Droid Engineer Archive

Thread: I like my combat R3 buddy, now I have to find a job for him.

Eutock
Sun Mar 21, 2004 12:27 am
#1




First let me start by saying this is a serious post, not trying to be joking here.


I went and bought a nice R3 combat droid the other day out of a vendor, partly out of curiosity and partly to lend some DE business support. I must say it's the coolest SWG pet I've owned. It has about the amount of firepower that one would expect from an astromech, and the animations are fun.


I am now trying to figure out a good use for The Little Droid That Could. I'm trying to brainstorm scenarios where it's combat abilities can lend some support.


So in the interests of turning lemons into lemonade, here are some ideas for using these combat bots. Some old,some particular to my current template (melee fighter).



  • Hostile Harvester Distraction. In the event of angry MOBs at or near your harvester, having the droid called out (which can be easily done now) can provide a distraction if you need to run away. Could be useful in situations where there is the potential to get knocked down, hence thrown off your vehicle.


  • Sentry. If you need to be in a certain location which may spawn enemies, the droid can guard you, assuming the hostiles are low level.


  • Ranged Support for Melee. The ranged mode of the droid could be nice to have if you are melee fighting, sort of acting as a combat release value for ranged attacks that would otherwise hit you. This scenario could be used against a variety of difficulty levels, with the intent being that the droid buys you some time damage-wise.


  • Because using a droid makes more sense in a Star Wars game than any equivalent creature pet!


Trying to think of other concrete ideas!





Eutock of Radiant
July 5th, 2003 - August 4th, 2005

"I am not a droid engineer, but I used to play one in Star Wars Galaxies."

CM_Mephiston
Sun Mar 21, 2004 3:18 am
#2




They're some decent ideas Eutock. I think the 'Hostile Harvester Distraction' one is good since people who need to be checking harvesters are often artisans without much ability in combat, so the extra protection would be helpful. The other day I got my R3 to duel one of my friends pets (which had a red con to me), and it lasted quite a while, and did about 1/4 damage to each of the creatures HAM pools. I was fairly impressed with that, and they should be a decent distraction if you just want to check some of your harvesters.


I'm not very creative sometimes, otherwise I'd post some other ideas . But I guess most ideas would just involve the droid beingused like'tank'/distraction, or just giving support


Just out of curiousity, was that one of my R3 droids you were talking about at the start of your post? The other day I noticed you purchased an R3 droid from my vendor, and I was wondering why, since at the time I didn't know (or I had forgotten ) that you had retired from DE. Then I open this thread as I know your name from Radiant, and find you talking about a 'nice R3 combat droid' you bought the other day


Anyway, overall I'm actually not that disappointed with the droids (I was at first though),but maybe that's because I've barely used droids in the past, and haven't used my CL10 pets for a while, so I don't have much to compare them too . Droids can be improved, don't get me wrong, but the current droids don't seem horrible for low-level pets (although I wonder what they'll be like when the armor bug gets fixed so their armor is 20% instead of 40% )


I'm kinda going off topic, so I'll end here

Message Edited by CM_Mephiston on 03-21-2004 07:05 AM



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ReptileSpit
Sun Mar 21, 2004 4:59 am
#3


I've found that they're good at distracting mobs until I can land traps on them to hold em. As soon as the mob is rooted, I call back my R3 unit to avoid taking more than a hit or 2.


These guys can't tank or deal a lot of damage, but if used carefully and creatively they're a great way to occupy the mob while you're busy trapping away.


My routine for fighing tough mobs:


Apply bleed; quickly /peace and back off; wait for mob to charge; send in R3 to distract mob; throw traps; call R3 off mob; fire away at mob, always being ready to re-apply trap, hotkey armor or hotkey stim/spice if needed.


Works pretty well.


Xix13
Sun Mar 21, 2004 5:10 am
#4

I made an R3 and a Probot for a Guild buddy the other day and he was quite happy with them. For low level pets, he said, they do more damage some of his level 12s and have more damage and HAM than his Minor Sludge Panther. So the little droids do seem to be nice low level pets. He said they don't take much damage, but they give out pretty nicely. (i.e., if they were made of metal, like they used to be, instead of cardboard, they'd be excellent).

Another job could be to harvest low level stuf. Paralopes for wooly hide or herb meat for example. You take one, droid takes another. I know, why bother. Just go do some huf duns. But, hey, looking for ideas.

Only problem is they're expensive to make. So the target audience for these droids (new chars) can't afford them.



-- Xixor (FS Master Doc/Master Pistoleer -- CANCELLED) "I know what you're thinking: Why, oh why, didn't I take the BLUE pill?"
-- Xixasaurus (Padawanasaurus/Privateer) "Green is Good"
-- Xixette (12pt-Master Artisan/12pt-Master DE/12pt-Master WS) "Think Pink!"
-- Xixell (FS Master Pikeman/Master Swordsman/Rebel Pilot) -- "Anybody for some ants?"
-- Xixdoggie Dawg (Master Rifledogg/Master Ranger) "Woof"
-- XixTheFish (12-pt Master Chef)
Kevie
Sun Mar 21, 2004 8:29 am
#5

well i've been a pistoleer for a while and want to go smuggler and get novice commando after i drop BE (not a holo-grinder, just bored with it)


i've been using my probot and LE repair droid to help me grind through unarmed and it's working out nicely, i'll tell him to stay, attack something and then wail on it when it closes in


it's a lot easier than chasing down mobs (the insult to injury is the chubas/nunas/spineflaps right oustide of theed that always run just out of range)


also the whole role-playing factor, which seems to have been lost in the game as you can't even walk into a city without seeing "TRAINING MARKSMAN 4-4-4-4!!!!!!! PST" or "SELLING BLAHBLAHBLAH at 857, -75 BLAHBLAH"

i like having droids and BE pets, and i know everyone's saying that BE pets are far better...... but with 40% resists and higher dmg/higher attack speed, i would rather have one of those at my side




Oaceen Tunaisea (Ow-seen Two-nay-see), Kettemoor
There is no command, mood, chat type: smuggle
"#*% damnit, no. Caboose; I'm not cold, I don't want a hotdog, and if you
put mustard in my #&$^ing sheets again I'm gonna kill you." - Tucker
-

Raleran0
Sun Mar 21, 2004 10:36 am
#6

I have to grudgingly admit that the droids aren't quite as bad as I imagined. I got to test these out in combat for the first time the other night. My skill in fighting is one hand level 4. First I fought a couple maulers...I sicced my R3 on a mauler apprentice(yellow), while I attacked the mauler(red). The R3 finished his just before I finished mine off. It was almost dead, but still... Then I went after a nest of nargalachs(sp). The R3 did pretty decently holding one off while I fought a couple more. It did get incapped but it lasted a decent amount of time first. Another thing I like is switching the droid into ranged mode and let it take down fleeing enemies.

I see using my R3 as a ranged dot for pulling and adding a bit of damage. For those of you who can root, just put R3 into ranged attack mode and let his shoot his shocker at the mob from afar
Pallida
Mon Mar 22, 2004 12:41 pm
#7

/sigh


I just have this issue with the concept of an Astromech S.E.A.L.


I, like many other MDEs, take STRONG exceptionwith theconcept and implementationof a combative Astromech Unit. Because of that feeling, I have effectively placed my MDE on an "extended Sabatical", pending further developments in the DE profession (I need to get to Armorsmith 4/0/0/0 anyway.. and now seems like the best time to do that).


ssssssssssSSS(:-<




- Account: Master TKA (cancelled)
- Account: Master Doctor (cancelled)
- Account: Smuggler (cancelled)
- Account: Master Chef (cancelled)
- Account: Master Droid Engineer (activity suspended pending developments)
Total loss of annual revenue (SOE): ~$715US to ~$900US
- Bad press: Priceless
Should Sony and Lucas Arts be worried? (15000 users * 5 accts = ~$13MIL in potential lost gross annual revenue) If I were the CEO for either LA or SOE, I would certainly be worried.
Pallida
Mon Mar 22, 2004 12:50 pm
#8



/nt.... accidental double post.

Message Edited by Pallida on 03-22-2004 02:51 PM



- Account: Master TKA (cancelled)
- Account: Master Doctor (cancelled)
- Account: Smuggler (cancelled)
- Account: Master Chef (cancelled)
- Account: Master Droid Engineer (activity suspended pending developments)
Total loss of annual revenue (SOE): ~$715US to ~$900US
- Bad press: Priceless
Should Sony and Lucas Arts be worried? (15000 users * 5 accts = ~$13MIL in potential lost gross annual revenue) If I were the CEO for either LA or SOE, I would certainly be worried.
Madri
Mon Mar 22, 2004 12:51 pm
#9

I read about "Espionage R-2's" in some SW novels. Why not combat ones. I like 'em.



___________________________


Cassander


I see through the lies of the Jedi. I do not fear the dark side as you do. I have brought peace, freedom, justice and security to my new empire. Don't make me kill you.


Icarus-6
Mon Mar 22, 2004 3:40 pm
#10






Madri wrote:
I read about "Espionage R-2's" in some SW novels. Why not combat ones. I like 'em.





My own feelings are sort of along similar lines. When everyone was complaining about being able to put combat modules into R type units I pretty much felt 'Why not? If a DE wants to gut out an R unit and fill it with guns why shouldn't they be able to?'. I didn't really raise the point since it seemed a pretty unpopular view and nothing good would come of it.


However, my feeling was that an R unit with combat modules should still be less effective than a similarly equipped Probot. To my mind a fully loaded R3 should lose nearly every time to a fully loaded Probot. As everyone says, they are not intended to be combat droids. While I can certainly justify sticking guns in them it seems to me that the frame should make them inherently worse combatants, which is exactly what we do not see going on. Sure, they do less damage but they also have a lot more HAM and from everything I am hearing a loaded R3 will beat a loaded Probot the majority of the time.






Tallin Rose
Master Droid Engineer
Starsider

At Tallin Industries we strive ever day to up our standards. Now, up yours.



Rorenikibi
Tue Mar 23, 2004 1:29 am
#11

As a mid-level CH, my new R3droid is a multi-role combat machine. I aquired some new droidstims and have no issue at all throwing him into the fray at point blank range. I've discovered that ranged accuracy tends to be pretty marginal, so if he's in a role where he has to work for a living, then I keep him in melee mode.


Role one, is to keep him at range as additional damage on target. This is more for the higher level animals that can cause lot of damage that I prefer to tank myself (I never go unbuffed).


Role two is as a tank right alongside my other creature pets. I watched him this weekend take a beating from a Danteri Battlelord and got a good look at the serious beating he can take a stay alive while I am spraying autofire into the attacker. May not be AR1, but 40% resists give him LOTS of capacity to take punishment. Certainly more than enough for me to kill whatever it is (most of the time).


Role 3 is as a bodyguard when I am not buffed. My stats are 400/400/1100, so when I am not enhanced, I don't last very long, so having him around and able to handle the pounding while I alternate repairing him and launching basic attacks makes for a lot fewer trips to the cloner.


Role 4 is just as an RP companion that doesn't feel out of place in Star Wars. I'm moreof a fighter type, and now I feel like I have a droid that has a real use for the way I play the game, but without looking as out of place as a probot.


Keep in mind, in combat, these droids don't get intimidated, don't get Dizzied, warcried, wookieeroared, poisoned, or diseased. They keep pounding away when most CH pets have bugged out.




Captain Janu Hull CFA-7
In the event of an emergency, this pilot's ego may be used as a floatation device.


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