Droid Engineer Archive

Thread: Question on the med mods?

Oaker
Sat Aug 30, 2003 12:27 am
#1

Do the med mods increase Stimpak effciency also, or just wound healing?



Kirkrok
Chilastra
Master Creature Handler/Pistoleer/Medic
McYew
Sat Aug 30, 2003 12:36 am
#2

im just relaying what i have read in other droid guides (this is uncomfirmed) but we belive the "medical capability rating" on a droid is the % effetivness of that of being in an actual hospital.. For example i make a droid with 55 skill you are now able to heal with a bonus 55% of what bonus you would have if you were actually in a hospital in town.


please correct me if im wrong




___________________
"My Mouse can beat up your mouse."
Inventer of the patented MSE Bomb
McYew - DE & Carbine
Ahazi > Naboo > Theed
CorranAntilles
Sat Aug 30, 2003 12:42 am
#3

you are wrong, it's not a bonus unless it is over 100


at 100, you are operating at your normal potential in a hospital


at 55, you are operating at 55% of your potential


at 110 (level 6 medical module) you get a 10% bonus to your heals



...or so the docs who tested the modules after the patch tell me. any droid with less that a 100 med rating gives crap healing results, but still lets you heal wounds in the field. from what I understand, it does INDEED reduce the effectiveness of your stimpacks if you are using one this low rated

spearbearer
Sat Aug 30, 2003 12:46 am
#4

Just to add a little bit more to the confusion:
I sold a R5 with a medic 2 module to a medic and he told me the he got a nice bonus from using it.
I don't have any medical skills, so I can't comment on this.



Icatipev IonoraiMaster Chief Droid Engineer
Federal Ore and Petrochemical Mining Corporation
Vendor located on Corellia at -2187 -4460


"I will tell you this, Droids (and DE's) are going to be the MAIN feature for the January publish. We will be fixing alot of things and adding combat droids.Yes, talk is cheap." - JustG - 11/25/2003
McYew
Sat Aug 30, 2003 12:47 am
#5






CorranAntilles wrote:

you are wrong, it's not a bonus unless it is over 100


at 100, you are operating at your normal potential in a hospital


at 55, you are operating at 55% of your potential


at 110 (level 6 medical module) you get a 10% bonus to your heals






yea thats what i ment, i just dident say it right, thx for helping me clarify



___________________
"My Mouse can beat up your mouse."
Inventer of the patented MSE Bomb
McYew - DE & Carbine
Ahazi > Naboo > Theed
CorranAntilles
Sat Aug 30, 2003 12:55 am
#6

hey, no problem


had a feeling that was what you meant while I was typing it, but figured i'd try to lay it out just in case, you know?



Oaker
Sat Aug 30, 2003 12:59 am
#7

Thank you.


Wow, I thought the medical center was the best place to heal...I guess next to Bones is my best place. I will start breaking him out even when in the med center I guess.


Plus the worship chip makes me feel good about myself after being sent back to the cloning center from some mean beastie.




Kirkrok
Chilastra
Master Creature Handler/Pistoleer/Medic
Page 1 of 1
Previous Next