Droid Engineer Archive
Thread: Normal Modules in Combat droids
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Aeron-Blackthorn
Mon Apr 12, 2004 7:41 am
#1
Hey guys, I took a break from this toon for while due to frustration over some DE stuff. Now that I'm back full throttle, I'm finding I can't put general modules in any R2, and R3 units. After much cursing I look at my schems and noticed that the schems now specifically state "combat" in the cluster socket or module slot.
So question is, am I doing this wrong or is this something that is going to be fixed?
Thanks all for any help in advance.
Tarne_Monter
Mon Apr 12, 2004 7:54 am
#2
Check out the Combat Capable Socket Cluster in the second box of the experimentation tree.
Aeron-Blackthorn
Mon Apr 12, 2004 8:08 am
#3
Tarne_Monter wrote:
Check out the Combat Capable Socket Cluster in the second box of the experimentation tree.
Right I can put combat modules in there no problem, that's doesn't seem to be the issue, but say for example I want to make an R2 with a Food/Chem / Med 110 / Storage 10 / repair, I can't
MustangGT
Mon Apr 12, 2004 8:12 am
#4
yeah you can, you just put those modules in the Combat Capable Socket Cluster. The CCSC can accept any type of module not just the Droid Combat Modules.
Aeron-Blackthorn
Mon Apr 12, 2004 8:21 am
#5
AHA! Silly me for looking in the GENERAL socket for non combat stuff! *laughs* ![]()
Thanks guys, now to restock my vendors!
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