Droid Engineer Archive
Thread: A new idea for the healers' little helpers
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Barfalomue
Mon Apr 12, 2004 9:57 am
#1
How about a medical droid which has a stim/wound pack compartment. In this compartment, Medics, Doctors and Combat Medics would put their stims and/or wound packs. Say a storage compartment up to 10 items just to use existing circumstances.
This droid would have the same capabilities to heal as the master, therefore would essentially be like having 2 medics on staff. If someone has healing speed of 40, so does his/her droid. If someone has Medical Capability of 40, so does the droid.
The droid would use its contents to heal members in its master's group. Its master could choose from the radial menu: "Damage Healing --> 1. Heal members with 20% less their maximum HAM status. 2. Heal members with 40% less their maximum HAM status. 3. Heal members with 50% less their maximum HAM status. 4. Heal members with 75% less their maximum HAM status. etc..." and could choose: "Wound Healing ---> 1. Heal members with 20% less their maximum HAM status. 2. Heal members with 30% less their maximum HAM status. etc..." The droid would detect members with diminishing HAM status and go to them and issue a stimpack or what have you.
The reason for being able to select such things is that you don't want a droid running around healing people with Stime E's if the individual only has 10 damage. This would allow low level medics and all the way up to master elite healers to adjust per their skill level and stim/wound pack effectiveness.
If the droid's master was incapped or killed, the droid would stop its healing.
If the DEVs feel this is too imbalancing for combat...well for 1, any healers can get this droid. That in of itself balances out this situation. Or, secondly, you could remove the case of choosing the options for the HAM % above and have it where thehealer needs to target an individual and tellthe droidto heal him/her. I personally like the original one better.
Message Edited by Barfalomue on 04-12-2004 09:57 AM
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