Droid Engineer Archive

Thread: Ranger's plea for new droids

JimmyGreendox
Tue Apr 20, 2004 10:23 am
#1

Please, please, make the new harvesting droid work like a Medical module (i.e. 110 or augments your skill by 10% or more).

And please, make the new droid able to accept a +10 item storage module, a trapping module as well asthe 110 harvesting module described above. The reason for this request is so that you don't have to pull out a different droid after you make your kill just to harvest it.


I'm really excited about the new droids and will immediately buy a trapping droid when they come out, but I'm a little wary on the harvesting droid if all it does is harvest at my level.


All in all, Rangers are happy to see DEs get some Dev attention and I hope the second phase of the Droid Invasion lives up to your expectations



Kade Taedi - BOS

Museum of Filius Gladii, Rori: 3594, -1877

Please note that the vendor inside the museum is NOT mine.

Jenden
Tue Apr 20, 2004 10:42 am
#2






JimmyGreendox wrote:

Please, please, make the new harvesting droid work like a Medical module (i.e. 110 or augments your skill by 10% or more).

The way its working right now, there may be some kind of benefit, just not working right now. The modules do have ratings, so it seems they should be better as the ratings get better.

And please, make the new droid able to accept a +10 item storage module, a trapping module as well asthe 110 harvesting module described above. The reason for this request is so that you don't have to pull out a different droid after you make your kill just to harvest it.

There isn't an actual new droid, just new modules for old droids. Depending on the type of droid you got, you may be able to get all of these in one droid (though with the way the modules are stacking a droid will all these different things won't be quite as good at each individual thing as a droid that just specialized in one thing (with the exception of storage, that caps out with 1 module).


I'm really excited about the new droids and will immediately buy a trapping droid when they come out, but I'm a little wary on the harvesting droid if all it does is harvest at my level.


All in all, Rangers are happy to see DEs get some Dev attention and I hope the second phase of the Droid Invasion lives up to your expectations







Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

JimmyGreendox
Tue Apr 20, 2004 10:50 am
#3

Thanks for the reply. The problem I have is that if I'm using a trapping droid to help take out an animal and the animal goes down, I'm going to have to wait for the combat timer to expire, then wait 15 seconds to get my harvesting droid out.





Kade Taedi - BOS

Museum of Filius Gladii, Rori: 3594, -1877

Please note that the vendor inside the museum is NOT mine.

Jenden
Tue Apr 20, 2004 11:02 am
#4






JimmyGreendox wrote:

Thanks for the reply. The problem I have is that if I'm using a trapping droid to help take out an animal and the animal goes down, I'm going to have to wait for the combat timer to expire, then wait 15 seconds to get my harvesting droid out.








Right, you could get an R3 with storage and any combination of 5 harvest/trap modules.More trap modules means you can store more traps, more harvest modules (should) mean better harvesting results.



Jenden Morn - Master of Droids- Tarquinas
Droid Engineer Blue Glowy
Owner, Operator, and Founder of DarkStar Inc.
Groupy of the best band in the galaxy, Solar Flair
3D art of Jenden by Saeelwenea

Spekter
Thu May 06, 2004 4:44 pm
#5






JimmyGreendox wrote:

Thanks for the reply. The problem I have is that if I'm using a trapping droid to help take out an animal and the animal goes down, I'm going to have to wait for the combat timer to expire, then wait 15 seconds to get my harvesting droid out.









You could throw up a basic camp before you pull the droid. Then you can pull the droid immediately - cuts into your harvesting profits though (10 hides and 5 bones each camp, if I remember rightly). I used to keep crates of the things in my backpack for calling vehicles and pets before thecall anywhere ability came into effect.


Unfortunately, to get a harvest ability of over 100 on a droid, you need all six modules to be creature harvesting modules. Each decently crafted module has a rating of between 15 and 20, depending on materials quality and expermentation.The following are themost likely versions to be produced, and they will be more for scouts than rangers.


1. 1tenitem storage module, 5 creature harvest module (for a harvest rating of 75-100)


2. 1 tenitem storage module, 1 trapping module, 4 creature harvest module (for a harvest rating of 60-80), and maybe some armor modules to give it survivability in case of aggro from throwing traps


3. 2 trapping modules, 4 creature harvest modules, and some armor modules if the buyer doesn't mind having to store the harvested materials on his/her toon directly


Personally, what I'd like to see them do is allow you to have \one strictly utility droid (ie, no combat capability and no armor) and one combat droid out at the same time. Then you could get and use your harvest droid with 6 harvest modules (you still couldn't get the storage if you want it to give you a harvest bonus) and another droid with a combination of combat modules and trap trapping modules, plus some armor at the same time. Sadly, that's most likely wishful thinking on my part.




---



...I don't want to sell you deathsticks...I want to go home and rethink my life...
Wyvna
Thu May 06, 2004 5:05 pm
#6

Version 2 is exactly what I've been building. After taking one out in the field with my master scout alt toon, I'm thinking maybe more trap capacity would be more helpful, so I'm thinking to go towards a 3 harvest/2 trap/10 item inventory module configuration. The key (as you've alluded to) is having more utility than just harvesting after combat, and the trap modules do just that. The bonus to harvest yield doesn't seem that significant anyway. So, the better advantage the droid provides in harvesting is improved harvesting range (tell the droid to chase the target just before it dies, then tell the droid to harvest), which allows a ranged combat profession to avoid having to get up and chase the corpse down themself.
Mooko
Thu May 06, 2004 7:06 pm
#7

Would it not be possible to have one droid befriend you and the other your own that might work?

VTmoon
Thu May 06, 2004 7:26 pm
#8

scouts too?




Mono Noke
.......:::: Proud ex-Leader of Oasis ::::.......
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- Bike Repair, Perfect LS Tools @ Crystal Oasis Dantooine, -4295 6915
Saabotage
Fri May 07, 2004 3:48 am
#9

My droidsare2 probots with; 1) 10 storage, it can hold 79 stim As, hold 29 traps with a trap bonus of 39. 2) A probot with 6 combat modules in it 9k ham (3k in each) does 176-185 damage.


Theirgood little droids.


If i had it todo over again i would have 1 droid with trapping and harvesting only(no armor, no point as if it dies you can store it and call it again). ............ Ohh wait i can hold 5 guess ill go buy another one.





br>I would rather be exposed to the inconveniences attending to much Liberty then to those attending too small a degree of it. Thomas Jefferson 1791
Smugglie = Smuggler + Lie
Liberty Or Death
Gavvot
Fri May 07, 2004 3:48 am
#10



Mooko wrote:
Would it not be possible to have one droid befriend you and the other your own that might work?





A customer reported to me that harvesting module on befriend droid don't harvest. He told me that was the only command that did not work.

Dunno if it's a bug or as intended.



--
How to make a link in those forums
Look sir, droids. -4689 3336, Naboo, Theed
Asteroids
Fri May 07, 2004 4:07 am
#11






Saabotage wrote:

My droidsare2 probots with; 1) 10 storage, it can hold 79 stim As, hold 29 traps with a trap bonus of 39. 2) A probot with 6 combat modules in it 9k ham (3k in each) does 176-185 damage.






You have a probot with 9k HAM? How did you manage that?

Javac
Fri May 07, 2004 4:59 am
#12



Asteroids wrote:


Saabotage wrote:

My droids are 2 probots with; 1) 10 storage, it can hold 79 stim As, hold 29 traps with a trap bonus of 39. 2) A probot with 6 combat modules in it 9k ham (3k in each) does 176-185 damage.



You have a probot with 9k HAM? How did you manage that?




I was wondering about the "6 combat modules" too when probots only fit 5.



Calis Exud - Droid Engineer Extrodianre - Retired
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