Droid Engineer Archive
Thread: Concept Series: Factory Droid
Kollos wrote:
Thoughts? Improvements? Should I keep doing these?
Yes....please DO keep doing these.
I might suggest, however, that we focus on the changes that we KNOW are on the table. Those should be the things that we spend time fleshing out and addressing now (so that they can be done as well as possible).
I really like the droid 'mini-factory' idea (and anything related to it). I want to respond to this idea but I can't right this second. So...for now....a /bump for you, good sir.
/bow
Respectfully,
I have suggested this many times as well. Although I think the treadwell would be a good candidate. If the art dept, could animate those arms it would be pretty cool. I think the BLL would make a good structure factory though.
There is another advantage to these, besides in-the-field crafting. They save 1 lot. Granted, it is a much smaller factory, but for some people that would be a fine trade-off.
Perhaps this is a case where two level 6 item modules could have meaning. The "Droid Factory Module" might require item storage modules for the Input Hopper and Output Hopper. If you use two level 6 modules you could get 10 ingredients in and 10 items/crates out.
I'd love to be able to run a few electronics parts in the field -- so I can make the Architect->Furniture 3 Data Terminal anywhere, or so I can set up a small run of Seekers or Probes by the crate.
This is a great module idea!
Ai3o wrote:
Why not make itj so that some droids can run over to your factory and get stuff for you? so you dont have to!!
That's related toanother one of the Droid conceptsthat I intend to expand upon eventually - the Delivery Droid.
Kollos wrote:
Ai3o wrote:
Why not make itj so that some droids can run over to your factory and get stuff for you? so you dont have to!!
That's related toanother one of the Droid conceptsthat I intend to expand upon eventually - the Delivery Droid.
Yea...I've wanted to see a Delivery droid in place for a LONG time.
I actually think this would be a better thing to have before even a Factory droid, to be honest.
Example: You run out of....*gasp* Muon. You call up your connection and he says he can get you some...but he's not ready to move just then. You send your delivery droid to him to pick up the order (note: you'd still be responsible to pay any/all starport or shuttle charges to go fully roundtrip).
This is a totally BOSS idea....
/bow
Respectfully,
wornol wrote:
Why don't they make it so an Arch can add a BLL to a factoy schematic to decrease the time it takes to make an item in the factory?
That'd be pretty cool. If we could get an animation of a BLL like...circling around the factory (that had this installed), that'd be doubly cool.
It'd also be kind of nice to be able to set multiple patrol points for these and have them move their way from factory-to-factory. Maybe include an ability to have it pick up factory parts for you and "deliver them" (via Delivery Module?) to you wherever you might be. Now THAT would be useful.
Example: You're on Dantooine but your factories are on Coronet. You instruct your Adv. Factory BLL (with installed Delivery Module) to pick up item [X] from factory [Y] and deliver it to your location. Note that you'd still be responsible for starport/shuttleport charges for this to happen.
/bow
Respectfully,
Kollos wrote:
For balance purposes, the Factory Droid should consume power just like a factory, but at a much higher rate. It does not consume maintenance, after all. I recommend something really high like 100 power per item constructed.
Production speed could reasonably be the same as for a normal factory, but it could also be slowed down.
When crafting items, the Factory Droid could be immobile and non-responsive. For that matter, it could be required to "change modes" to switch from a mobile droid to an immobile (but operative) factory if doing so would make the programming simpler.
Thoughts? Improvements? Should I keep doing these?
For balance purposes, it should come out that a factory is always a faster and cheaper way to build, the droid is only a convenience. I also think the complexity of the schematic that the droid can accept should also be limited. However both speed and complexity of the schematic it can handle would be features we could experiment up.
And no animation?! No way! I wanna see these droids build! Ok, that may be asking too much. But it would be cool.