Droid Engineer Archive

Thread: A DE noob question

firefds
Fri Sep 16, 2005 9:24 am
#1

hey guys!

I want 2 make astro droids, but i dont know what exactly to put in th R-seirs droid.

I tested one and it came out Astro lvl6. How do i know what lvl it's going 2 be before i finish it?


Another question- for how much do u guys sell the Binary lifter droid?


thanks!



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Ackdel
Fri Sep 16, 2005 9:28 am
#2

Whatever level of the data modules put in, that's what you get.


If you put in a lvl 2 data module, you get a lvl 2 astromech out. To avoid confusion, don't experiment on those data modules (experimentation can bump them up to the next level).




Crowne Morril
12pt Droid Engineer - 14pt Artisan (Retired)
Lorde Morril - "He'll zerg your Cloudsong"
firefds
Fri Sep 16, 2005 9:36 am
#3

So i only need 2 put it Data moduls?

what about defence or storage?

and do i have 2 put a module in for the droid 2 repair the ship in combat (if that exists anyway)?


And what do i do with the unprogammed chip? do i use it or pilots use it?


sorry for all the questions.. i read the guide but didnt find answers there



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GnomeAd
Fri Sep 16, 2005 9:50 am
#4






firefds wrote:

So i only need 2 put it Data moduls? If all you want is a pilot's astromech capability, then yes.

what about defence or storage? Those can be added if you want to have a droid with multiple functions. It's really kind of a waste to have a droid just to run pilot programs.

and do i have 2 put a module in for the droid 2 repair the ship in combat (if that exists anyway)? Droids aren't capable of in-flight repair.


And what do i do with the unprogammed chip? do i use it or pilots use it? The pilots program it with their commands and then place it in the droid.


sorry for all the questions.. i read the guide but didnt find answers there There was nice post on the pilot forum a while back about programs. I'll look and see if I can find the link.






firefds
Fri Sep 16, 2005 10:13 am
#5

Thanks for the answers! that realy helpt



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