Droid Engineer Archive

Thread: Jenden, can you ask to get some spawns adjusted? Plus another Harv request.

Straker_Atrella
Wed May 18, 2005 9:18 am
#1

I'm talking creature spawns. Most planets are ok, but the 2 that really seem troublesome are Endor, Yavin, and to some extent Dath. It seems that the planets you can build (houses) have a lot lower spawns then the ones you can't like the ones I just listed. This implies that the spawn "density" is a number that can be tweaked.


Yesterday, a new Hardened Arveshiam Steel spawned on Yavin, as you know, that resource will only spawn on one planet. So I was locked into Yavin. I have to say that was my most miserable 5 hours spent in game ever. Seriously.


First I was incapped 10 times, meaning triple incapped and had to clone 3 times. This is with 4140 Scout and Mask Scent always up. Yes I moved slow, yes I looked for spawns, but the problem was that first stuff didn't always spawn until I was there and second, there just wasn't any place to stop. They were just to close together.


Other things that I found extremely troublesome. As we know Yavin isn't exactly flat. So after I fought through incaps, called in help to clear the lairs, only then did I find out that the terrain was to bumpy to plant on. The fact that you need to clear the lairs in order to see if a Harv can be planted there is also an issue.


I went through2 spots, including having other toons clear the lairs before I found a spot. At first I had a friend trying to clear the lairs for me, yet he couldn't. So I then had to log my Jedi in to do it, even with my friends help, we needed my Jedi. I feel sorry for people without a lot of friends or other accounts. The way the terrain was setup, I had to clear 2-3 lairs just to drop one Harvestor. Took a long time to drop 12.


Yes, I know this is a known problem, and they say that they are working on it. In the meantime, is there any hance we can get wild spawns on these 3 planets tuned down a little? Say cut in half? There will still be a lot, but currently it is way to many.


On a side note, if they could let Harvestors be setup on a little rougher terrain, that would be nice as well.




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Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
RasalTheWise
Wed May 18, 2005 11:12 am
#2

The clearing of lairs before putting a harvester down has always been a pain, I agree. But come on...Yavin is supposed to be dangerous. I would expect a hazardous environment (and help) on the tough planets.




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DigitalOne
Tue May 24, 2005 3:13 am
#3

It would be cool if Harvesters generated a small no spawn zone big enough to dodge agro range of most creatures. Or maybe a craftable device you could plant and maintain next to your harvesters that would generate a no spawn field, much like those that make a city. Its always been a slap in the face that you cant even access your harvesters.


On the terms of spawn clearing... well this has always been a crafters problem. Altough this has recently become more of a bane than before its somthing that most of us are used to. But it would be cool if there where a way to deal with lairs. Maybe a craftable explossive like a C5 brick & detonator that you could attach to a lair that would blow it up completly but with no experiance, and you could only do that to a lair that was undamaged, to prevent hostile KSing.
Straker_Atrella
Tue May 24, 2005 12:44 pm
#4






RasalTheWise wrote:
The clearing of lairs before putting a harvester down has always been a pain, I agree. But come on...Yavin is supposed to be dangerous. I would expect a hazardous environment (and help) on the tough planets.





Rasal, I do expect Yavin to be dangerous, I don't want a free ride. Maybe it differs on servers, but on Endor and Yavin specifcally, there isn't even room to stop and lose agro.


I have plenty of help, including my other accounts, but the big problem is that in order to drop one harvestor you need to clear 2 or 3 lairs. Even is the lairs are say only levle 65 critters, this isn't a 5 minute job. Then what really sucks is after they clear those 3 lairs, the terrain is to rough to drop on anyway.


Not asking for it to be easy, just a few less spawns.





-------------------------------------------------------------------------------------------------------------------------
Droid Vendor at Resurection near Theed on Naboo -5757 6222. Both carry a wide variety of maxed Droids, I also carry every type of Droid and Droid supply.

*Straker Atrella: Dark Jedi * Atrella's Wench: Master Droid Engineer / Artisan / Scout / Merchant * Dark Vortex: Ranger / Rifleman * Havana:Musician / Dancer / Image Design * Enigmatica : Doctor / Swordsman* CrazyEyes: Role playing BH.
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