Droid Engineer Archive
Thread: Ideas I had
As to your statement #2: Droid Repair Tool is an Artisan Engineering II craftable item, as is the Weapon Repair Tool which has up until recnetly been not working. There is hope for that to work. I'd like to see it go like a stimpack for a pet so I can heal white damage on my droids.
Item 4 would be awesome. Like in the RPG you can do 1337 stuff with your droids to make them beat sticks.
What do you all think ?
1. Competant Combat Droids much like in Episode I or II as pets that DE can make. Allow players to only have either Droids or Creatures but not both outat the same time. Creatures have removed the fun of Melee from this game. "He will take the hits while I stand back and shoot" With droids you could achieve the opposite side of the spectrum, let the droid provide covering fire while I run up and whack him.
2. Droid Repair Kits, Same thing as stims, DE craft them, allows DE to repair a droid.
3. Cybernetics much like Luke Skywalkers hand ? Ok this one could be fun but not necessary.
4. Customization of droids. Maybe I don't like the blaster on my droid. Could I incorporate that FWG5 that I got for 500k and incorportate it into his chassis ? How abotu giving him a personal force field ? Make the pet combat droid limit to one but allow us to fien tune them.
I see many visions with this class... it has potential ...
How about PC run events such as Droid wars, pit your best droid against everyone else's in a combat arena ?