Droid Engineer Archive
Thread: New Droids Concepts maybe
I never read the DE forum, but I know you all need new things. here's some things I would like to purchase. I've worded them as semi-sudo-code thoughts so hopefully the Devs can see how easy it could be to implement. I hope this topic isn't a waste of time. Enjoy
From SotE, and some dank pit in my mind.
First off not all droids looked like droids there were Expensive droids the appeared somewhat human. and faster then most men or faster. Prince Xizor had to keep ugprading to improve his Martial Arts abilities.
1.) A Droid Combat Trainer, one designed for each Melee class. Just using the droid would eventually destroy it. A fencer droid comes with a 1h sword and sparring with this droid will Buff you Dodge Skill Mod. A TKA sparring droid that buffs your Unarmed Speed Mod, and so on... The droids buffs work like Enterainers Mind buffs where the longer you practice with the Droid the longer the buff remains in effect.
2.) A Repair Droid, That actually repairs items. Person would take repair kit Item along with the item to be repaired and place them in your Repair Droids inventory box. Using the radial button on the droid you select "Repair". the repait kit is used up and the item is repaired based on the QLof the repair kit and the repair QL of the droid. No failure rate that would actually destroy the weapon, or whatever you repaired. Butthe item of course would still lose condition.
3.) A Scout Bot, That actually runs out in front of you 45m at your run speed, the turning arc would be slow to match you but would eventually be 45m in front of you again. It's purpose would to take the agro for you. by scouting ahead the bot takes a few hit from the agro'd npc's distracting them from you allowing you to avoidsuch confrontations. very nice for non-combatant artisans allowing them to run by unscathedat the cost of the Scout-Bot.
4.) A Navigator chip, which would allow you to drag-n-drop waypoints onto it. You tell it to GO and it starts traveling to the waypoints you entered in and in the order you dropped them. Allowing the player to autofollow the Droid to pre-designated waypoints.
5.) A Dueling Droid, where the Engineer can program in different NPC lvl's from say like 20-200. The purchase of this bot would be just to see how strong a person was. Allowing player to test tactics on different Con lvl's. No deathblows and no xp gains. 10-20 charges. or fights.
6.) A Speeder-Bot, You always see robots working on vehicles, require speeder/landcruiser owners to purchase Droids that keep the vehicle in tip-top shape. the condition of the vehicle drops everytime it's used thereby the Droids act like stims for vehicles. Say 27 charges per Speeder-bot.
Thats all for now
Good ideas .. always nice to see someone taking to time to think about ways of improving our "profession". On number 3, perhaps you could have your scout droid head to a waypoint for you, for instance I send it out to my harvestors and it would tell me if there were monsters near it before I got there, then I could hire a few soldiers in town to help clear it out (since I know before hand whats there).
TheDueling DroidI like alot. Its been mentioned before in different threads but I'd love to see this one, often times I'll test out different pistols just to see the damage, might be nice to know the object im sparring with won't try to DB me once my newly crafting pistol turns out to be a piece of junk.
-Kralis
Master DE Bloodfin
Sorry Sintrosi I didn't realize there was a thread for these. Future Ideas of mine will show up in there.