Droid Engineer Archive

Thread: More noob questions!

MTVGeneration
Fri May 20, 2005 5:54 am
#1


Hi


Just a few more noob questions so please be patient with me! Just lookign about for some resources and about to start making some Electronics parts first for the BH droids


Just wondering what sells. I assumer the BH droids are a big seller but was wondering about flight computers and bomb droids as well.


Also I assume that MSE Droids are best for bomb droids and how important it was to get as near 60 detonation.


Also I've seen quitte a few CA's for DE Experimentation and wondering how important it is post CU.


And lastly, what kind of prices do you guys sell your BH droids at? I know its particular to individual servers nbut just wanted a rough guide...


If I think of any more questions I'll be sure to post them! Thanks guys!

Message Edited by MTVGeneration on 05-21-2005 10:02 AM



Sun-Tzu Liao [SFR]
Sunfall RebelsElder & Chef
Kuan-Ti -Jedi Padwan / Lorri Kelmar- Bounty Hunter
Clancy - 12pt Chef/14pt Artisan
-131 2075 Mining Outpost/ 3520 1111 Commerce
Home Is where the Sun Falls


Napard
Fri May 20, 2005 6:35 am
#2

Seekers and probes go like hotcakes. Detonation Droids are currently borked b/c of blast damage. Two types of detonation droids to consider - MSE and R3. MSE only require 2 det modules (less tolium gas), but have a theoretical max of 40 thanks to the +20 bonus.R3's can hold 6 modules with a theoretical max of 60. On Bria, I'm making 39-rated MSEs and can make 59-rated R3's.


CA's aren't a whole lot of good, but last night in fact, I spent a couple of hours scouring GVS for Assembly and Experiment CA's. My theory is if you can find them cheap, then why not? I managed to rack up a 20 point Assembly suit (with sockets for Exp Tapes) for around500K.


As far as prices, I really don't know what to tell you. You are right in that it varies by server. On Bria I charge 12K/crate of probes, 10K/crate seekers. Sales have been slow, but then again, I haven't really been advertising much. I've seen some people selling (on different servers) for 2-3K/crate and some people claim they sell them like hotcakes at 40K/crate. I just all depends on the server's economy, population, demand for seekers/probes, location, and what you think you can get for them.



________________________________________________
Napard Vinestra
Master Bounty Hunter - Master Rifleman
Bria

MTVGeneration
Fri May 20, 2005 3:30 pm
#3


Thanks for the reply. Just starting to make some BH droids to hopefully make some cash but I'd like ot learn how ot make Astromech droids.


I presume I need to still make the droid brain, droid motice system and droid frame still. Does quality matter at all for the resources and if so what effect doe they have on the actual droid. What components then do I need to make it an astromech droid usable in ships? And what shell is best for an astromech as i was originally looking at the R2 ADV but then I started looking at the R2 and the R2 Advanced and started getting confused!!


And lastly I can see how to make the bomb droid (and I presume quality is not an issue for the MSE Droid) but how do I add the detonation module? I can't see an option make for it.


Thanks!





Sun-Tzu Liao [SFR]
Sunfall RebelsElder & Chef
Kuan-Ti -Jedi Padwan / Lorri Kelmar- Bounty Hunter
Clancy - 12pt Chef/14pt Artisan
-131 2075 Mining Outpost/ 3520 1111 Commerce
Home Is where the Sun Falls


MTVGeneration
Sat May 21, 2005 1:28 am
#4

Also, how do I experiment?


I don't see an option for it.


Oh and one final thing, to make a 12pt suit, what would the make up of that be in terms of ca's. Sorry for the ignorance, but this is my first crafting profession


Thanks!



Sun-Tzu Liao [SFR]
Sunfall RebelsElder & Chef
Kuan-Ti -Jedi Padwan / Lorri Kelmar- Bounty Hunter
Clancy - 12pt Chef/14pt Artisan
-131 2075 Mining Outpost/ 3520 1111 Commerce
Home Is where the Sun Falls


RenObiOne
Sat May 21, 2005 3:16 am
#5

12 point suite? You mean the extra two points? You can get the extra two points by getting FS. For experimentation you need to craft in front of a Weapon/Droid Station.
MTVGeneration
Sat May 21, 2005 11:05 am
#6

Suit* Sorry bad typing.


There is no chance of me being able to become Force Sensitive with this character and I have a soon to be Jedi so I can't spend the time. I am currently collecting ca's for droid assembly, experimentation and customisation but wondered what I would need to make a 12pt Suit.


Also, can anayone tell me what effect the assembly, customisation has? And how I experiment?





Sun-Tzu Liao [SFR]
Sunfall RebelsElder & Chef
Kuan-Ti -Jedi Padwan / Lorri Kelmar- Bounty Hunter
Clancy - 12pt Chef/14pt Artisan
-131 2075 Mining Outpost/ 3520 1111 Commerce
Home Is where the Sun Falls


JavelinCatcher
Sat May 21, 2005 3:30 pm
#7






RenObiOne wrote:
12 point suite? You mean the extra two points? You can get the extra two points by getting FS. For experimentation you need to craft in front of a Weapon/Droid Station.





False. Getting the Force Sensitive trees do not add additional experimentation points.



----Nolhta Fyoen----Master Rifleman/Master Smugger----StarStrider
----Nolhta Fyoen----Master Droid Engineer----TestCenter
----Accoubacca----TKA/Commando---TestCenter

----Nolhta Fyoen----Master Droid Engineer----Gorath

CUAlpha: Team Droid Engineer
AudioOrgana
Sun May 22, 2005 1:29 am
#8



Customization is useless - it does nothing.


Assembly is next to useless - I know some people care about it, but all it *may* do is decrease your chance of critical failure. Even *if* that works (still no conclusive evidence saying it does) it's still not really worth it because at Master you don't fail very often anyway. This is especially true if you plan to do mainly factory work.


Experimentation is the only useful one, and for DE's it's not even that terribly useful as so few of our products have multiple lines of experimentation and 10 points is generally enough. Personally, the only thing I ever bother putting the suit on for is making droid repair kits (pre-CU, that is). Off the top of my head, the only module that benefits from multi-line experimentation these days is a Stim module, which is pretty useless post-CU anyway.


Make an experimentation suit if it doesn't cost too much, but don't worry about the other two - not worth your time.


AO

Message Edited by AudioOrgana on 05-22-2005 04:30 AM

RenObiOne
Sun May 22, 2005 2:28 am
#9


JavelinCatcher Wrote:


False. Getting the Force Sensitive trees do not add additional experimentation points.


_____________________________________


Really? Something change while I was away. This site wrong then? http://swg.allakhazam.com/db/skills.html?swgprof=44


MTVGeneration
Sun May 22, 2005 12:00 pm
#10

So what do I need to make a 12pt suit and what do the other ca's like assemply and customisation do?



Sun-Tzu Liao [SFR]
Sunfall RebelsElder & Chef
Kuan-Ti -Jedi Padwan / Lorri Kelmar- Bounty Hunter
Clancy - 12pt Chef/14pt Artisan
-131 2075 Mining Outpost/ 3520 1111 Commerce
Home Is where the Sun Falls


Gnirak
Sun May 22, 2005 2:18 pm
#11

i have finished the force experimentation section of the village and i can confirm that it does not give you 2 extra points of experimentation, it does give better experimentation results but that is a matter of opinion i personally don't see it



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Layurame
Master Artisan s Master Droid Engineer sMaster Swordsman
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Drashk
Mon May 23, 2005 12:31 am
#12





RenObiOne wrote:


JavelinCatcher Wrote:


False. Getting the Force Sensitive trees do not add additional experimentation points.


Really? Something change while I was away. This site wrong then? http://swg.allakhazam.com/db/skills.html?swgprof=44





The link that you supplied isn't working, but I can verify that the Force Sensitive bonus does not provide additional points of experimentation.


When the Village was released, the Experimentation tree only offered a bonus to gettting successful crafting results and not additional experimentation points.It was done this way due to direct feedback provided from the '04 Fan Fest. Community consensus was that allowing such a bonus would make it a requirement to participate in the Village and FS grind, in order to stay competetive in the market.






Making SWG more Star Warsy. One droid at a time.
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