Droid Engineer Archive

Thread: HELP! Multiple Craft Stations!

Gribnitz
Sat Dec 20, 2003 12:51 pm
#1

Wasn't multiple craft stations supposedly fixed last patch?? I just made a guy an R3 with 3 craft stations (all put in the same cluster), a repair module, Medical 6 and item Storage 6. I just got an email saying he couldn't get any of the craft stations to work and the repair module wasn't working either !! Whats up ??? HELP!


Oh, I did use a pre-patch R3 Chassis to make the droid. Is that the problem ?




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Gribnitz
Sat Dec 20, 2003 7:32 pm
#2

Well, the odd thing is the only craft module that woks isthe food craft. I put in a food craft, general craft, and armor craft module. Prior to the patch if I put in more than one module the only one that would work was the general craft.


I guess I will make the guy another one with a new chassis and see if that works.





-------------------------------------------------------------------------------------
Gribnitz the Rodian with the glasses
Master Droid Engineer - Master Artisan

Did you know it is physically impossible to lick your own elbow?

Kauri Server shop located at -1155, -4532 only 900 meters South of Bestine
BlueMorgoth
Sat Dec 20, 2003 9:02 pm
#3

Make sure he's not around any of the architect-made stations. It still doesn't work if you are around them.



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Sketh
Sun Dec 21, 2003 1:09 am
#4

This is not good news, given what I have going in my factory right now...



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Kurt_Mendel
Sun Dec 21, 2003 1:48 am
#5






Gribnitz wrote:

Wasn't multiple craft stations supposedly fixed last patch?? I just made a guy an R3 with 3 craft stations (all put in the same cluster), a repair module, Medical 6 and item Storage 6. I just got an email saying he couldn't get any of the craft stations to work and the repair module wasn't working either !! Whats up ??? HELP!


Oh, I did use a pre-patch R3 Chassis to make the droid. Is that the problem ?






It might be your pre-patch chassis. I made several R3s with multiple stations using all post-patch components and all crafting stations worked fine - I was able to experiment with the different tools and others were able to create higher-level objects that required private stations.


You might make sure he recharges the droid with a battery just to be on the safe side too. Crafting stations used to continue to work when the droid ran out of juice, but that may have changed with the patch.

Reaperss
Sun Dec 21, 2003 4:28 pm
#6

I've got he same problem. Made an R3 for a customer with structure and clothing stations and only the structure works. I placed them in different clusters and all parts are post-patch.



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Gorantoth
Sun Dec 21, 2003 5:46 pm
#7

Not sure what to say as I've made post patch droids with multiple crafting stations and they all work. Be sure that you're nowhere near an architect crafting station, or a public crafting station when you try. Also be sure to use the tool that corresponds to the crafting module. I've seen people try to use the WDG tool with a Food/Chem module and complain that it doesn't work.



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