Droid Engineer Archive

Thread: Lot swap solution that I just posted on the general board.

Straker_Atrella
Tue Sep 06, 2005 2:36 am
#1


As many people may know lot swapping causes serious issues with an over-abundance of resources as well as taking up valuable harvestor space. I am talking about people placing harvestors on other servers, then giving another player admin to them. This other person then does the same. It's possible for one person to literally control hundreds of harvestors.


This is not as the game was designed, and has an impact on the economy.


The recent addition of "house packup" in your datapad makes for an easy solution. Just implement the following steps.


  1. Each account is assigned 10 lots total across all servers. Jedi accounts could "maybe" get 20 lots on just that server. This would be a perk.

  2. Change it so that structures in your datapad still count towards your "server specific" lots, but not towards your overall account lots. Meaning, I could have 40 lots worth of structures across all servers in my Datapad, but only 10 actually on the ground.

What this would do is allow people to play on multiple servers, yet it would seriously cut down on lot swapping. Lets say that I want to legitimitly play on 4 servers. I would still have all the storage possible of 10 lots on each server, I would just need to pick up those houses and put them in my datapad. Yet on any of those 4 servers, I could only have 10 lots worth of structures on the ground.


This would have a negative affect on people who actually want to harvest on different servers, they could only do 10 total. It would also be difficult if you had multiple vendors in your houses since you can't pick them up. However, this solution would allow people to play on multiple servers with only a little hardship, yet would eliminate lot swapping, which would benefit everybody.




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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Akkori
Tue Sep 06, 2005 9:49 am
#2

Interesting approach. I still think the last suggestion would be better though. Too many people will reply here that they have a house is the *perfect* spot just outside Cnet on 8 servers and its not fair to make them give that spot up. We'll know they are lying, but it wont matter. It would also suck if you were registered in player cities on any of them. Every time you logged into that server, you'd have to get zoning, drop your house, declare...etc...


I wish the 4 programmers they have working on this entire game would get some help....





Odano Akkori
First Mayor of Tempest
Jaxian Bay
Elder DE, Rifleman, Swordsman

Jedi will never be a starting profession...Looted items and quest items will never be better then crafted items, this is not a loot based game...CH will return shortly...CH and BE will not be back in game...Rangers are getting their revamp next!...The stealth system will not be changing in the spy expertise...Need any more examples of things the devs said that did not hold true?
Idahe
Tue Sep 06, 2005 10:13 am
#3






Straker_Atrella wrote:


  1. Each account is assigned 10 lots total across all servers. Jedi accounts could "maybe" get 20 lots on just that server. This would be a perk.





To put it simply: No, no way. I do not personally play on multiple servers, I don't have that sort of time. I do know that on the one server that I do play I have 2 small houses and 3 factories, thats 7 lots taken up.If it were not for my combat alt and guildmates, I would never have the ability to harvest enough resources to keep my vendors stocked, much less stockpile. If I were to choose to play on another server, I would be able to place one house and have room left over for one harvester (on either server).


If I were to pickup and drop my houses in order to place more harvesters, I would have to get city permissions and re-declare residence each time I wanted to replace my house. If there were multiple people in a city doing this I am certain there would be frequent shifts in city status whenever the server reset hit due to citizens failing to replace thier houses in time. (Causing major headaches for all mayors.)


I am sorry to say that your idea would have vast consequences that would cause more problems than would be solved. I aminterested to know what effect you have observed lot swapping having on server economies.I play on a smaller server (Tarquinas) so perhaps the effect is not so great upon our economy. I do agree that the endless fields of condemned harvesters are indeed a problem, but they would likely exist even without lot swapping (albeit in fewer numbers). Perhaps a better solution would be to actually have abandoned buildings actually disappear at some point. If a player can not afford to spend the time to upkeep thier investment of time in a game, let the stuff disappear...





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Jenden
Tue Sep 06, 2005 11:11 am
#4

Interesting idea, too many reprocussions I think though. The city problems, the fact that it would prevent people from playing crafters on multiple servers, those are the big 2. I'm more in favor of just limiting harvester permissions to hopper only, and not allowing people other than the owner to have admin on them.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Straker_Atrella
Tue Sep 06, 2005 11:17 am
#5

The 2 points are not seperate ideas, they work together.


What if you never lost city residency? Which I don't think you currently do with a house in your datapad anyway. You wouldn't need to worry about the city status and such.


What effect have they on the economy? Well there are many people who literally control hundreds of Harvestors. Then you have smaller people who "only" control 50. These harvestors are always planted and take up prime spots, on some of the more crowded servers, it can be really bad. Many of these people literally Harvest millions of resources a day. They then sell these cheap, driving prices down. It also contributes to vast stockpiles of high quality resources that wont run out.


If somebody wants more harvestors, they should buy another account or borrow / buy them from friends, they shouldn't be able to just simply swap for them with no drawback.


It could also be possible to increase the overall amount of lots to say 12. Yet in the long run, it would be better for the game.



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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
RasalTheWise
Tue Sep 06, 2005 11:25 am
#6

Straker, I know you feel strongly about this issue, but did this discussion really need to be proliferated to the Droid Engineer forum? I'm not trying to be a buzzkill here, but we should really leave the heavy non-droid discussions out of here.

How about posting a link to the thread you started in the general forum?




Rasal's Ye Ol' Droid Shoppe

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000_0000000 Purveyor of fine and sophisticated droids and other Artisan needs.
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winny
Tue Sep 06, 2005 2:24 pm
#7

Not a good solution for me.


I have active - play every day -MDE's with shopson 2 servers (3 now that i have an MDE on Test Certer)


I need my 10 lots on each server.


Shops, factories, harvesters, etc... I don't swap lots i use my own. and i need them.


Winny - one busy Master Droid Engineer
Straker_Atrella
Tue Sep 06, 2005 7:00 pm
#8






RasalTheWise wrote:
Straker, I know you feel strongly about this issue, but did this discussion really need to be proliferated to the Droid Engineer forum? I'm not trying to be a buzzkill here, but we should really leave the heavy non-droid discussions out of here.

How about posting a link to the thread you started in the general forum?




Well the reason I posted it here was to get the opinions of people I know and respect. DE's are crafters, so it could impact them, especially those on multiple servers. I was just curious what DE's thought about it. /shrug if it's really a problem, I can get rid of it.



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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
Zenoee
Tue Sep 06, 2005 8:56 pm
#9

I do have to agree that it is a problem when 'some' people abuse the system and 'use' 100 plots. 10 per account is cutting it A LOT for crafters though. The cheap resources I don't mind. Course that is because I don't sell them but on occasion. I do think that only allowing people hopper rights would be a way of cutting this abuse down. It would mean you would have to tip people extra money to go pay for their harvesters you were using themselves. This 'could' be over came by paying 100's of k's of credits upfront on the maintenance (rich players still win though). Really I see no way around people abusing this 'feature' without cutting it all out. The main thing I would be happy if they would do is delete the structures that have run out of money and is pulling from bank accounts when people leave the game. It would free up a lot of space for those of us that DO PLAY the game. The house packup may be the first step of this though. People with unpaid accounts of say 3 months get all their haresters deleted and their houses packed up in their datapad. This would allow people to leave the game for periods of time without their possessions being lost. I think they should lose them though. No pay = No play! But they want people to come back if they leave so it is a money thing with SOE/LA. I have even seen people shouting to sell their lots if they are leaving the game, that in my point of view IS AN EXPLOIT!!!!! and those are SUPPOSE to be against the agreement. That should be cut out.

I do think this is a good topic for the DE board cause we are crafters and we do use other peoples lots if we can. I know I have a total of 30, 2 accounts of mine and one set from a RL friends account. That is a total of 3 houses,8 factories, and16 harvesters. I don't feel I am abusing the system but in all reality I am too, 20 is all I should actually have. Oh well, till it's stopped I will keep 'em! lol


Oh another thing that this may not be a good place for... Is it wrong to steal from a player that has left the game? LOL You have admin rights to a place where you had a vendor that somebody just up and quit, you possibly 'could' lose all your stuff cause they never told you they were leaving and you have no idea when their money will run out, so when you notice their vendors gone, you check the structure terminal and it says it has 15 minutes left of maintenance left, so you add a little money, and RUSH to move all your crap out to keep from losing it... now it's a couple months later and it still says any where from x amount of time to 1 minute left... and there is all this GOOD crap laying around... AWESOME resources... high dollar loots.... great crafted stuff... furniture... crafting stations... holos... the works... is it wrong to clear the place out? Guess that is just a moral issue right? Well I must say I have held out this long, lol, and I think I will hold out till it goes *poof*. But darn it there is some cool stuff there I want! LOL

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