Droid Engineer Archive
Thread: Just out of Curiosity
How long will it take me to get to Master ?
Before you flame me to death, here are some of the answers to questions that I can already hear you asking.
A. I play SWG about 30+ hours a week.
B. I have ALL the necessary resources to get to master.
C. I am very familiar with macros (Justmastered Entertainer, Dancer, Medic,and Doctor using them)
I'm basically looking for a "ball park" timeframe from anyone who might be able to help me with this one.
Thanks In Advance ![]()
I crunched the numbers a while back and figured with the most efficient macro I had, I could have mastered DE in about 10.2 hours.
My advice would be to do a skill box a day, that way you don't overload on the grinding, still have some fun and don't tire of it. Get the Apprentice XP long before you need to learn the Mastery box, it can be very aggrivating sitting there trying to find people to teach and if you hit a bad string of luck it can take days to find enough people to teach skills to.
If you do end up having to beg to teach I recommend Theed Spaceport or Coronet Spaceport. Both can be a bit laggy at times, but they have a lot of traffic going through. Avoid paying people to let you teach them, not only can it get expensive but it can make it difficult for any otherfinancially challenegedplayers trying to get any Apprentice XP to master a profession. If at all possible, find a study partner for DE that is learning at the same rate you are, one buys one box from the trainer and the other buys the next box and as you teach it to the other you both gain XP and cut the total learning cost in half.
yeah, i say 11 hours is about right.
Grind grind grind until your eyes bleed than do something else till the next day. Do it over a week and you should stay sane.
Well, using the script posted by Drashk in the stickied thread, http://forums.station.sony.com/swg/board/message?board.id=droid_engineer&message.id=48718, with the pauses set to 3 and 1 (works for me, you only have to fill two resourceslots when grinding adv. droid frame units, though I think your ping time matters as well) you can crank out 15 items per minute.
15 adv droid frames equals 6930 xp in practice mode,which sums up to415800 xp per hour. So once you get to advanced blueprints, the rest should be fairly quick, as long as you have enough resources.
If you do MSE deeds first, you only need to stack up on steel and fiberplast. The MSE deeds takes a while longer per item to grind, since it has a lot more resource slots to fill.. (I think I had the pauses at 6 and 1 when grinding those). Setting a mousebutton to double click really helps.
I do however not use this since I got to blueprints 4, and could build that protocol adv chassi, for our shuttleport, since I belive you need to take some time with the profession to learn enough to be successful.
Happy grinding
/Skymth (3-3-0-4 DE)
Imacroed through this profession in 6.25 hrs. 10 machines, 2 macros, pause 1 inbetween each machine, pause 3 for resources, 350k steel, 225K Fiberplast (didn't use that all, just planned for failures)Once ya hit the adv. droid frames, the exp builds up fast. The longest it took for any skill box to fill out was 35 mins, at lvl4. Also made some of the advanced droid frames in the process.
Figured I was going to get in and out of this profession for a holocron. I came here, read the sticky on how to grind it. Finished, and decided to keep the profession.
My hats off to all of you, this profession is not as easy as you would think. There are schematics that that several subcomponents, specific metals, and identical items.
Off to buy some Ditanium steel!
/D
My vote is either play this profession for the fun of it or don't play it at all. If you just grind up to master then start playing it, you really do miss the most interesting parts of this profession.
But I fear that's the modern way of doing things these days. No one interested in the experience, just the result.
Message Edited by TheSoulSurvior on 12-21-2004 06:43 PM
they cant choose who they are going to attack. most jedi are in the 45000 to 50000 range and its all the luck of the draw who you come up with at the terminals. Which IMO i think is the way it always should have been.
BowDownFools wrote:
I am a casual player, so I may have missed alot because of that, but I have a question.
Before the BH terminal change, rarely any BHs ever took full templated jedi missions above 200k, and even fewer BHs won.
After the BH terminal change every BH alive has come out of the woodwork, and fearlessly attack full templated jedi, whom a couple months ago they wouldnt dare attack.
What turned the tables so drastically?