Droid Engineer Archive
Thread: Questions about astromechs, factory production, and other general n00b stuff
ajausti wrote:
Hello all, long time lurker, first time poster.I am a n00b master DE with a few questions (I ground to Master DE during the 2x exp, sorry if I'm woefully uneducated). Here are my questions, any info would be greatly appreciated.
- Seeing as I'm at work and www.swgcraft.com doesn't have them listed, would anyone be so kind as to list the resource requirements for the unprogrammed droid data chips?
16 Copper
8 Extrusive Ore
6 Fiberplast
10 Inert Gas
1 EMM
- Once crafted, one selects the command from the radial menu and transfers the appropriate programs (?)
Never used an Astromech or Flight Computer myself so I can't help you here I'm afraid.
- Am I right in thinking I can input two Level 3 Data Modules into my droid, then he will function as an equivelant level 6 (well, I suppose he'll be short 10 data storage points)?
You would need to get the rating on at least one of the modules to a rating of 6 in order for them to stack to the equivalent to a level 6 module. If they're equivalent to level 6 then they will have the full 150 data storage.
- The FAQ indicates bulk resources can be used on the following parts with no change in quality/functionality:- Advanced Droid Brain- Manipulator Arm Package Set- Advanced Droid Motive System- Droid Sensor PackageGenerally my understanding is that aside from modules and the deed, quality of sub components does not really matter; Is this correct?
No test has shown experimentation on any subcomponent (except modules) to have any effect, so yes, you are correct.
- The weapons crafting component; will this function as a personal droid crafting station also?
Yes. It is a Weapon, Droid and General Item Crafting Station Module.
- Combat modules: the more the merrier (i.e. higher damage output)? I'm building a combat droid also, planning on putting three combats and three auto-repairs; should I do less combats and more auto repairs?
This will depend on your fighting style. Do you need your droid to deal damage? Then put more combat modules in. Do you lack repair kits? Then consider putting more auto-repair modules in. Note that the cumulative effect of auto-repair modules is greater than the cumulative effect of combat modules, by which I mean that two auto-repair modules will be twice as effective as one whereas two combat modules will only be a little more effective than one (upto about 20% more effective for a Probot I believe, depending on combat rating).
- I'm doing factory runs to produce memory modules, GP units, control units, brains, sensor, motive, and arm manipulator packages; any other items I should be using a factory to produce?
This will depend on what you intend to sell. I personally factory run all the subcomponents and modules so that I have them onhand whenever I need them. The DE-101 sticky recommends:
- 50 Adv Droid Brain
- 50 Adv Droid Frame Unit
- 50 Adv Droid Motive System
- 100 Droid Brain
- 25 Droid Motive
- 75 Droid Sensor
- 25 Manipulator Arm
- 75 Manipulator Arm Package Set
- 100 Electronic Memory Module
- 100 Electronic GP Module
- 50 Control Units
- 25 Micro Sensors
- 50 Composite Armor Segments
- 10 Power Core Units
- 25 Dual Wave Synthesizers
Along with some modules and Adv Chassis. The Composite Armour Segmentes should be replaced with Battle Armour Segments, but Drashk is slacking and hasn't updated the 101 sticky yet
That's all for now; sorry to flood you with questions! Again, any assistance would be greatly appreciated.Master DE Dhaka of Ahazi
I highly recommend reading through the DE 101 Sticky. It answers most questions you could ever want to ask about Droid Engineering.
EnigmaBSc
Level Rating Rating Rating StorageStorage Resists
| 1 | 1 - 2 | --- | 55 | 1 | 20 | 4% |
| 2 | 3 - 4 | 3 | 65 | 2 | 40 | 8% |
| 3 | 5 - 6 | 5 | 75 | 4 | 70 | 12% |
| 4 | 7 - 8 | 7 | 85 | 6 | 110 | 15% |
| 5 | 9 - 10 | 9 | 100 | 8 | 125 | 18% |
| 6 | 11 + | 11 | 110 | 10 | 150 | 20% |
Two highly experimented Level 3 modules, with a rating of 6, can achieve the same rating as a Level 6 module. The Stacking rating is the target number that you are trying to achieve, when stacking 2 or more modules.
Also in the guide:
Generally, experimentation on these modules is only suggested if you are going to stack 2 lower level modules to gain the rating of a higher level module. Once you are able to produce Level 6 modules, or Level 3 Structure Maintenance Modules, there is little benefit of experimentation.
He then speaks of experimenting past 93% in order to up the data storage by one level. Does this mean each level 3 chip will hold 110 units of data (combined total of 150 due to the cap)?
Straker,
I am glad you posted the experimentation note. I did that on a lvl 3 just the other day (ended up producing a lvl 4 pilot cert) and I thought it was a bug!
You are wise between your ears, my friend.
Jonthalas wrote:As a note, the most Adv. Droid Brains you can make in one factory run is 250 because the ADB takes 4 EMMs and 4 EGPMs, which can only be manufactured at the max of 1000 per run.
Actually you're limited to 249 Advanced Droid Brains per factory run because the first four EMMs and EGPs are needed to create the schematic.
EnigmaBSc
Jonthalas wrote:
Straker,
I am glad you posted the experimentation note. I did that on a lvl 3 just the other day (ended up producing a lvl 4 pilot cert) and I thought it was a bug!
You are wise between your ears, my friend.
Heh, not really I just spend way to much time on the forums and making droids. Most of my knowledge I "stole" from other older DE's.