Droid Engineer Archive

Thread: More Factory Problems

Blah247
Thu Sep 11, 2003 8:30 am
#1

Is there a limit on how much you can produce in 24 hours?


My first crate run runs fine. Produces the correct amount and then stops. I remove items from Output hopper and all items are there.


However, when I go to load schematic under option there's only 2 options available Access ingrediant hopper and access output hopper. Both of which are empty.


I even tried pulling up and replanting the factory to no avail.


Anyone else run into this?




_______________________________________________
Colonel Nil (Chilastra) Ace Imperial Pilot & Respec Jedi
Party Bus | Mister Beefy | Xploitz

Corporal Brikk (Chilastra) Ace Rebel Pilot & Master Trader (Structures)
Awing, AC-170, doesn't really matter Rebel ships are junk...

Mearck (Starsider) Ace Freelance Pilot (Corsec) / POB Gunner
Insert ships here
Ground sucks! Stay in Space!
standup_philosopher
Thu Sep 11, 2003 8:50 am
#2

Hmm..


I've not seen this. Since they "fixed" the factories, I've run thousands of parts, dozens of schematics, in two separate factories.. and I have yet to see any problems at all.


I assume you have a schematic in your datapad. There was a time when this happened to me, but I hadn't made my schematic yet, so the "schematic slot" option wasn't available.


Cheers,


Mirius Barakiel -ZAM Enterprises-




JTL beta: ILIUM - the drunken Ithorian skipper

Mirius Barakiel
MasterDE -ZAM Enterprises- Wildfire Plains, Dantooine, Sunrunner

-------------------------------------------

Success is 90% inspiration, 15% perspiration, and 10% butterscotch ripple..
Blah247
Thu Sep 11, 2003 8:57 am
#3

haha I'm such a noob. That's probably it. I'm at work now but I don't think I have any schematics made so that's probably it



_______________________________________________
Colonel Nil (Chilastra) Ace Imperial Pilot & Respec Jedi
Party Bus | Mister Beefy | Xploitz

Corporal Brikk (Chilastra) Ace Rebel Pilot & Master Trader (Structures)
Awing, AC-170, doesn't really matter Rebel ships are junk...

Mearck (Starsider) Ace Freelance Pilot (Corsec) / POB Gunner
Insert ships here
Ground sucks! Stay in Space!
Xaldain_
Thu Sep 11, 2003 11:51 am
#4

I'd still count it as a bug, as you should be able to "Remove Schematic" even if you don't have any in your datapad.

Thus, you should be able to access the schematic slot if either you have a schematic in your datapad, there is a schematic in the factory, or both.

Did you run the schematic through to completion?

-X-



The 1st 10% of the code takes 90% of the time; the remaining 90% of the code takes the remaining 90% of the time.

Sunfire1
Thu Sep 11, 2003 2:34 pm
#5

Schematics have a limited number of uses, default is 100. Once you produce 100 of an item from a schematic, the schematic is used up and gone. So if you made 100 items in factory, there would be no schematic to retrieve.
Page 1 of 1
Previous Next