allows you to increase your skills while it is grouped (similar to how the Squad leader was supposed to work). maybe differnet modules would give you increase chance to hit by providing you with targeting information, or increased damage or other modifiers (similar to skill tapes).
If these bots get disabled, then the function they preform or enhancement they give will stop. The can be low armored weak in nature so that they would be easy to take out in battle. But allow a droid engineer to fix them as part of their skills. I could see a DE actually an asset ot a group runnign around fixing the medic droids and such during a battle as they go down.
We already have skill tapes and other modifiers in game, why not just make droids a craftable way of getting the same thing. Make them decay over time and need to be repaired (like scooters). This should be much easier to balance ingame than making the droids fight our battles for us.
anyway, just my 2 cents, any thoughts?
Nelus
Mon Jan 26, 2004 8:36 am
#2
those are utility droids, and might be implemented when the devs work on utility droids later.
butone of these function would be as difficult to implement as the whole combat droid profession. so they might take some time to appear in game.
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