Droid Engineer Archive

Thread: It would be nice to know consequences to requests

deltabob00
Thu Feb 19, 2004 10:24 am
#1

I would love it if we, as the player base, could be told what types of high level consequences there would be to certain change requests.


For example, if we had been told that changing the DSC to use Droid Experimentation would cause the OQ to OQ/COND change, we might have said "hmmm...maybe it's fine like it is."



The ferret says, "Dook dook."
Dieseltec
Thu Feb 19, 2004 10:34 am
#2

I think you can chalk this one up to "dont wish so hard you may just get what you want."


It looks like everything the Dev's do is going to be a trade off, and not everything is going to be to our liking. I can live with that as long as they stick to the plan and to the schedule.


I am hoping that this is a sign of the expanding experimentation of all components that go into the droid. Resulting into a better final outcome of the Droid itself.





Mercy:
Master Smuggler since November 2003
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Kollos
Thu Feb 19, 2004 11:09 am
#3






Dieseltec wrote:

I am hoping that this is a sign of the expanding experimentation of all components that go into the droid. Resulting into a better final outcome of the Droid itself.





That's a very frightening thought. It means that there's no point in having stuck it out for all this time and to having provided support for the Droid Engineer profession all along, because any preparation you have made for the day when Droids are finally useful and bug-free are wasted.


I have several million elite-level resources saved up for the day when quality makes a difference in droids. They need to be very careful about how they alter droids if it means that they're going to be altering the resources needed.



Kollos Orcslayer : Master Droid Engineer : Master Artisan

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Lonkley
Thu Feb 19, 2004 12:10 pm
#4






Kollos wrote:

I have several million elite-level resources saved up for the day when quality makes a difference in droids. They need to be very careful about how they alter droids if it means that they're going to be altering the resources needed.





Somehow I doubt the design team is going to worry whether or not your elite resources are being changed while designing the experimentation.







----------------
There is a special place in hell for necro posters
Kollos
Thu Feb 19, 2004 12:22 pm
#5






Lonkley wrote:


Somehow I doubt the design team is going to worry whether or not your elite resources are being changed while designing the experimentation.




It's not just mine, so please don't try to make it personal. Don't you have resources stockpiled also, even a few? Wouldn't you be upset if those resources were suddenly worthless?


They most certainly should worry about it as a general concept. Changing anything after the fact needs to have a very good reason. SWG has been out for what, 8 months now? Any change they make to any profession needs to take into consideration the fact that some people have been playing that entire time. They need to be especially careful of making changes that will affect long-time players in a negative way.


There's no need to radically change the resources needed to make droids, nor the stats used by those resources. They should design the revamp around the existing parameters.



Kollos Orcslayer : Master Droid Engineer : Master Artisan

Droids by Kollos -840, 3980 Seacht, Naboo (NW of Keren)
Bounty Hunter Droids by Kollos 4924, 6107 550m SW of Kaadara
Vehicles and Master Artisan Components also available
paying 250k/point for Droid Assembly Skill Tapes, minimum of +4

TireeG2
Thu Feb 19, 2004 12:45 pm
#6

They changed it so it was inline with the standard qualties that we use(almost everything is oq/cd). Its not like they just picked to random values from left field.



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