Droid Engineer Archive
Thread: General clustor mods doh
As was pointed out to me in a post yesterday (and I am so happy to know this now), the Combat CapableCluster will accept regular modules as well as combat modules. So you can still put 6 regular modules in an R3 if you embed them in a combat not a regular cluster module 1st.
The only downside is the combat cluster uses more resources (including a brain) than a regular cluster does.
The devs are so incompetent, they can't even do something as simple as adding a cluster without breaking an existing one . . . and yet they have the audacity to blame certain delays ona mythicalQA department . . . must be nice to pick up a paycheck without earning it . . .
Thanks all for the clarification. It's so hard (if you don't keep up with these fine message boards) to know all these little things because not everything is in the release notes by the devs for each patch/update. Very frustrating.
I did end up just using an R3 now instead of protocol for what I wanted to do - but it's a shame because protocols where what I wanted and a big seller for me.
thanks again everyone - I love this DE community here on the boards - everyone is so helpful
Chris